Violence in popular RPG video games often serves as a key gameplay mechanic as it makes the game much more immersive. However, violence in video games has been criticized over the years as it can have some negative impact on the players. The Fallout franchise, for example, is built around the idea of surviving in a post-apocalyptic world where combat is necessary.
The co-creator of the Fallout franchise says that violence will always be a crucial part of action RPGs (Image via Bethesda Game Studios)
The creator of 1997’s Fallout, the first game in the series, recently explained in a YouTube video that violence is a crucial part of every Aaa RPG game. This is simply because most major video game companies are trying to make money and these combat-based RPG games that are full of violent sequences make them the most money.
Fallout co-creator explained why major RPG game...
The co-creator of the Fallout franchise says that violence will always be a crucial part of action RPGs (Image via Bethesda Game Studios)
The creator of 1997’s Fallout, the first game in the series, recently explained in a YouTube video that violence is a crucial part of every Aaa RPG game. This is simply because most major video game companies are trying to make money and these combat-based RPG games that are full of violent sequences make them the most money.
Fallout co-creator explained why major RPG game...
- 1/5/2025
- by Farhan Asif
- FandomWire
When discussing RPGs with great narrative and engaging mechanics, Fallout is often one of the first titles that comes to mind. With its unique approach to player freedom and narrative choices, it introduced a post-apocalyptic world where players could shape their journey through the decisions they made.
The series has been captivating players for decades. | Image Credit: Bethesda Game Studios’ Fallout 76
However, as the game’s creator, Timothy Cain, recently revealed, the immense freedom that Fallout offered came due to an unexpected challenges. During development, someone’s violent approach to the game caused an unforeseen bug that not only broke the game but forced the development team to overhaul core systems.
Timothy Cain shares a story of how voilence broke Fallout Cain shared a very interesting story in his recent video. | Image Credit: Timothy Cain on YouTube
In a recent video on his YouTube channel, Cain recounts a intriguing story...
The series has been captivating players for decades. | Image Credit: Bethesda Game Studios’ Fallout 76
However, as the game’s creator, Timothy Cain, recently revealed, the immense freedom that Fallout offered came due to an unexpected challenges. During development, someone’s violent approach to the game caused an unforeseen bug that not only broke the game but forced the development team to overhaul core systems.
Timothy Cain shares a story of how voilence broke Fallout Cain shared a very interesting story in his recent video. | Image Credit: Timothy Cain on YouTube
In a recent video on his YouTube channel, Cain recounts a intriguing story...
- 1/4/2025
- by Shubham Chaurasia
- FandomWire
Tim Cain, the original creator of Fallout, doesn’t want to return to the series, for the most part. He didn’t even want to make the second game. It’s not just a matter of money or authority, but something much more human in nature.
Creative directors work best when they have some sort of interest in the project they’re working on. You can’t give it your all if you’re not invested in your project—and that’s exactly the issue Cain faced.
The Original Creator of Fallout Explains Why He Left the Franchise He had a good reason to leave Fallout in the first place. | Credit: Timothy Cain YouTube channel
In a YouTube video from his official channel, Cain was candid to explain the entire context behind why he decided to move on from the franchise.
To outsiders, it might be shocking to see someone...
Creative directors work best when they have some sort of interest in the project they’re working on. You can’t give it your all if you’re not invested in your project—and that’s exactly the issue Cain faced.
The Original Creator of Fallout Explains Why He Left the Franchise He had a good reason to leave Fallout in the first place. | Credit: Timothy Cain YouTube channel
In a YouTube video from his official channel, Cain was candid to explain the entire context behind why he decided to move on from the franchise.
To outsiders, it might be shocking to see someone...
- 6/29/2024
- by Vibha Hegde
- FandomWire
Baldur’s Gate 3 is set for an Xbox arrival but one of its quirks has players reminiscing about game releases from a ‘technologically dead’ age. In a series of updates on X, Larian’s Director of Publishing Michael Douse announced that the physical copy of the game would have 4 disks.
As the game would have 4 discs, players who are going to purchase the physical Deluxe edition are going to be reminded of the days when games like Final Fantasy VIII took this much disc space. In an age where online releases are the norm, the 4-disc Xbox release of Baldur’s Gate 3 feels like a throwback to a time when technology was far behind today’s.
Baldur’s Gate 3 Will Have 4 Disk Thanks to 500 Mb of Extra Content
Gamers have seen big-shot developers cut down on the content of games time and again to make them fit into a particular number of disks.
As the game would have 4 discs, players who are going to purchase the physical Deluxe edition are going to be reminded of the days when games like Final Fantasy VIII took this much disc space. In an age where online releases are the norm, the 4-disc Xbox release of Baldur’s Gate 3 feels like a throwback to a time when technology was far behind today’s.
Baldur’s Gate 3 Will Have 4 Disk Thanks to 500 Mb of Extra Content
Gamers have seen big-shot developers cut down on the content of games time and again to make them fit into a particular number of disks.
- 3/5/2024
- by Arkaneel Khan
- FandomWire
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