As the title implies, 'Batman: Arkham VR (2016)' is a VR spin-off from the main 'Arkham' series. It has you assume control of Batman as he works to solve a murder. The gameplay mostly consists of investigative work, with the series' staple 'detective vision' being manipulated to better suit the immersive, first-person perspective of the game's genre. From recreating brutal crime-scenes to X-ray scanning corpses, the gameplay does its best to convey the detective process in a way that suits its medium. For the most part, it works well; there's a proper sense of scale to things and having to move around the environment, mainly with user-friendly teleport (as grapple) points, makes things rather engaging. Some of the set-pieces fall ever-so-slightly short, though, and there - understandably, I'll add - isn't any of the stealth or combat that the series typically prides itself on. Still, some of the sequences are really impressive and, more importantly, immersive; a relatively intense real-time puzzle involving Killer Croc is one of the highlights. The game allows you to spend as much time as you want in the Bat-cave, perusing unlocked character models and biographies or testing your skills with a Batarang. It's a fun experience but, aside from a possible second playthrough which involves Riddler trophies, there's not much reason to replay. It isn't very long, either, and it's not as entertaining as anything the main series has to offer. It is a different type of experience, though, and it's successful in what it tries to achieve. It's a good game but, even within the confines of VR, it doesn't really stand out above the crowd. 6/10