IMDb रेटिंग
8.9/10
1.8 हज़ार
आपकी रेटिंग
अपनी भाषा में प्लॉट जोड़ेंA retired mercenary is called upon by the U.S. government to handle a hostile takeover of an Alaskan military base by his former special forces group. A remake of Metal Gear Solid (1998).A retired mercenary is called upon by the U.S. government to handle a hostile takeover of an Alaskan military base by his former special forces group. A remake of Metal Gear Solid (1998).A retired mercenary is called upon by the U.S. government to handle a hostile takeover of an Alaskan military base by his former special forces group. A remake of Metal Gear Solid (1998).
David Hayter
- Solid Snake
- (वॉइस)
Cam Clarke
- Liquid Snake
- (वॉइस)
- …
Paul Eiding
- Roy Campbell
- (वॉइस)
Kim Mai Guest
- Mei Ling
- (वॉइस)
Rob Paulsen
- Gray Fox
- (वॉइस)
- …
Renee Raudman
- Nastasha Romanenko
- (वॉइस)
- (as Renée Raudman)
Peter Lurie
- Vulcan Raven
- (वॉइस)
Doug Stone
- Psycho Mantis
- (वॉइस)
Tasia Valenza
- Sniper Wolf
- (वॉइस)
- …
Allan Lurie
- Kenneth Baker
- (वॉइस)
William Bassett
- Jim Houseman
- (वॉइस)
- (as William H. Basset)
Steve Blum
- Genome Soldiers
- (वॉइस)
- (as Steven Jay Blum)
कहानी
क्या आपको पता है
- ट्रिवियाIn an interview with David Hayter, the voice of Solid Snake, he revealed that all the game's dialogue had to be rerecorded as the sound card in the GameCube was far better than the PlayStation's and cars could be heard on the original recordings.
- गूफ़Naomi says her grandfather was in the FBI, but later, when Master Miller mentions him, he says "her grandfather" and "her father". (this error was also present in the original Metal Gear Solid (1998).)
- भाव
Sniper Wolf: Do you want to die now? Or after your female friend? Which will it be?
Solid Snake: I'll die after I kill you.
- क्रेज़ी क्रेडिटAfter the credits, there is a short bit of dialogue from Naomi, played over scenes of Alaska.
- कनेक्शनEdited into Metal Gear Solid: Digital Graphic Novel (2008)
- साउंडट्रैकThe Best Is Yet to Come
Written & produced by Rika Muranaka
फीचर्ड रिव्यू
Metal Gear Solid: The Twin Snakes is an excellent remake of the original Metal Gear Solid. (For the following, note that I have only played the PC version of MGS, which is almost identical to the Playstation version).
That said, I have to admit I haven't so far seen much in the game that had directly benefited from the polishing. The original game was slightly ugly, but not *too* ugly - acceptable. We live in the age where improvements in game graphics are starting to become less and less significant. The cutscenes are more impressive, of course, but again, you can't leap much higher from the original. Epic is epic. The voices have been rerecorded, which has had some benefits, namely that it has eliminated a couple of rather annoyingly badly delivered lines (a few seem to remain).
A little bit more of humor has been injected here and there, which is always good - hidden bits of humor are always fun to find.
The only thing where the game has really benefited from is the AI. The enemy soldiers have suddenly started to feel like the IQ 180 battle machines they're advertised as. Once the alarm rings, it's very tricky to stay out of trouble. (I wish, however, they had made the "game over if discovered" option available right from the start for all difficulty levels!) The boss fights, on the other hand, so far have seemed a whole lot easier! Also, the tranquiliser guns are a good addition.
One thing that bugs me is the lack of the VR training missions. Due to them, the PC version was good for both longer play sessions (the main game) and short time fun (the VR missions). As it is, sitting in front of the game is very likely to take approximately two hours out of our lives.
In summary, it is a great port of the game, it works wonderfully on GameCube, plays better than the original, has smarter enemies, slightly better graphics, good new guns and items - but yet, there's something in it that makes me to say "it's *just* a MGS remake, nothing more". It is, however, still a classic that I can't be without.
That said, I have to admit I haven't so far seen much in the game that had directly benefited from the polishing. The original game was slightly ugly, but not *too* ugly - acceptable. We live in the age where improvements in game graphics are starting to become less and less significant. The cutscenes are more impressive, of course, but again, you can't leap much higher from the original. Epic is epic. The voices have been rerecorded, which has had some benefits, namely that it has eliminated a couple of rather annoyingly badly delivered lines (a few seem to remain).
A little bit more of humor has been injected here and there, which is always good - hidden bits of humor are always fun to find.
The only thing where the game has really benefited from is the AI. The enemy soldiers have suddenly started to feel like the IQ 180 battle machines they're advertised as. Once the alarm rings, it's very tricky to stay out of trouble. (I wish, however, they had made the "game over if discovered" option available right from the start for all difficulty levels!) The boss fights, on the other hand, so far have seemed a whole lot easier! Also, the tranquiliser guns are a good addition.
One thing that bugs me is the lack of the VR training missions. Due to them, the PC version was good for both longer play sessions (the main game) and short time fun (the VR missions). As it is, sitting in front of the game is very likely to take approximately two hours out of our lives.
In summary, it is a great port of the game, it works wonderfully on GameCube, plays better than the original, has smarter enemies, slightly better graphics, good new guns and items - but yet, there's something in it that makes me to say "it's *just* a MGS remake, nothing more". It is, however, still a classic that I can't be without.
- YeOldeUselessoFilmoBuffo
- 15 अप्रैल 2004
- परमालिंक
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