अपनी भाषा में प्लॉट जोड़ेंAn unknown enemy causes the appearance of multiple "time holes", forcing Sonic and his friends back in time. As a result, Sonic must band together with his past self to defeat this enemy and... सभी पढ़ेंAn unknown enemy causes the appearance of multiple "time holes", forcing Sonic and his friends back in time. As a result, Sonic must band together with his past self to defeat this enemy and fix the timestream.An unknown enemy causes the appearance of multiple "time holes", forcing Sonic and his friends back in time. As a result, Sonic must band together with his past self to defeat this enemy and fix the timestream.
- पुरस्कार
- कुल 1 नामांकन
- Sonic the Hedgehog
- (Japanese version)
- (वॉइस)
- (as Jun-ichi Kanemaru)
- Miles 'Tails' Prower
- (Japanese version)
- (वॉइस)
- (as Ryo Hirohashi)
- Amy Rose
- (वॉइस)
- Shadow the Hedgehog
- (Japanese version)
- (वॉइस)
- (as Kouji Yusa)
- Rouge the Bat
- (वॉइस)
- Charmy Bee
- (Japanese version)
- (वॉइस)
- (as Youko Teppouzuka)
- Espio the Chameleon
- (Japanese version)
- (वॉइस)
- (as Yuki Masuda)
- Omochao
- (वॉइस)
- Dr. Ivo 'Eggman' Robotnik
- (Japanese version)
- (वॉइस)
- (as Chikao Ohtsuka)
- …
- Sonic the Hedgehog
- (English version)
- (वॉइस)
- …
- Miles 'Tails' Prower
- (English version)
- (वॉइस)
- …
- Dr. Ivo 'Eggman' Robotnik
- (English version)
- (वॉइस)
- …
कहानी
क्या आपको पता है
- ट्रिवियाShadow gives over the fourth Chaos Emerald in this game, a possible tribute to Shadow's memetic line, "Where's that damn fourth Chaos Emerald?" from his earlier spin off title, Shadow the Hedgehog (2005).
- गूफ़In the Final Rush stage (The track for the Shadow boss) the moon is shown to be intact, during this point in Sonic Adventure 2 where Sonic and Shadow fight on Final Rush, (which is presumably the point of time this version of Final Rush was sucked into white space) the moon was blown in half.
- भाव
Sonic the Hedgehog: [Sonic and Tails are in front of the partially colored Green Hill Zone] Is it me, or is that place we were just in awfully familiar?
Miles 'Tails' Prower: Not to me, but this place looked like something sucked all the life and color out of it. Totally strange.
Sonic the Hedgehog: No stranger than rescuing genies in magic books, or saving aliens in an interstellar amusement park. I'm more concerned about finding our friends.
Miles 'Tails' Prower: Hey Sonic.
[points to Chemical Plant. Only its entrance is colored]
Miles 'Tails' Prower: I saw something over there in the distance... like buildings, but they look weird!
Sonic the Hedgehog: That might be a good place to check out! I'll be back soon!
[runs to the Chemical Plant Zone]
Sonic the Hedgehog: [as Tails watches Modern Sonic go, Classic Sonic arrives and sees Tails. He also looks forward, and waves at Tails]
Miles 'Tails' Prower: Wow! You weren't kidding when you said soon! I thought you already left!
[Classic Sonic nods and runs off, leaving Tails in a thinking position]
Miles 'Tails' Prower: Hmm...
- कनेक्शनFeatured in The Gadget Show: एपिसोड #16.1 (2011)
The game features a lot of unlockables such as old music and artwork and even a playable Sonic 1 game.
Unfortunately the game has seriously heavy drawbacks which keep me from going higher in my score, which is a shame because I honestly thought this would be the best Sonic game of all time.
The games physics are okay however they are choppy and a bit on the stiff side.. Suffering some of the same lag and drawbacks as Sonic 4 and taking away some abilities gained in previous titles that would be more than handy. Getting stuck on walls while homing, not climbing loops, unable to clear small gaps and an unstable control that prevents you running in a straight line. Sonic can barely jump more than 3 feet high which requires precision accuracy when platforming and believe me, you will be doing a lot of it.
The game seems to want you to rely on near cat like reflexes to navigate tight corners at high speed not fall to your death in an endless parade of instant death bottomless pits and manage to make it to the goal in one piece. Too often the camera gets stuck on one of these corners and you loose all track of where you are.
Some of the stages are just downright ridiculous, Shadow's boss fight requires you to navigate a large plane while spamming the boost button to collect power ups to defeat him rather than a typical run and hit boss like a majority of the other rival bosses such as Silver, Metal Sonic and Eggman boss, and with the so-so hit detection it's very difficult to fight the Egg Dragoon which requires precision use of the homing attack.
The Final Boss is just undeniably cruel as it lacks any adequate instruction to defeat it and lacks an adequate supply of rings to maintain super form. It's understandable a Final Boss would be difficult but this is simply too difficult as navigating a large 3D Environment while trying to maintain a ring count and dodge debris is simply too much.
For those of us who per-ordered we'll be very disappointed to find the unlockable Casino Night Zone is nothing more than a trumped up minigame of Pinball that you could play on your PC. I'd say it wasn't worth the extra $5, which leads to the final problem is this game is simply too short. A great 20th Anniversary edition title with remakes of old classic levels is ridiculously short. Excluding boss levels the game has only nine stages only three from the classic Genesis games, two from the DreamCast/Game Cube days, one from the ill conceived disaster Sonic 2006, one stage from Sonic Unleashed, and one from last years Sonic Colors.
The one thing that adds to extended play time is a lot of pointless minigames but not an extra bundle of classic levels or a more expansive storyline to show off the new cast. Such a short game hardly justifies a $50 cost and only makes me think Sega is taking us for a bunch of suckers who will buy anything with the name Sonic the Hedgehog on it. For the record the 3DS version has fewer levels most of them exclusive to that. Topping the flaws off players will notice a jerky frame rate from time to time.
Painful as it is to nitpick I still felt this game could have been so much more. Sonic Colors was enjoyable with a lot of speed and a modest amount of platforming and even a fun gimmick. This game has a lot of platforming and not enough speed and an unstable control scheme. The game is certainly worth a play but it isn't worth $50. Those anxious to play will find it fun, and I did find it fun but I also found it very frustrating Earns a 6.5. The game deserved a bit more for the cost.
- arorashadow_2003
- 3 नव॰ 2011
- परमालिंक
टॉप पसंद
विवरण
- रंग
- पक्ष अनुपात
- 16 : 9