Lego DC Super-Villains (2018 Video Game)
Full Cast & Crew
Directed by
Andrew Holt | ||
Arthur Parsons | ||
Stephen Sharples |
Writing Credits (in alphabetical order)
Alexandra Banks | ||
Wil Evans | ||
Damian Farrell | ||
Laurence Gee | ||
David Harris | ||
Jack Kirby | ... | (character: Darkseid) |
Dawn McDiarmid | ||
Christopher Andrew McGerr | ||
Sheldon Moldoff | ... | (writer) |
Joe Moore | ... | (writer) |
Chris Payne | ||
Ethan Van Sciver | ... | (character created by: Atrocitus) |
Matthew Wood |
Cast (in credits order)
Produced by
Minna Lamb | ... | Junior Project Co-Ordinator |
Music by
Ian Livingstone | ||
Rob Westwood | ||
Simon Withenshaw |
Editing by
Penny Clark |
Art Direction by
David Hoye |
Production Management
Alex Bradshaw | ... | head of production |
Second Unit Director or Assistant Director
Alexandra Banks | ... | assistant game director |
James Cunliffe | ... | lego integration director |
Art Department
Jon Burton | ... | assistant property master |
Neil Crofts | ... | head of characters and models |
David Howell | ... | level construction artist |
Kol Humphries | ... | UI/2D Artist |
Nigel Middleman | ... | lead technical artist |
Daniel Nuttall | ... | lead ui/concept artist (as Dan Nuttall) |
Eugenia Peruzzo | ... | Character Artist |
Justin Ramsden | ... | LEGO Senior Designer |
Barry Thompson | ... | lead level construction artist |
Leon Warren | ... | head of art |
Sound Department
Federico Aloi | ... | sound designer |
Mike de Belle | ... | head of audio |
Emma Emrich | ... | Project Manager Warner Bros. Post Prod Services |
Daniel P. Francis | ... | dialogue editor: Warner Bros Post Production Services |
Joe Thom | ... | sound designer |
Visual Effects by
Liam Morris | ... | motion graphics artist |
Anja Sommeregger | ... | lead vfx artist |
Bea Toledo | ... | layout artist |
Animation Department
Gergely Cziráki | ... | previs and layout artist |
Phil Gray | ... | head of cinematics |
Aran James | ... | animator |
Álvaro Jiménez | ... | layout artist |
Paul Munro | ... | head of in-game animation |
Jeremy Pardon | ... | head of animation |
Tom Parkin | ... | animator |
Bryn Richards | ... | animator |
Derek Swain | ... | animation director |
Darren Vaile | ... | senior technical animator |
Paul Marion Wood | ... | character designer |
Chris Woodworth | ... | animator |
Music Department
Michael Doherty | ... | composer: additional music/orchestrator |
Ed Watkins | ... | composer: additional music |
Script and Continuity Department
Alli Diehl | ... | Script Coordinator: Warner Bros. Post Prod |
Additional Crew
JB Blanc | ... | additional voice director |
Alistair Crowe | ... | head of technology |
Wil Evans | ... | game designer |
Chris Faiella | ... | additional voice director |
Damian Farrell | ... | designer |
Scott Felsted | ... | qa tester |
Laurence Gee | ... | designer |
Steve Harding | ... | head of game programming |
David Harris | ... | designer |
Dawn McDiarmid | ... | designer |
Christopher Andrew McGerr | ... | designer |
Liam O'Brien | ... | voice director |
Arthur Parsons | ... | head of design |
Chris Payne | ... | designer |
Chris Stanforth | ... | head of game mechanics |
Matthew Wood | ... | designer |