Hell: A Cyberpunk Thriller (1994 Video Game)
Full Cast & Crew
Writing Credits (in alphabetical order)
John Antinori | ... | (script) (as John Vincent Antinori) |
Den Johnson | ... | (script) (as Dennis Johnson) |
Laura Kampo Lennon | ... | (script) |
Cast (in credits order)
Produced by
John Antinori | ... | producer (as John Vincent Antinori) |
Ryan Brant | ... | executive producer (as Ryan Ashley Brant) |
F.J. Lennon | ... | executive producer |
PAX | ... | producer: Gametek |
Mark Seremet | ... | executive producer |
Mark Skaggs | ... | producer: Tetragon |
Music by
Michael Bross |
Art Department
Anne Marie Arbutiski | ... | logo |
Joey Bryant | ... | original artwork: Tetragon |
Chuck Husa | ... | construction: cinematic scene |
Quinno Martin | ... | cover illustration / senior artist |
Mark Skaggs | ... | original artwork: Tetragon |
Don Williams | ... | original artwork: Tetragon |
Sound Department
Michael Bross | ... | sound effects |
Michael Goodis | ... | sound effects / voice track editor |
Special Effects by
Anne Marie Arbutiski | ... | special effects |
Camera and Electrical Department
John Grayson | ... | video capture supervisor |
Andrew Hollister | ... | video capture supervisor |
Kelly Kern | ... | video capture supervisor |
Animation Department
Anne Marie Arbutiski | ... | animated sequence |
Henry Borrasso | ... | animations and effects: combat |
Amy Finkbeiner | ... | animations and effects: combat / character designer |
Thomas Howell | ... | animations and effects: combat / character designer |
Nancy Janda | ... | animations and effects: combat / character designer |
Kelly Kern | ... | animations and effects: combat |
Ed Medors | ... | character designer |
William Petras | ... | animated sequence |
Jeffrey Styers | ... | animated sequence |
Bob Taylor | ... | character designer (as Rob Taylor) |
Kelly Vadas | ... | animated sequence |
Casting Department
Seth Bennett | ... | lead casting |
Ryan Brant | ... | lead casting |
Location Management
Quinno Martin | ... | locations |
Jack Snyder | ... | locations |
Mike Snyder | ... | locations |
Music Department
The Heavy Skies | ... | soundtrack artist |
Additional Crew
Juan Abad | ... | manual layout |
John Antinori | ... | game designer (as John Vincent Antinori) / manual writer |
Greg Brown | ... | manual writer / programmer |
Joey Bryant | ... | project liaison |
Robert Caraballo | ... | quality assurance: Gametek |
Don Dillinger | ... | quality assurance |
Steve Glasstetter | ... | quality assurance |
Michael Glorieux | ... | marketing & publicity |
Ben Hendricks | ... | quality assurance: Gametek |
Den Johnson | ... | manual writer |
Frank Kern | ... | manual writer / programmer |
Laura Kampo Lennon | ... | game designer |
Dere Newman | ... | project liaison / quality assurance |
Tony Puxes | ... | quality assurance: Gametek |
Kiera Reilly | ... | marketing & publicity |
Tom Rigas | ... | manual writer / quality assurance director |
Lance Seymour | ... | marketing & publicity |
Jeff J. Shelton | ... | quality assurance |
Scott D. Shust | ... | quality assurance |
Mark Skaggs | ... | engineer: Tetragon |
Jay Stelly | ... | engineer: Tetragon / quality assurance / translation |
Don Williams | ... | quality assurance / translation |
Thanks
Peter Brant | ... | special thanks |