Ico is one of those games, that's gonna stay in my heart for the rest of my life, I enjoy the art design the beautiful sounds of the world, and only in specific moments we get beautiful music.
All the details in this game come together, I respect and find unique when holding the controller while holding the girl, you can feel the controllers vibration that feels like Holding her hand. The boy feeling so flimsy that a little push of the Stick could send him off a cliff.
I remember One review, where they said a line that I would absolutely agree with.. I have played a hundred games about saving the world and only one about holding hands with a girl.
The last scene of the game actually made me cry, I did not expect it. For the first time in a long time, I played the game without anything in the background and because of it, I was left to feel and wonder of this Castle wondering what the purpose, and what has happened in the ages. I got so immersed in the story that I actually teared up at the ending.
When playing this game it feels like I can see the DNA of so many of games today. I understand why so many game designers have the game in so high renown, it feels so essential, It feels like a person's perspective have been realized in this simple story, that is just worked out so well.
If I talk about what you do in the game, it's mostly jumping on things pushing boxes and climbing chains and holding hands it is very simple in game design, but it is so fulfilling still.
One of my favourite games of all time would absolutely recommend.