Crash Bandicoot: L'ira di Cortex
Aggiungi una trama nella tua linguaCrash Bandicoot must gather ancient crystals to stop the destructive nature of a group of renegade masks known as the Elementals.Crash Bandicoot must gather ancient crystals to stop the destructive nature of a group of renegade masks known as the Elementals.Crash Bandicoot must gather ancient crystals to stop the destructive nature of a group of renegade masks known as the Elementals.
- Premi
- 1 candidatura
- Dr. Neo Cortex
- (voce)
- …
- Aku Aku
- (voce)
- Crunch Bandicoot
- (voce)
- (as Kevin Michael Richards)
- Wa-Wa - The Water Elemental
- (voce)
- (as R. Lee Ermy)
- Dr. N. Gin
- (voce)
- (as Cory Burton)
- …
- Crash
- (voce)
- …
- Coco
- (voce)
- Aku Aku
- (voce)
- (as Kenichi Ogata)
- Cortex
- (voce)
- (as Shozo Iizuka)
- Uka Uka
- (voce)
- (as Ryuzaburo Otomo)
- N. Gin
- (voce)
- N. Tropy
- (voce)
- …
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- QuizThis is the first Crash Bandicoot game to be released on other consoles that are not just Playstation.
- Citazioni
[first lines]
The Great Uka Uka: Imbeciles! FOOLS! NINCOMPOOPS! Can't you idiots do ANYTHING right? According to this, your track record for spreading evil is PATHETIC!
Dr. Neo Cortex: Uka Uka, it's not our fault. That wretched bandicoot is to blame!
[a crash hologram appears]
Tiny the Tiger: Grrr...
[he swipes at the hologram]
The Great Uka Uka: I will not let anthing stand in the way of evil... ESPECIALLY not a brainless orange marsupial!Crash must be eliminated!
N. Gin: Err... Uka Uka? Need I remind you that Crash always finds a way to defeat us? Maybe he's just too good for us.
The Great Uka Uka: Enough excuses! You five idiots need to come up with one good plan... or else!
Dr. Neo Cortex: How do I get into these situations?
Dr. Nefarious Tropy: There must be something we can come up with.
[to Cortex]
Dr. Nefarious Tropy: Say Doctor, haven't you been tinkering with some new secret weapon in your laboratory?
Dr. Neo Cortex: I... don't know what you're talking about N Tropy.
N. Gin: Dr Cortex! I think he's referring to the super secret weapon you've been labouring over day and night since the last time Crash defeated you.
The Great Uka Uka: ENOUGH BICKERING! DO WE HAVE A PLAN?
Dr. Neo Cortex: Well, in my scientific endeavours, I have been able to create a genetically advanced super weapon of unbelievable strength. But the power source is the final missing crucial element.
The Great Uka Uka: Hmm... element... Element. Yes! The Elementals!
Dr. Neo Cortex: Right, the Elementals, that's it! If we unlease their destructive force, it could create enough energy to bring my super creation to life. We'd then have a weapon capable of crushing mountains, destroying entire cities...
The Great Uka Uka: And wiping Crash Bandicoot off the face of the Earth forever!
Dr. Neo Cortex: Get ready to face my wrath, Crash Bandicoot!
- ConnessioniFeatured in Troldspejlet: Troldspejlet Special: Halloween (2001)
GRAPHICS: 6/10 The biggest disappointment in this game is the graphics. For one, the frame rate is slower. This is most noticeable in the opening cinema, where the frame rate frequently drops significantly. It doesn't bring the game to a crawl, but for a Gamecube game, it's a real put-down, and it's a sure sign of laziness among animators. Another thing is the degraded graphics. Is that flat blue and white surface Crash is water-skiing on SUPPOSED to be water? Fans of Super Mario Sunshine will be angered. Also you can clearly see a large red ring around Uka Uka's red aura that shouldn't be there. Plus, the graphics overall are rough, and the polygons are few, and pretty noticeable.
SOUND: 4/10 Another disappointment is the sound; the volume of each character's voice seems completely random: they'll be completely normal at first, but then go down to a whisper for a few seconds, making it almost inaudible with the music drowning them out, but then the voices will go back to normal again. Don't even bother adjusting the volume on the TV; doing so will only get you broken eardrums the next moment. There's a problem with the sound effects too. They're often louder than any piece of dialouge in this game. In fact, on the first plane level in the game, there's this annoying, sourceless clunking noise (that clearly wasn't in the PS2 version) through the entire time you play that level, sucking out all the fun of shooting hapless victims out of the sky. Other than that, the sound effects are okay, but they can do better.
GAME-PLAY: 5/10 The game-play here is pretty much the exact same as the first 3 games in the series, without any twists or surprises, giving us the same boring valleys, corridors and tunnels all over again. They could at least have Crash talk this time, but it looks like that Traveller's Tales's philosophy when they were making this game was that "anything that's different from the usual Crash Bandicoot mold is sacrilege and blasphemy, and cannot be released to the public." A little bit of trivia: A concept that was announced during the production of the game was that they would put in special Elemental Crates that would appear if you re-enter a level. Activating the Crates would unlock a secret area, reveal a mini-boss, etc., but apparently, the idea was scrapped due to Traveller's Tales's little philosophy. I take points off the game-play for unoriginality.
OVERALL: 5/10 I recommend buying an Xbox, then buying Crash Bandicoot: The Wrath of Cortex for Xbox. I hear that Crash actually has fur in that one. The Gamecube version is only worth a rental.
- michael_manley_426
- 5 mag 2006
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