Hades is a wonderfully done rogue-like game that tells the story of Zagreus escaping his father's domain for good; except the underworld is an ever-shifting labyrinth of confusion, random power-ups and endlessly ruthless henchmen preventing your escape however possible the measures they can muster.
This is a video game that rewards overcoming hardships very well, and is an oddly ideal introduction to the rogue-like genre of gaming as a whole, thanks to its multi-faceted modes, its dense story, and the world-building complementing the 'going around, coming around' architecture the game was built on. It's a deceptively ingenious way of making the repetition less monotonous that it otherwise could have been in another game type.
Hades is great for anyone playing with a controller, and since it's on almost ALL the major systems now, there's no real reason to miss out on this classic-in-the-making thanks to its wonderful gameplay and lenient pricing to match its humble backdrop too. It succeeds where some AAA-multi-million-dollar'd games fail: its fun-factor and not overthinking the immersion.
Everything in this game just works. Though it may take some newcomers time to get accustomed to the rogue-like experience, Hades is probably gonna be the ideal introduction for this gaming convention. It's an ideal square-one and rewarding experience for anyone curious in rogue-like, Greek Mythology or gaming in general. Give this one a shot.
4.5/5 stars is what this fan-fave gets. It's great stuff.