A military commander stationed off planet during an interplanetary war travels through the devastated landscape to negotiate a peace treaty, but discovers that the primitive robots they buil... Read allA military commander stationed off planet during an interplanetary war travels through the devastated landscape to negotiate a peace treaty, but discovers that the primitive robots they built to kill enemy combatants have gained sentience.A military commander stationed off planet during an interplanetary war travels through the devastated landscape to negotiate a peace treaty, but discovers that the primitive robots they built to kill enemy combatants have gained sentience.
- Awards
- 3 nominations
Charles Edwin Powell
- Ross
- (as Charles Powell)
- Director
- Writers
- All cast & crew
- Production, box office & more at IMDbPro
Storyline
Did you know
- TriviaThe strange game board in the opening scene is the "Game of Ur," a game from ancient Mesopotamia. The game is still played in Iraq to this day. The board they're using appears to be a facsimile of the oldest surviving board, discovered in the Royal Tomb of Ur.
- GoofsOn the way out of NEB HQ, when Jefferson jokingly repeats the line "Can I come with you?" we see Hendricksson from behind as he points his rifle upward and away from Jefferson. When we cut to a front view, he is still pointing the rifle forward. Then we cut to a rear view again and the rifle is still pointed upward.
Featured review
In the future the mining planet Sirius 6B has become a war zone with two warring factions. The ground is patrolled by underground robots called Screamers who target anyone not wearing identifying marks. One side receives a plea for peace negotiations after 10 years of war and discover from a lost soldier that the war has been forgotten on earth. The two sides have been left to die on Sirius 6B while another way is started on another planet. Commander Hendricksson (Weller) sets out with the lost soldier Jefferson (Lauer) to contact the other side and declare peace. However what they find will spell the end of their war one way or another.
This is based on a Phillip K. Dick story and has all the intelligence you would expect from a sci-fi from him - this is not a gory horror movie. This is an intelligent story about the creation of the Screamers and their "evolution". It also has a cynical edge lended by the way that the soldiers have been deserted by their leaders and continue to be tricked into fighting while the leaders get on with their business.
Weller is excellent as the world weary commander who finds his life sold out from under him. The supporting cast are OK with their stereotyped characters but the real stars are the Screamers who start out by small things with saw-blades and gradually take other forms. The child versions of Screamers are particularly creepy and perhaps a little disturbing.
However this is not as terrifying as it should be, nor is it as intelligent as it starts out being. The whole issue behind the different screamers is not explained and towards the end they just keep popping up without reason! It also has one of those "watch out for the sequel" style endings - although in fairness it isn't quite as bad as that. The special effects are a bit ropey but do the job - after all this is a very low budget movie.
The whole thing is not as good as it could have been but is certainly head and shoulders above a lot of low budget sci-fi thrillers.
This is based on a Phillip K. Dick story and has all the intelligence you would expect from a sci-fi from him - this is not a gory horror movie. This is an intelligent story about the creation of the Screamers and their "evolution". It also has a cynical edge lended by the way that the soldiers have been deserted by their leaders and continue to be tricked into fighting while the leaders get on with their business.
Weller is excellent as the world weary commander who finds his life sold out from under him. The supporting cast are OK with their stereotyped characters but the real stars are the Screamers who start out by small things with saw-blades and gradually take other forms. The child versions of Screamers are particularly creepy and perhaps a little disturbing.
However this is not as terrifying as it should be, nor is it as intelligent as it starts out being. The whole issue behind the different screamers is not explained and towards the end they just keep popping up without reason! It also has one of those "watch out for the sequel" style endings - although in fairness it isn't quite as bad as that. The special effects are a bit ropey but do the job - after all this is a very low budget movie.
The whole thing is not as good as it could have been but is certainly head and shoulders above a lot of low budget sci-fi thrillers.
- bob the moo
- Nov 7, 2001
- Permalink
Details
Box office
- Budget
- $20,000,000 (estimated)
- Gross US & Canada
- $5,711,695
- Opening weekend US & Canada
- $2,904,140
- Jan 28, 1996
- Gross worldwide
- $5,711,695
- Runtime1 hour 48 minutes
- Color
- Sound mix
- Aspect ratio
- 1.85 : 1
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