अपनी भाषा में प्लॉट जोड़ेंAfter surviving a bullet to the head, Courier Six traverses the post-apocalyptic Mojave desert in search of the men who wronged him, while making an impact on thousands in the process.After surviving a bullet to the head, Courier Six traverses the post-apocalyptic Mojave desert in search of the men who wronged him, while making an impact on thousands in the process.After surviving a bullet to the head, Courier Six traverses the post-apocalyptic Mojave desert in search of the men who wronged him, while making an impact on thousands in the process.
- 2 BAFTA अवार्ड के लिए नामांकित
- 5 कुल नामांकन
- Benny
- (वॉइस)
- Narrator
- (वॉइस)
- Arcade
- (वॉइस)
- Victor
- (वॉइस)
- Marcus
- (वॉइस)
- Raul
- (वॉइस)
- Caesar
- (वॉइस)
- Veronica
- (वॉइस)
- Yes Man
- (वॉइस)
- Billy Knight
- (वॉइस)
- Big Sal
- (वॉइस)
- Papa Khan
- (वॉइस)
- The King
- (वॉइस)
- Col. Moore
- (वॉइस)
कहानी
क्या आपको पता है
- ट्रिवियाObsidian Entertainment approached Bethesda after the release of Fallout 3 stating they were interested in developing a Fallout spin-off. Bethesda agreed to allow it, and stated they should place their game in western America to differentiate their game from Fallout 3 which took place in eastern America. Luckily Obsidian was already thinking of using Vegas as the game's location, and Bethesda loved that.
- गूफ़The Marksman Carbine has a 30-round STANAG magazine but in-game it is shown as only having 24 rounds in the magazine.
- भाव
Caesar: *You're* the courier who's caused so much trouble for my Legion, and yet you dare come before me. Vulpes Inculta, the best of my frumentarii, is dead. All the bribes I sent to the Omertas ended up buying me nothing. The Great Khans aren't exactly clamoring to fight for my Legion now. The garrison I established at Nelson has been wiped out. Years of meticulous scheming to place a mole at Camp McCarran - wasted. The Kings of Freeside are cooperating with the NCR now, which frees up soldiers to defend the dam. You even disrupted a promising weapons deal with the Van Graffs. So tell me this, because I *really* want to know: I am feared - with good reason - but *you* of all people dare to come before *me*, the mighty Caesar. What were you thinking?
Courier: [Terrifying Presence option] That I'd decorate this tent with your guts.
Caesar: Praetorians, to me!
- कनेक्शनFeatured in Zero Punctuation: Fallout: New Vegas (2010)
- साउंडट्रैकAin't That a Kick in the Head
Written by Sammy Cahn and Jimmy Van Heusen (as James Van Heusen)
Performed by Dean Martin
As before I find that Fallout delivers me a massive gaming experience with so much to explore and do that I get totally immersed in this world despite me not really being a big RPG fan. At time of writing I have played the game for around 130 hours and still have a couple of the DLC sections I want to do. It is also worth saying that this time is with one character. As with FO3, you have a main storyline but you also have endless little side questions, many of which are linked to the story but a lot of which are simply optional. In terms of the story, it is much better than the previous game and I did find it interesting to follow along, although not so interesting that I tried to rush it – having played the previous game I knew that the story would wait for me to progress it. I also benefited from knowing that there was a specific point in the story where you do have to make a decision to align yourself definitively with one of four factions – so I put this point off for as long as possible so that I can make a save here (as the exploring and discovering is a massive part of the game for me, repeating 80 hours for the sake of a different ending doesn't appeal).
However I did like the way that different factions do treat you different. In FO3, the karma thing makes a difference but not a massive difference. In NV it makes things much more engaging that, if you decide to attack NCR for fun, then don't expect them to keep giving you missions and smiling at you – they will attack and you may find you go so far that you remain enemies throughout. I enjoyed this and, as I play middle-of-the-road, it was fun keeping everyone more or less onside by doing side-quests etc. As before, exploring may not look fun to someone watching you play, but it is fun to never know what is coming and find locations that might just be a burnt out car with some stuff – or come over the hill to find the city of New Vegas illuminating the skyline. Indeed I enjoyed the side quests so much that I had done 80 hours and the majority of them before I even went to Boulder City (which is early in the main story).
The game looks and feels the same as FO3 and it is a little disappointing that graphics haven't moved on since then, but only a little – the game quickly makes you forget superficial details like that with how enjoyable the gameplay and world is. Those that were excited about the strip will have been disappointed to find that it is quite a small settlement with only a small number of buildings, but personally I liked it as it was only ever going to be an oasis in the desert and not a massive city. I also very much liked seeing it from afar at night and its location was perfect for that. The audio design was improved from FO3. OK we have more star voices in small roles, but for me the main thing was that more voices were used for characters you don't interact with, whereas in FO3 all males had the same voice and phrase.
I didn't dare play hardcore, but this game was enjoyably tough even in the normal mode. Enemies seemed harder and some of the tougher ones were scattered around nicely – although I missed my dartgun at first, I was glad that the Deathclaws remained a challenge throughout, and couldn't just be slowed down with one dart. The only downside of playing for so long and doing all the side quests before advancing the story was that, by the time I did finally get around to choosing a side and fighting at Hoover Dam, I was such a high level that I was pretty hard to stop; but personally the handful of actual story missions were just a small part of the game when you consider the wider world.
Overall Fallout New Vegas did it for me again. A huge world with so much to do – yes visually it is essentially a mod of FO3 but this only bothered me for the first few seconds; after that I was off out into the wasteland, making moral decisions, exploring, helping out towns, setting up murderous old women, leading a cult to their salvation and keeping all factions on my side. Crashes and glitches for me were probably 1 in 15 hours, which I can happily live with in exchange for such a great game.
- bob the moo
- 3 नव॰ 2011
- परमालिंक
टॉप पसंद
विवरण
- रंग