Matthew Byrd Feb 8, 2019
AdHoc Studio looks to advance the work of Telltale Games.
A team of former Telltale employees has started a new studio that will focus on modern-day adventure games.
AdHoc Studio is a new venture from four members of the now-shuttered Telltale Games. While their experience with the developer of titles like The Wolf Among Us and The Walking Dead has taught them to appreciate the modern adventure game genre, it has also left them with an understanding of the things that Telltale did wrong. That's especially true of Telltale's hesitation to take any risks with their game design and technology.
“Having to pitch something that ultimately fifty people need to understand and approve means a lot of the more adventurous or risky ideas often die early on for a bunch of different reasons,” said AdHoc's Dennis Lenart in an interview with Variety. “We liked the idea...
AdHoc Studio looks to advance the work of Telltale Games.
A team of former Telltale employees has started a new studio that will focus on modern-day adventure games.
AdHoc Studio is a new venture from four members of the now-shuttered Telltale Games. While their experience with the developer of titles like The Wolf Among Us and The Walking Dead has taught them to appreciate the modern adventure game genre, it has also left them with an understanding of the things that Telltale did wrong. That's especially true of Telltale's hesitation to take any risks with their game design and technology.
“Having to pitch something that ultimately fifty people need to understand and approve means a lot of the more adventurous or risky ideas often die early on for a bunch of different reasons,” said AdHoc's Dennis Lenart in an interview with Variety. “We liked the idea...
- 2/8/2019
- Den of Geek
With less than one week until the launch of the Season Finale of The Walking Dead from Telltale Games, we're happy to share the first screenshot from Episode Five: No Time Left.
In addition, we have a look at the final episode of "Playing Dead" before the finale launches next week on Xbox 360, PlayStation 3, PC/Mac, and iOS.
In the latest episode host A.J. LoCascio sits down with Episode Four: Around Every Corner writer Gary Whitta and director Nick Herman to discuss the events of the penultimate episode as well as give some hints about what might happen in the highly anticipated season finale of The Walking Dead from Telltale Games.
The Walking Dead from Telltale Games has just been nominated in six categories for the 2012 Spike TV Video Game Awards. Categories include: Game of the Year, Studio of the Year (Telltale Games), Best Performance by a Female (Melissa Hutchison,...
In addition, we have a look at the final episode of "Playing Dead" before the finale launches next week on Xbox 360, PlayStation 3, PC/Mac, and iOS.
In the latest episode host A.J. LoCascio sits down with Episode Four: Around Every Corner writer Gary Whitta and director Nick Herman to discuss the events of the penultimate episode as well as give some hints about what might happen in the highly anticipated season finale of The Walking Dead from Telltale Games.
The Walking Dead from Telltale Games has just been nominated in six categories for the 2012 Spike TV Video Game Awards. Categories include: Game of the Year, Studio of the Year (Telltale Games), Best Performance by a Female (Melissa Hutchison,...
- 11/17/2012
- by The Woman In Black
- DreadCentral.com
What is Left
Curated by Rachel Gugelberger
Nina Lola Bachhuber, Elissa Levy and Nick Herman
Winkelman Gallery/CRLab, NYC
Through December 23, 2010
There was a time in the late 60s and early 70s where the collision of failed economy and the booming production of art objects eerily resembled our current situation. Curators, those unsung entities of the artworld suddenly gained in importance and became names as they sought to fill empty museum and gallery space with a variety of inexpensively made (or, in some cases, faxed-in) art objects and ideas.
read more...
Curated by Rachel Gugelberger
Nina Lola Bachhuber, Elissa Levy and Nick Herman
Winkelman Gallery/CRLab, NYC
Through December 23, 2010
There was a time in the late 60s and early 70s where the collision of failed economy and the booming production of art objects eerily resembled our current situation. Curators, those unsung entities of the artworld suddenly gained in importance and became names as they sought to fill empty museum and gallery space with a variety of inexpensively made (or, in some cases, faxed-in) art objects and ideas.
read more...
- 12/12/2010
- by bradleyrubenstein
- www.culturecatch.com
What is Left
Curated by Rachel Gugelberger
Nina Lola Bachhuber, Elissa Levy and Nick Herman
Winkelman Gallery/CRLab, NYC
Through December 23, 2010
There was a time in the late 60s and early 70s where the collision of failed economy and the booming production of art objects eerily resembled our current situation. Curators, those unsung entities of the artworld suddenly gained in importance and became names as they sought to fill empty museum and gallery space with a variety of inexpensively made (or, in some cases, faxed-in) art objects and ideas.
read more...
Curated by Rachel Gugelberger
Nina Lola Bachhuber, Elissa Levy and Nick Herman
Winkelman Gallery/CRLab, NYC
Through December 23, 2010
There was a time in the late 60s and early 70s where the collision of failed economy and the booming production of art objects eerily resembled our current situation. Curators, those unsung entities of the artworld suddenly gained in importance and became names as they sought to fill empty museum and gallery space with a variety of inexpensively made (or, in some cases, faxed-in) art objects and ideas.
read more...
- 12/12/2010
- by bradleyrubenstein
- www.culturecatch.com
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