Ian Grieve(II)
- Director
- Additional Crew
- Producer
Born in Liverpool, England, UK and presently lives in Reno, Nevada, USA.
Ian has had a lengthy career in the Video Game sector. An original member of Psygnosis which later became Sony Computer Entertainment. Ian became Director for Sony/Psygnosis and was a member of the original launch team for the very first PlayStation.
Having had an extensive background in Computer Science and been a fully-qualified Process Control Engineer, Ian moved into the exciting and emerging world of Video Games at the dawn of the 16-bit era. He worked in Licensing and production. The Licensing skills enabled the many hit games made by the studio available on varying formats and in many countries around the world - notably in the USA and Japan. Ian worked with Microsoft, Sega and Nintendo producing games for all those particular manufacturers on many games consoles.
Ian created the seminal Theatre of Death for the Amiga with the esteemed programmer Dave Anthony (who went on to head up the Call of Duty series at Treyarch). Ian was interviewed for Edge magazines very first issue for the advanced CD-ROM game Microcosm. He is pictured in the magazine alongside David Worral and Richard Browne. Ian was directly involved in the production of many #1 titles for the Playstation including Wipeout, Destruction Derby, Lemmings, Mickey's Wild Adventure, Toy Story and Discworld.
Ian was the person responsible for obtaining the license for Formula 1 from Fuji TV in 1995, which Sony went on to create several very successful iterations of the game for the PlayStation. Formula 1 (1996) was a huge hit in Europe and Japan and was considered the very best version of the motor sport ever produced at the time.
In collaboration with the designer Mike Ellis, they created the landmark 3D space shooter Colony Wars, which gained a cult following in the United States and is still regarded as the game which changed the face of the genre.
Ian left Sony in 1999 and went on to be one of the founder members of Warthog games - working on Harry Potter, Looney Tunes and Bounty Hunter among many others.
After Settling in the United States in 2003, he went on to become the CEO of 500ft making a number of hit titles including Stacked with Daniel Negreanu (World Poker champion).
Ian continues to be involved with the Video Game world and a number of other front-line technologies (including Virtual Reality).
Ian has had a lengthy career in the Video Game sector. An original member of Psygnosis which later became Sony Computer Entertainment. Ian became Director for Sony/Psygnosis and was a member of the original launch team for the very first PlayStation.
Having had an extensive background in Computer Science and been a fully-qualified Process Control Engineer, Ian moved into the exciting and emerging world of Video Games at the dawn of the 16-bit era. He worked in Licensing and production. The Licensing skills enabled the many hit games made by the studio available on varying formats and in many countries around the world - notably in the USA and Japan. Ian worked with Microsoft, Sega and Nintendo producing games for all those particular manufacturers on many games consoles.
Ian created the seminal Theatre of Death for the Amiga with the esteemed programmer Dave Anthony (who went on to head up the Call of Duty series at Treyarch). Ian was interviewed for Edge magazines very first issue for the advanced CD-ROM game Microcosm. He is pictured in the magazine alongside David Worral and Richard Browne. Ian was directly involved in the production of many #1 titles for the Playstation including Wipeout, Destruction Derby, Lemmings, Mickey's Wild Adventure, Toy Story and Discworld.
Ian was the person responsible for obtaining the license for Formula 1 from Fuji TV in 1995, which Sony went on to create several very successful iterations of the game for the PlayStation. Formula 1 (1996) was a huge hit in Europe and Japan and was considered the very best version of the motor sport ever produced at the time.
In collaboration with the designer Mike Ellis, they created the landmark 3D space shooter Colony Wars, which gained a cult following in the United States and is still regarded as the game which changed the face of the genre.
Ian left Sony in 1999 and went on to be one of the founder members of Warthog games - working on Harry Potter, Looney Tunes and Bounty Hunter among many others.
After Settling in the United States in 2003, he went on to become the CEO of 500ft making a number of hit titles including Stacked with Daniel Negreanu (World Poker champion).
Ian continues to be involved with the Video Game world and a number of other front-line technologies (including Virtual Reality).