The game is set in Sker hotel, and it's a pretty fun place to explore for collectibles. An absolutely mesmerising atmosphere in good old British style. The puzzles in this game, just like everything else, aim for the entertainment and easily succeed in what Visage didn't. Honestly I couldn't help comparing these 2 games, since I played the latter just recently, and must say - "Had Visage chosen the same path as 'Maid of Sker', it would've simply earned itself 'One of the most influential horror titles ever' award, whereas sadly by the most it is now deemed a wasted potential. So let's see what is it that Maid of Sker did so well. Well, it's tense, top notch suspenseful, keeps you thinking, has Lovecraft's works' vibes, and - just like the Baker house from Resident Evil 7 - makes you want to explore just every corner of it. From the first taste, I already knew this is a delicious course, so for my first playthrough I really took my time and unlocked over 90% of the achievements in one run. Even before finishing it, I googled to see what other games Wales Interactive have developed, and was very happy to find "Don't knock twice". Will buy it once I finish House of Ashes and Madison. The company has a huge potential, I can only imagine what they would've accomplished with a bigger budget.
Maid of Sker is very story/genre-focused, hence delivers only the necessary.
I couldn't believe my eyes when I saw the low rating on IMDB. This just can't be, the game is a masterpiece, and if you love horrors, this one is not to be missed.
Last thing to add is visually it reminded me of the first Dishonoured's watercolour effect and architecture a lot.
Not many games have this much heart and soul.