IMDb RATING
5.4/10
1.4K
YOUR RATING
Donkey Kong and his sidekick, Diddy Kong, star in a computer-generated rendition of the classic video game.Donkey Kong and his sidekick, Diddy Kong, star in a computer-generated rendition of the classic video game.Donkey Kong and his sidekick, Diddy Kong, star in a computer-generated rendition of the classic video game.
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Did you know
- TriviaThe audience never sees any of the characters swim in any body of water, but instead they only see certain characters jump into the water off screen with a splash effect.
- GoofsOften when Candy Kong raises her head, small dark spots are visible on the underside of her chin, which are actually the same textures as her nostrils that accidentally got copied onto the bottom of her mouth's 3D model.
- Quotes
[repeated line]
Donkey Kong: BANANA SLAMMA!
- Alternate versionsThe series' Japanese version shortened each episode by a few minutes to make room for TV commercials and the longer Japanese opening credits. Usually one song per episode was removed or shortened, and sometimes further non-essential scenes were also cut. The entire series was also heavily edited to remove any quick flashes or strobe effects, following a controversial Pokémon (1997) episode that infamously caused epileptic seizures among viewers, leading to a nation-wide uproar. Another difference from the original version was that most episodes would end on a short preview of the following episode. The exception to this is the second-to-last episode, which lacks this preview because the series finale was not part of the original Japanese broadcast. However it was later released as part of the Ohashi quiz show.
- ConnectionsFeatured in Hot Newz 64 (1999)
Featured review
There's two words that for a lot of people never seem to go together well. "TV" and "Video Games". Sometimes they work, but this is not one of those times.
You're favourite characters from the famous series that Rare(which has now, like rumor predicted, left Nintendo, or Nintendo sold it, whatever your view) really boosted. Donkey Kong has come a long way. It started as the villain in what I believe was the first Mario game. In a King-Kong like style, now used in Mario games by Bowser and fellow Koopas, he kidnapped Mario's girl, Princess Peach.
Since then, his son(the missing-from-the-show-and-practically-not-counted-as-a-character-in-the-fra nchise-anymore, Donkey Kong Jr.) has rescued him(but has only been seen in rereleased games since Mario Tennis), he's found a bunch of other monkey pals, including Diddy, and has been jumping, pumping and many other ping words until King K.Rool, the evil croc villain of the Donkey Kong Country series, kidnapped him in Donkey Kong 2.
Well, ignoring some characters, like the Baby Monkey from DK3 and DK64, the series goes back to the days when Donkey Kong, apparently, was a selfish, macho, self-aware guy, Diddy was the party-guy who was forced by instinct to look after him, and Dixie and Candy were only suspecting love interests, making my previous explanations of the whole video game run obsolete. Cranky, the old geiser, now protects a Crystal Coconut with enough power to rule the island they inhabit, the reason King K. Rool is after them, and doesn't give a lick as to how Donkey kong does it, unlike his advising ways in the game.
With stupid time-filler songs that will either repeat themselves again and again in your head or will immediately vanish from your memory, the same back and forth "excitement" over who has the Coconut between the crocs and apes, and maybe a change of setting or a strange thing(the mines and DK becoming a baby comes to mind) supposed to be a so-called "plot", and slapstick comedy aided by the fact they turned Donkey kong into a guy who doesn't care about a thing unless he gets food, like a hairy Shaggy of Scooby-Doo, and Diddy being a monkey that seems high, loves to laugh(and apparently sing) and panicks every 2 minutes make this show pretty pathetic. It can't even get close to capturing the fun of the games.
You're favourite characters from the famous series that Rare(which has now, like rumor predicted, left Nintendo, or Nintendo sold it, whatever your view) really boosted. Donkey Kong has come a long way. It started as the villain in what I believe was the first Mario game. In a King-Kong like style, now used in Mario games by Bowser and fellow Koopas, he kidnapped Mario's girl, Princess Peach.
Since then, his son(the missing-from-the-show-and-practically-not-counted-as-a-character-in-the-fra nchise-anymore, Donkey Kong Jr.) has rescued him(but has only been seen in rereleased games since Mario Tennis), he's found a bunch of other monkey pals, including Diddy, and has been jumping, pumping and many other ping words until King K.Rool, the evil croc villain of the Donkey Kong Country series, kidnapped him in Donkey Kong 2.
Well, ignoring some characters, like the Baby Monkey from DK3 and DK64, the series goes back to the days when Donkey Kong, apparently, was a selfish, macho, self-aware guy, Diddy was the party-guy who was forced by instinct to look after him, and Dixie and Candy were only suspecting love interests, making my previous explanations of the whole video game run obsolete. Cranky, the old geiser, now protects a Crystal Coconut with enough power to rule the island they inhabit, the reason King K. Rool is after them, and doesn't give a lick as to how Donkey kong does it, unlike his advising ways in the game.
With stupid time-filler songs that will either repeat themselves again and again in your head or will immediately vanish from your memory, the same back and forth "excitement" over who has the Coconut between the crocs and apes, and maybe a change of setting or a strange thing(the mines and DK becoming a baby comes to mind) supposed to be a so-called "plot", and slapstick comedy aided by the fact they turned Donkey kong into a guy who doesn't care about a thing unless he gets food, like a hairy Shaggy of Scooby-Doo, and Diddy being a monkey that seems high, loves to laugh(and apparently sing) and panicks every 2 minutes make this show pretty pathetic. It can't even get close to capturing the fun of the games.
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Details
- Release date
- Countries of origin
- Official site
- Language
- Also known as
- Donkey Kongs värld
- Production companies
- See more company credits at IMDbPro
- Runtime2 hours 17 minutes
- Color
- Sound mix
- Aspect ratio
- 2.39:1
- 4:3
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