Directed by
Dana Jan | ||
Ru Weerasuriya |
Writing Credits (in alphabetical order)
David Dunne | ... | (narrative designer) |
Cory Lanham | ... | (narrative designer) |
Marc Soskin | ... | (narrative technical designer) |
Cast
Laura Bailey | ... | Hera / Athena / Rescue Pilot (voice) | |
Troy Baker | ... | 'ECHO ONE' / Jack (voice) | |
Alice Coulthard | ... | Oliva Rhodes (voice) | |
Dave Fouquette | ... | MP Announcer (voice) | |
Liam O'Brien | ... | Apollo / Titan Command / Series 8 Labor Units (voice) | |
Birte Sieling | ... | Olivia Rhodes (voice) |
Music by
Jason Graves |
Art Direction by
Nathan Phail-Liff |
Art Department
Brandi Andreason | ... | texture artist |
Matt Bischoff | ... | environment artist |
Loren Broach | ... | senior prop artist |
Samuel Burton | ... | prop artist |
Davison Carvalho | ... | interface artist |
Rhonda Chan | ... | environment artist |
David Lieu | ... | environment artist |
Erin McKown | ... | environment texture artist |
Megan Parks | ... | environment texture artist |
Daniel Peteuil | ... | character artist |
James Rosenkranz | ... | senior environment artist |
Ian Runnels | ... | environment artist |
Mike Sekowski | ... | lead concept artist |
Anthony Sixto | ... | senior concept artist |
Ashley Thundercliffe | ... | environment artist |
Anthony Vitale | ... | lead environment artist |
Jo Watanabe | ... | senior texture artist |
Bruno William | ... | ui artist |
Tony Wu | ... | Additional Design |
Sound Department
Eric Cappello | ... | sound designer |
Daniel P. Francis | ... | supervising dialogue editor: Formosa Interactive, LLC |
Michael Kong | ... | recording engineer/dialogue editor |
Garrett Montgomery | ... | dialogue editor / dialogue mastering |
Bryan Ploof | ... | sound engineer |
Carsten Rojahn | ... | senior sound designer |
Brett Rothfeld | ... | dialogue editor / dialogue mastering |
Visual Effects by
Dushyant Agarwal | ... | lead lighting artist |
Matthew Cooke | ... | senior lighting artist |
Austin Farris | ... | fx artist |
Joe Ferfecki | ... | tools programmer |
Sabra Haskell | ... | fx artist |
Jamie Hayes | ... | engine graphics programmer |
Noah Johnson | ... | tools programmer |
Bas Korsmit | ... | tools programmer |
Brian Merrill | ... | lead fx artist |
Matt Pettineo | ... | engine graphics programmer |
Jason Wickham | ... | fx artist |
Animation Department
Scot Andreason | ... | lead texture artist |
Sophie Brennan | ... | character technical artist |
Adam Byrne | ... | animator |
Stephen Camardella | ... | animator |
Daniel Erwin | ... | animator |
Daniel Sipes | ... | animator |
Sean Weronko | ... | character technical artist |
Music Department
Michael Werner Maas | ... | composer: trailer music |
Additional Crew
Benjamin Callaway | ... | engine programmer |
Jacob Copenhaver | ... | lead gameplay programmer |
Ryan Ellis | ... | gameplay programmer |
Garret Foster | ... | technical director |
Andrew Gardner | ... | gameplay programmer |
Andrew Gillespie | ... | associate build engineer |
Jack Goddard | ... | FQA Tester: Echo Arena |
Aaron Halstead | ... | senior engine programmer |
Jamie Hayes | ... | senior engine programmer |
Nam Ho | ... | tools programmer |
Ryan Jones | ... | tools programmer |
Filip Krynicki | ... | gameplay programmer |
Kyle Lauing | ... | gameplay programmer |
Daniel Medeiros | ... | senior gameplay programmer |
Scott R. Murray | ... | director of programming |
David Neubelt | ... | multiplayer lead |
Matthew Neubelt | ... | build engineer |
Jeremy Nikolai | ... | senior programmer |
Matt Pettineo | ... | lead engine programmer |
Brian Roycewicz | ... | multiplayer level designer |
Joseph Thomas | ... | gameplay programmer |
Peter Tummillo | ... | gameplay programmer |
Trevor Westphal | ... | scripter |
Tony Wu | ... | Additional Design |