So many games in recent years are incredibly corporate and stale, Styx MoS is not one of them. The story (which I shall not linger on for fear of spoiling it) is one of the most unique and interesting character origins I have ever seen or read. Thank you Sachka Duval for that. The gameplay, while failing in level design at times, is overall solid and decently executed. The user interface is well thought out and never cluttered. The controls are, once learnt, consistent, and the only time they falter or feel clunky is in a couple of the less well designed levels. The games difficulty has four levels: easy, medium, hard, and goblin. I played on normal difficulty and the game was neither too hard, nor too easy at any point other than the final boss. The soundtrack (by H-Pi) is sparse, but fittingly so, the gentle rasp of the viola gently mourning over the top of it feels just right. The voice acting is a major weak point for the game, however, the voice acting itself isn't bad, rather there is a lack of voice direction (probably due to budgetary constraints). The dialogue writing is at times poor, at times good. Overall a really solid stealth-infiltration game. 7/10 would recommend.