Gwent: The Witcher Card Game (2017 Video Game)
Full Cast & Crew
Directed by
Benjamin Lee | ... | (game director: closed beta) |
Jason Slama | ... | (game director) |
Mateusz Tomaszkiewicz | ... | (game director: open beta) |
Writing Credits
Andrzej Sapkowski | ... | (based on the prose of) |
Borys Pugacz-Muraszkiewicz | ... | (adaption director: English) and |
Travis Currit | ... | (senior adaption specialist: English) and |
Jared Dye | ... | (adaption specialist: English) and |
Stefan Kielbasiewicz | ... | (adaption specialist: English) and |
Aniela Pramik | ... | (adaption specialist: English) |
Jakub Szamalek | ... | (principal writer) and |
Magdalena Kucenty | ||
Maciej Lemiesz | ... | (narrative qa coordinator) & |
Monika Rokita | ... | (narrative qa coordinator) |
Alex Sutton | ... | (writer) |
Cast
Produced by
Aleksandra Adamska | ... | producer |
Luigi Annicchiarico | ... | acting lead producer |
Dariusz Banas | ... | producer |
Filip Cholewczynski | ... | junior producer |
Urszula Czapnik | ... | junior producer |
Kirill Filippov | ... | producer |
Davy Hausser | ... | senior producer |
Monika Janowska | ... | producer |
Marcin Jefimow | ... | producer |
Lucas Johnston | ... | producer |
Katarzyna Ludwiczak | ... | producer |
Jakub Piecinski | ... | producer: gog galaxy |
Franciszek Róznowicz | ... | producer |
Pawel Wilkos | ... | producer |
Maciej Wlodarkiewicz | ... | lead producer |
Anna Wojciechowska | ... | outsource producer |
Iga Wojcik | ... | producer |
Przemyslaw Wójcik | ... | lead producer |
Jakub Zielinski | ... | junior producer |
Maxim Zimnukhov | ... | senior producer (as Max Zimnukhov) |
Music by
P.T. Adamczyk | ... | (as Piotr Adamczyk) |
Marcin Przybylowicz | ||
Mikolai Stroinski |
Editing by
Katarzyna Bigos | ... | video editor |
Bartosz Brzozowski | ... | video editor |
Art Direction by
Remigiusz Nowakowski | ... | (as Remigusz Nowakowski) |
Art Department
Mariia Aleksiienko | ... | 3d artist |
Yusuf Artun | ... | illustration |
Brad Auty | ... | 3d lead |
Krzysztof Jin Baron | ... | lead illustrator |
Katarzyna Bekus | ... | illustrator |
Karol Bem | ... | illustrator |
Antonio Jose Gonzales Benitez | ... | senior character artist |
Bruno Biazotto | ... | illustrator |
Katarzyna Bigos | ... | motion designer |
Marcin Blaszczak | ... | principal character artist |
Bartosz Brzozowski | ... | motion designer |
Manuel Castanon | ... | illustrator |
Matt Ceckiewicz | ... | 3d intern |
Karina Cheltsova | ... | junior 3d artist |
Sandra Chlewinska | ... | illustrator |
Marek Chrobok | ... | 3d artist |
Igor Derbis | ... | junior technical artist |
Marta Dettlaff | ... | senior concept artist |
Bartlomiej Gawel | ... | principal concept artist |
Bogna Gawronska | ... | illustrator |
Ronald Gebilaguin | ... | character artist |
Katarzyna Gozdowska | ... | junior art quality assurance analyst |
Christof Grobelski | ... | illustrator |
Sebastian Kalemba | ... | additional art director |
Waldemar Kaminski | ... | senior concept artist |
Zuzanna Kapuscinska | ... | illustrator |
Alicja Kapustka | ... | 2d artist |
Phillip Kelly | ... | motion designer |
Jakub Knapik | ... | additional art director |
Natalia Kosonowska | ... | 3d artists coordinator |
Bernard Kowalczuk | ... | concept artist |
Oleksandr Kozachenko | ... | illustrator |
Alicja Kraft | ... | motion designer |
Ivan Kunakh | ... | 2d environment artist |
Maciej Laskiewicz | ... | illustration team coordinator |
Aneta Laudova | ... | art quality assurance analyst |
Lukasz Lazurek | ... | 3d artists coordinator |
Lea Leonowicz | ... | concept artist |
Angelina Lisovskaya | ... | 2d artist |
Marek Madej | ... | senior concept artist |
Grzegorz Magiera | ... | lead character artist |
Piotr Majkutewicz | ... | 3d artist |
Jan Marek | ... | senior concept artist |
Lorenzo Mastroianni | ... | illustration team lead |
Marcin Michalski | ... | senior artist |
Wojciech Michalski | ... | senior character artist |
Pawel Mielniczuk | ... | additional art director |
Dominik Milecki | ... | lead character artist |
Irina Moraru | ... | graphic designer |
Renata Mrowinska | ... | 2d artist |
Jakub Mrówczynski | ... | 3d generalist |
Stanislav Mykytiuk | ... | 3d intern |
Anton Nazarenko | ... | illustrator |
Krzysztof Olborski | ... | senior environment artist |
Yamandu Orce | ... | illustrator |
Pawel Ozon | ... | 3d artists coordinator |
Maciej Paczkowski | ... | character artist |
Shironne Peiris | ... | senior ui artist |
Diego Luiz de Almeida Peres | ... | illustrator |
Anna Podedworna | ... | senior concept artist |
Guillaume Poitel | ... | 2d generalist |
Marcin Polak | ... | character artist |
Weronika Przeklasa | ... | junior character artist |
Robert Rajszczak | ... | 3d artists lead |
Bogdan Rezunenko | ... | illustrator |
Ilona Salska | ... | 3d artist |
Horatiu Sasu | ... | lead ui artist |
Nemanja Stankovic | ... | illustrator |
Igor Staritsin | ... | senior concept artist |
Natalia Stawecka | ... | art quality assurance analyst / junior art producer |
Tomasz Strzyzewski | ... | senior 3d artist (as Tomasz Stryjewski) / senior character artist (as Tomasz Stryjewski) |
Kuba Styperek | ... | graphic designer |
Marta Swiatkowska-Pulit | ... | 3d artist |
Ewa Swiderska | ... | 3d artist |
Rafal Syly | ... | technical art lead |
Joanna Szafran | ... | ui artist |
Mai Tran Ngoc Thanh | ... | senior motion designer |
Alicja Uzarowska | ... | concept artist |
Danel Valaisis | ... | concept artist / illustrator |
Valerii Vegera | ... | illustrator (as Valeriy Vegera) |
Tiberiu Ovidia Voica | ... | senior character artist (as Ovidia Voica) |
Konrad Walasck | ... | junior 3d artist (as Konrad Walasek) |
Lucjan Wiecek | ... | additional art director |
Mateusz Wieczorek | ... | 3d artist |
Grzegorz Wnuk | ... | motion designer |
Aleksandra Wojtes | ... | illustrator |
Michal Wozniak | ... | 3d generalist |
Alexandr Yanchuk | ... | ui artist |
Anna Zielinska | ... | junior art quality assurance analyst |
Sound Department
Pablo Baz | ... | technical audio designer |
Anthony Breslin | ... | technical audio designer |
Pawel Daudzward | ... | senior audio designer |
Bjørn Jacobsen | ... | senior sound designer / sound designer |
Paula Karbowniczek | ... | sound design lead |
Michael Kong | ... | recording engineer/dialogue editor |
Krzysztof Kowal | ... | sound designer |
Rajmund Krakowski | ... | audio qa analyst |
Hanna Kubiak | ... | sound designer |
Krzysztof Lipka | ... | senior sound designer |
Piotr Malinowski | ... | sound designer |
Mateusz Szymanski | ... | sound designer |
Maciej Tatarynowicz | ... | audio qa analyst |
Felix Tievant | ... | sound designer |
Visual Effects by
Juliusz Bienkowski | ... | visual effects artist |
Aitzol Bilbao Enbeita | ... | rigging technical director |
Bartosz Czechowski | ... | junior lighting artist |
Dawid Dettlaff | ... | visual effects artist |
Katarzyna Gozdowska | ... | junior visual effects artist |
Tomasz Kalinowski | ... | visual effects artist |
Pawel Kwiatek | ... | senior visual effects artist |
Oskar Larsson | ... | visual effects artist |
Aneta Laudova | ... | junior visual effects artist |
Marcin Lipiecki | ... | visual effects artist |
Mateusz Marczak | ... | visual effects artist |
Dmitry Nikiforov | ... | acting lead visual effects artist |
Emese Papp | ... | technical animator |
Vladimir P. Petrov | ... | lead technical artist / lead visual effects artist |
Paulo Pinho | ... | technical artist |
Matteo Rossi | ... | technical artist |
Marcin Rudnicki | ... | visual effects artist |
Ross Sharp | ... | visual effects artist |
Maximilian Stolze | ... | visual effects artist |
Piotr Suchodolski | ... | lead visual effects artist |
Jose Teixeira | ... | senior visual effects artist |
Aleksey Zaytsev | ... | visual effects artist (as Aleksei Zaitcev) |
Animation Department
Gaizka Alarcia | ... | animator |
Zofia Antoniak | ... | junior animator |
Brad Auty | ... | lead animator |
Tycjan Bartus | ... | senior animator |
Robert Bielecki | ... | senior motion designer |
Artur Bielenica | ... | senior cinematic animator |
Emmett Carlsson | ... | animator |
Maciej Ciesielski | ... | character td |
Lázaro Rodríguez Domínguez | ... | rigger |
Daniele Duri | ... | senior animator |
Lucas Esposito | ... | rigger |
Arkadiusz Firlit | ... | senior animator |
Abhinav Goel | ... | animation lead |
Kamil Helbin | ... | animator |
Justyna Jakubiak | ... | animation coordinator |
Piotr Krysik | ... | senior cinematic animator |
Sylwia Lewinska | ... | junior rigger |
Jakub Madela | ... | character td |
Artur Marcol | ... | animation lead |
Martyna Marek | ... | cinematic artist |
Alexandros Miaris | ... | animator |
Lukasz Muszynski | ... | senior animator |
Filip Pachucki | ... | animator |
Wojtek Pankowski | ... | animator / cinematic animator (as Wojciech Pankowski) |
Aneta Paslawska | ... | cinematic animator |
Maciej Pietras | ... | cinematic animation lead |
Mateusz Poplawski | ... | lead character technical artist |
Davide Profita | ... | animator |
Patryk Rafa | ... | junior animator |
Weronika Rajszys | ... | cinematic animator |
Oleh Ridzel | ... | senior animator |
Lucie Schaar | ... | animation coordinator |
Ryan Sequeira | ... | animator |
Marta Slama | ... | animator |
Gauravjit Virk | ... | animator |
Krystian Warszawski | ... | animator |
Lukasz Wenc | ... | senior animator |
Bartlomiej Witulski | ... | senior animator |
Music Department
Rich Aitken | ... | music mastering |
Katarzyna Bromirska | ... | musician: electric cello / musician: kemenche / musician: vocals |
Robert Jaworski | ... | musician: bowed gusli / musician: hurdy-gurdy |
Joanna Lacher | ... | musician: vocals |
Maria Pomianowska | ... | musician: bilgoraj suka / musician: kobyz / musician: mielec suka / musician: plock fiddle |
Marcin Przybylowicz | ... | musical director |
Kamil Roginski | ... | musician: didgeridoo / musician: flutes / musician: kosmonolith / musician: percussion |
Mikolaj Rybacki | ... | musician: bouzouki / musician: saz |
Jan Szarecki | ... | musician: prepared violin |
Olena Yeremenko | ... | musician: nyckelharpa |
Additional Crew
Adam Adamski | ... | programmer |
Nuno Afonso | ... | lead programmer |
Oleg Agapov | ... | data analyst: Gog Global |
Mateusz Albrewczynski | ... | gameplay designer |
Mart Amer | ... | quality assurance analyst |
Tomasz Anacki | ... | build engineer: Gog Galaxy |
Dzmitry Ananchuk | ... | pipeline programmer / technical quality assurance analyst |
Marta Andrzejak | ... | quality assurance analyst: localization |
Jean Auquier | ... | gameplay designer |
Lukasz Babiel | ... | quality assurance lead |
Zhanna Baladian | ... | country lead: Russia & CIS, Gog Global |
Dariusz Banas | ... | quality assurance coordinator |
Jakub Baranowski | ... | quality assurance lead: Gog Galaxy |
Katya Baukova | ... | global pr marketing & community director: Gog Global |
Pawel Bedziechowski | ... | quality assurance analyst |
Adam Biedrowski | ... | gameplay designer / junior quality assurance analyst: gameplay |
Maciej Bizon | ... | technical quality assurance analyst |
Maciej Blady | ... | technical programmer |
Magdalena Boczkowska | ... | production coordinator: Gog |
Michal Brzescinski | ... | software engineer: frontend, Gog Galaxy |
Lukasz Buczynski | ... | head of it: gog it and architects |
Joanna Buganik-Palka | ... | country lead: Poland, Gog Global |
Katarzyna Bujko | ... | quality assurance analyst |
Pawel Burza | ... | senior community manager |
Albert Bylica | ... | acting online design lead |
Bartosz Cetlinski | ... | intern programmer |
Kristian Chelminski | ... | quality assurance analyst: user interface |
David Chircop | ... | gameplay designer |
Izabela Chrzanowska | ... | production quality assurance lead: Gog QA team |
Rostyslav Chystoserdov | ... | customer support representative: Gog support team |
Tudor Ciomartan | ... | pipeline programmer |
Filippo Colombo | ... | junior quality assurance analyst |
Sigfrido Cosmo | ... | junior quality assurance analyst |
Michal Cwiek | ... | technical programmers coordinator |
Urszula Czapnik | ... | quality assurance coordinator |
Magdalena Czarnecka | ... | quality assurance lead |
Zuzanna Czerniakowska | ... | quality assurance analyst |
Ida Czerwonka | ... | product coordinator: Gog |
Lukasz Czmielewski | ... | junior it monitoring administrator: gog it and architects |
Piotr Czub | ... | junior quality assurance analyst |
Rudy de Marco | ... | customer relations representative: Gog support team |
Arthur Dejardin | ... | country lead: France, Gog Global |
Jessica Derenthal | ... | junior project manager |
Tomasz Dietrich | ... | programmer |
Eric Dilcher | ... | software engineer: frontend, Gog Galaxy |
Michal 'Luigi' Dobrowolski | ... | lead designer |
Grzegorz Dominiak | ... | quality assurance analyst |
Tomasz Duda | ... | quality assurance tester: Gog QA team |
Darya Dzemidzenka | ... | ui programmer |
Zbigniew Dziarski | ... | technical customer support representative: Gog support team |
Ainara Echaniz | ... | senior localization project manager (as Ainara Echaniz Olaizola) |
Charlie Edmunds | ... | lead client programmer |
Kirill Filippov | ... | quality assurance analyst |
Pasquale Franzese | ... | ui programmer |
Wojciech Gal | ... | technical customer support representative: Gog support team |
Bartlomiej Gawor | ... | technical quality assurance analyst |
Maciej Golebiewski | ... | head of game releases: Gog |
Piotr Golus | ... | gameplay designer |
Olaf Gontarczyk | ... | quality assurance analyst |
Maciej Gozlinski | ... | technical customer support representative: Gog support team |
Mateusz Greiner | ... | communications specialist |
Michal Gruchala | ... | technical producer: Gog |
Martin Grzymski | ... | junior quality assurance engineer: Gog QA team |
Janusz Gumkowski | ... | senior it administrator: gog it and architects |
Aleksandra Guzik | ... | senior game data analyst |
Jagoda Hapeta | ... | quality assurance analyst |
Taras Hots | ... | backend developer |
Jonathan Huot | ... | lead ui programmer |
Urszula Jach-Jaki | ... | store director: Gog |
Elzbieta Jankowska | ... | junior quality assurance engineer: Gog QA team |
Mikolaj Jastrzebski-Szwed | ... | senior localization producer (as Mikolaj Szwed) |
Mariusz Jaworowski | ... | quality assurance analyst |
Romuald Juchnowicz-Bierbasz | ... | senior software engineer: sdk, Gog Galaxy |
Jedrzej Juszczak | ... | junior gameplay designer |
Maciej Kaczor | ... | releases and promos manager: Gog |
Mateusz Kanik | ... | principal designer |
Asil Karatas | ... | ui programmer |
Piotr Karwowski | ... | managing director: Gog |
Wojciech Kasperczyk | ... | ui programmer |
Racibor Kempa | ... | quality assurance analyst |
Artur Kepen | ... | quality assurance tester |
Vladyslav Kharchenko | ... | junior quality assurance analyst: user interface |
Lev Ki | ... | ui programmer |
Maciej Kiejda | ... | it administrator: gog it and architects |
Oleg Klapovsky | ... | senior vice-president: business development (as Klapovsky Oleg) |
Adam Kobieracki | ... | account manager: Gog |
Maciej Kokoska | ... | junior gameplay designer |
Krzysztof Kolodziejczyk | ... | junior it administrator: gog it and architects |
Stanislav Komarovsky | ... | ui programmer |
Georgii Korshunov | ... | lead backend developer |
Kacper Koscienski | ... | lead programmer / pipeline programmers coordinator |
Michal Kowalczyk | ... | quality assurance analyst |
Marcin Kowalski | ... | gameplay programmer |
Lukasz Krasniewski | ... | gameplay programmer |
Simon Kravár | ... | quality assurance analyst |
Rafal Kreusch | ... | software engineer: backend, Gog Galaxy |
Marcin Krzanowski | ... | ui programmer |
Mariusz Kubów | ... | quality assurance analyst |
Marlena Kuc | ... | backend developer |
Lukasz Kukawski | ... | head of global communications: Gog Global |
Marcin Kulikowski | ... | quality assurance analyst |
Patryk Kulpanowski | ... | it monitoring administrator: gog it and architects |
Radomir Kupfer | ... | online game designer |
Lukasz Lach | ... | senior software architect: Gog |
Aleksandra Laskowska | ... | junior quality assurance analyst |
Daniel Laskowski | ... | game data analyst |
Dan Latocha | ... | network programmers coordinator |
Shawn Lecrone | ... | beta tester |
Ashley Lee | ... | customer relations representative: Gog support team |
Miroslaw Lekowski-Dawid | ... | junior quality assurance analyst |
Cyprian Lewandowski | ... | technical customer support representative: Gog support team |
Rafal Lewicki | ... | quality assurance coordinator |
Marcin Lipinski | ... | senior pipeline & tools programmer / tools programmer |
Jaroslaw Lisicki | ... | senior software architect: Gog |
Julia Liszewska | ... | customer relations representative: Gog support team |
Anuar Lomas | ... | technical programmer |
Jesus Sebastian Lopez | ... | gameplay ux programmer |
Kacper Lukaszewski | ... | quality assurance coordinator |
Marcin Lusa | ... | senior programmer |
Przemyslaw Machniewski | ... | ui programmer |
Paula Mackiewicz-Armstrong | ... | quality assurance coordinator: localization |
Tomek Madziar | ... | junior quality assurance analyst |
Yuliia Mahdii | ... | junior quality assurance analyst |
Marcin Majewski | ... | quality assurance coordinator: gameplay |
Rafal Makagon | ... | lead software engineer: sdk, Gog Galaxy |
Wiktoria Maksimowicz | ... | customer support representative: Gog support team |
Mieszko Malawski | ... | senior backend developer |
Adam Malecki | ... | software architect: Gog / software engineer: network |
Lukasz Malinowski | ... | junior it monitoring administrator: gog it and architects |
Matthias Malinowski | ... | customer support representative: Gog support team |
Andrzej Marut | ... | quality assurance lead |
Piotr Marzec | ... | team director: Gog Galaxy |
Bartosz Matera | ... | it monitoring administrator: gog it and architects |
Maria Mazur | ... | junior quality assurance analyst |
Wojciech Mincewicz | ... | quality assurance analyst |
Michal Mioduszewski | ... | quality assurance analyst |
Jan Mirecki | ... | frontend developer |
Grzegorz Mocarski | ... | design director |
Jakub Mokosa | ... | quality assurance analyst |
Damien Monnier | ... | gameplay designer |
Jedrezej Mroz | ... | quality assurance lead (as Jedrzej Mroz) |
Arash Naderi | ... | quality assurance analyst: live ops |
Krzysztof Neszper | ... | quality assurance coordinator |
Natalia Nowacka | ... | ui programmer |
Piotr Nowacki | ... | junior it monitoring administrator: gog it and architects |
Jan Nowotny | ... | lead software engineer: frontend, Gog Galaxy |
Jakub Oleksów | ... | quality assurance analyst |
Maciej Ostrowski | ... | lead gameplay designer / product owner |
Adam Pach | ... | ui programming coordinator |
Denis Asensio Palacios | ... | gameplay designer |
Michal Palinski | ... | customer support representative: Gog support team |
Piotr Panasewicz | ... | senior software engineer: client, Gog Galaxy |
Christoph Pardey | ... | head of partnerships: Gog Global |
Aliaksei Paulouski | ... | software engineer: sdk, Gog Galaxy |
Jerzy Paz | ... | quality assurance analyst |
Oleksandr Pereverziev | ... | senior network programmer |
Aleksei Petuhhov | ... | customer relations representative: Gog support team |
Cezary Pieniazek | ... | junior quality assurance analyst |
Marcin Pieprzowski | ... | quality assurance lead |
Maglorzata Plachetka | ... | global quality assurance coordinator: Gog QA team |
Zdenek Plasek | ... | junior game designer |
Eryk Przchocki | ... | backend developer |
Pawel Przytula | ... | junior quality assurance engineer: Gog QA team |
Alexander Radkevich | ... | localization project manager |
Filip Radwaniecki | ... | network programmer |
Karol Recko | ... | junior it monitoring administrator: gog it and architects |
Michal Rejman | ... | quality assurance compliance specialist |
Jacky Riawan | ... | gameplay programmer |
Ycaro Weschenfelder Rodrigues | ... | ui programmer |
Agnieszka Rogowska | ... | ui programmer |
Grzegorz Rojek | ... | senior it administrator: gog it and architects |
Aleksandra Rutkowska | ... | product owner |
Paulina Rutkowska | ... | acting lead of product management: Gog |
Olgierd Rutkowski | ... | software engineer: client, Gog Galaxy |
Piotr Rzenca | ... | quality assurance analyst: gameplay |
Adam Saczko | ... | quality assurance coordinator |
Piotr Sadzinski | ... | support team leader: Gog support team |
John Schneiderman | ... | senior software engineer: client, Gog Galaxy |
Ryan Schou | ... | community specialist |
Marcin Seredynski | ... | ui programmer |
Gabriela Siemienkowicz | ... | customer relations supervisor: Gog support team |
Pawel Sikorski | ... | lead software engineer: client, Gog Galaxy |
Mateusz Silaczewski | ... | junior software engineer: Gog Galaxy |
Manuel Silva | ... | gameplay programmer |
Jakub Skoneczny | ... | quality assurance analyst |
Olha Skriabina | ... | online marketing assistant: Gog Global |
Andrzej Slupek | ... | senior network programmers coordinator |
Krzysztof Sobczak | ... | lead online designer / product owner |
Piotr Sobczyk | ... | digital marketing director: Gog Global |
Lukasz Spierewka | ... | unity programmer |
Adam Stachura | ... | junior quality assurance engineer: Gog QA team |
Lukasz Staniec | ... | backend developer |
Magdalena Stefanczuk | ... | quality assurance testing coordinator: Gog QA team |
Bartosz Styczynski | ... | application security engineer: gog it and architects |
Mateusz Sykula | ... | quality assurance analyst |
Joanna Szafran | ... | quality assurance analyst |
Agnieszka Szechynska | ... | online game designer |
Michal Szor | ... | junior quality assurance analyst |
Patryk Szpakowicz | ... | software engineer: frontend, Gog Galaxy |
Maciej Szuba | ... | quality assurance tester |
Marcin Szypura | ... | junior gameplay designer / quality assurance analyst: gameplay |
Przemyslaw Tarczynski | ... | quest designer |
Wojciech Terepeta | ... | software engineer: client, Gog Galaxy |
Tetiana Tereshchenko | ... | localization project manager |
Sylwester Tor | ... | software engineer: Gog Galaxy |
Vladimir Tortsov | ... | director of liveops |
Marcin Traczyk | ... | brand manager: Gog Global |
David Trieu | ... | localization project manager |
Piotr Tyszko | ... | head of customer relations: Gog support team |
Andrii Voloshchuk | ... | technical programmers coordinator |
Daniel Wasilewski | ... | customer support representative: Gog support team |
Damian Welc | ... | senior game data analyst / senior game data coordinator |
Adrian Wiacek | ... | gameplay designer |
Lukasz Winnicki | ... | lead software engineer: backend, Gog Galaxy |
Katarzyna Wladyka | ... | quest designer |
Pawel Wolak | ... | technical customer support supervisor: gog support team |
Karolina Wozinska | ... | customer support representative: Gog support team |
Lukasz Wyszynski | ... | lead it monitoring administrator: gog it and architects |
Przemyslaw Zabawski | ... | junior it monitoring administrator: gog it and architects |
Michal Zabludowski | ... | gameplay coordinator / gameplay designer / junior quality assurance analyst: gameplay |
Rajmund Zawislak | ... | it administrator: gog it and architects |
Anna Zielinska | ... | community specialist |
Gracjan Zlotucha | ... | junior ux designer |
Kamil Zukowski | ... | direct marketing manager: Gog Global |
Wiktor Zurawik | ... | software engineer: client, Gog Galaxy |
Jakub Zóltak | ... | quality assurance tester |