Adicionar um enredo no seu idiomaTwo years after the third King of Iron Fist Tournament, Heihachi sponsors the fourth Tournament to lure his newly resurrected son, Kazuya, into a trap.Two years after the third King of Iron Fist Tournament, Heihachi sponsors the fourth Tournament to lure his newly resurrected son, Kazuya, into a trap.Two years after the third King of Iron Fist Tournament, Heihachi sponsors the fourth Tournament to lure his newly resurrected son, Kazuya, into a trap.
- Indicado para 1 prêmio BAFTA
- 1 indicação no total
- Kazuya Mishima
- (narração)
- Bryan Fury
- (narração)
- Craig Marduk
- (narração)
- Christie Monteiro
- (narração)
- Hwoarang
- (narração)
- Marshall Law
- (narração)
- (as Julian Macfarlane)
- Ling Xiaoyu
- (narração)
- (as Yumi Touma)
- Miharu Hirano
- (narração)
- Yoshimitsu
- (narração)
- Jin Kazama
- (narração)
- Nina Williams
- (narração)
- Lei Wulong
- (narração)
- Julia Chang
- (narração)
- Paul Phoenix
- (narração)
- Direção
- Roteiristas
- Elenco e equipe completos
- Produção, bilheteria e muito mais no IMDbPro
Enredo
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- CuriosidadesLei Wu-long's "Comet Kick" is directly inspired by Korean super-kicker Won Jin's technique "Heaven's Knife Whirlwind Kick" from the Hong Kong movie Operação Escorpião (1992). It first appeared as a shot for shot recreation in Lei's ending movie from Tekken Tag Tournament (1999), and then became added to his move list from Tekken 4 onward.
- Citações
Customer #1: [At Marshall Law's restaurant he owns] Man, the food here sucks!
Customer #2: We have to pay for this?
Marshall Law: [Walks over] What did you just say?
Customer #1: [Pounds the table] You heard me, I said this food sucks! You expect us just to eat this stuff?
Marshall Law: What do you mean it sucks?
Customer #1: This pepper beef is too damn spicy...
Marshall Law: [Punches the customer and taste tests the beef] What are you talking about? This is good!
- ConexõesFeatured in A Noite dos Mortos Bobos (2004)
Now we have Tekken 4, Namco is obligated to leave a number of old characters off the roster and introduce a few new ones. Some play like old characters (Christy) and others are all new (Steve). A handful of new moves per character, new improved graphics, and motions that still seem unnatural, unrealistic, and far less interesting than when Tekken first debuted. Oh yes, and the obligated new feature of Tekken 4 - enclosed fighting. We have walls now. In other words, Namco is doing just enough to warrant a sequel without everyone pointing an accusing them of pulling a Capcom.
Typical fighting game-sequel plot where the makers are digging too deep for something that's not there. Character subplots range from lame to interesting, but like the other Tekken games you always feel like they could have skipped even making endings for the characters and had the game be just as effective. Most of the better endings are there to provoke maybe a chuckle, the serious-geared ones tend to provoke a groan. I used to like the whole Mishima regime storyline and father/son/grandson family issues, but since Tekken 3 it's just ridiculous.
At least the Mortal Kombat 5 was ambitious enough to -really- break new ground for the series instead of pull the obligatory sequel-itis stunt Namco has done. Tekken 4 is the best Tekken game in the series, but it's best played if you're a Tekken nut, have skipped Tekken 3, or are just coming to the whole world of Tekken. For the rest of us, Tekken 4 is just Tekken 3 with a handful of minute improvements.
- jaywolfenstien
- 3 de jul. de 2003
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