Ajouter une intrigue dans votre langueA warrior migrates to the divided land of Calradia, and must unite the factions that are at war.A warrior migrates to the divided land of Calradia, and must unite the factions that are at war.A warrior migrates to the divided land of Calradia, and must unite the factions that are at war.
- Réalisation
- Scénario
- Casting principal
Joey Bracken
- British Officer, British Soldier
- (as Joseph Bracken)
Histoire
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Commentaire à la une
I have about 900 hours logged on this game.
The game is very innovative and offers a truly unique experience. However, after playing for a while it becomes apparent that the game really just feels and plays like a beta. Even though it seems like the game has a lot of variety at first, there is actually a very narrow, ideal way to play that forces you into an extremely repetitive cycle if you wish to play efficiently. The game tries to be tactical, clearly, but you can pretty much curbstomp everyone in the game by just spamming Swadian Knights. There is no actual tactical ability required; knowledge of what is overpowered and what is not determines how well you do in battles.
Oh, and you think sieges are going to be cool? Honestly, the way you win sieges is by throwing a ton of Swadian Knights into the meatgrinder that siege ladders are while you try to get into a good camping spot and just mindlessly hack at a ton of enemies.
And of course there's the fact that when you finish the game and unite Calradia, many bugs start occurring. Clearly, this game was not meant to be finished.
Honestly though, this is a great game, and I'm hoping that Bannerlord fixes its issues with balance. As I stated, it is a truly unique, innovative, and enjoyable experience. I would highly recommend getting mods though.
The game is very innovative and offers a truly unique experience. However, after playing for a while it becomes apparent that the game really just feels and plays like a beta. Even though it seems like the game has a lot of variety at first, there is actually a very narrow, ideal way to play that forces you into an extremely repetitive cycle if you wish to play efficiently. The game tries to be tactical, clearly, but you can pretty much curbstomp everyone in the game by just spamming Swadian Knights. There is no actual tactical ability required; knowledge of what is overpowered and what is not determines how well you do in battles.
Oh, and you think sieges are going to be cool? Honestly, the way you win sieges is by throwing a ton of Swadian Knights into the meatgrinder that siege ladders are while you try to get into a good camping spot and just mindlessly hack at a ton of enemies.
And of course there's the fact that when you finish the game and unite Calradia, many bugs start occurring. Clearly, this game was not meant to be finished.
Honestly though, this is a great game, and I'm hoping that Bannerlord fixes its issues with balance. As I stated, it is a truly unique, innovative, and enjoyable experience. I would highly recommend getting mods though.
- gamemastereric
- 11 mai 2018
- Permalien
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