As I sat down to watch the 2005 movie "Locusts: The 8th Plague", I must admit that I weren't having much of any high hopes for the movie. Why? Well, the movie have a rather low IMDb rating. And let's just be honest, the cast ensemble wasn't exactly screaming high-end production worth here.
But still, I do enjoy monstrous creature features, so of course I sat down to watch "Locusts: The 8th Plague". But I can't claim to have been overly impressed or particularly entertained.
The storyline is pretty straight forward and generic actually, for better or worse. So you know exactly how this movie will play out and writer D. R. Rosen didn't even once veer off the generic path of how-to-make-a-killer-insect-movie blueprint. And it was something that the movie suffered from, leaving not much of anything for director Ian Gilmour to work with.
Movies such as "Locusts: The 8th Plague" need proper special effect, which was something that it actually didn't have. The locusts looked like something taken out of a mid-1990s computer game. Fairly horrible CGI textures, and not once did I actually buy into the feeling of this being a swarm of dangerous mutated locusts. It just didn't work out, and it took away so much enjoyment from the movie.
Now, I can't claim to be much of a fan of actor Dan Cortese.. But I must say that when I saw David Keith and Jeff Fahey on the screen, I thought that maybe, just maybe, the movie could pick up. But no, it didn't, and they had small and rather insignificant roles that hardly mattered for the outcome of the movie as a source of entertainment.
If you enjoy movies about killer animals - or insects, as it is with the case of this 2005 movie - do yourself a favor, and don't waste your time on "Locusts: The 8th Plague", because it just doesn't offer anything to the genre that haven't already been done and seen, and done and seen better in other similar movies.
My rating of "Locusts: The 8th Plague" lands on a three out of ten stars.