Directed by
Chris Roberts |
Writing Credits (in alphabetical order)
Philip Brogden | ... | (dialogue) |
Philip Brogden | ... | (story) |
Philip Brogden | ||
Steve Cantrell | ... | (dialogue) |
Steve Cantrell | ... | (story) |
Steve Cantrell | ||
Jeff George | ... | (dialogue) |
Jeff George | ... | (story) |
Jeff George |
Cast
Cam Clarke | ... | Col. Halcyon (voice) (uncredited) |
Produced by
Chris Roberts | ... | producer |
Kent Russell | ... | executive producer: Genesis |
Warren Spector | ... | producer |
Music by
David Govett | ||
George Alistair Sanger |
Art Department
Keith Berdak | ... | graphics/artwork |
Daniel Bourbonnais | ... | graphics/artwork |
Jackie Chapman | ... | graphics and layout: Documentation & Reference Card |
Mike Harrison | ... | graphics and layout: Documentation & Reference Card |
Glen Johnson | ... | art: documentation & blueprint / graphics/artwork |
Denis R. Loubet | ... | graphics/artwork |
John Miles | ... | graphics |
Craig Miller | ... | packaging designer |
Caitlin Mitchell-Dayton | ... | graphic artist: Mindscape |
Peter Mitchell-Dayton | ... | graphic artist: Mindscape |
Cheryl Neeld | ... | packaging designer |
Myrna Peskin | ... | graphic designer: Mindscape |
Chris Roberts | ... | graphics |
Herman Serrano | ... | additional graphics: Amiga |
John Watson | ... | graphics/artwork |
Mike Winterbauer | ... | illustrator: Mindscape (as Michael J. Winterbauer) |
Leanne York | ... | graphic designer: Mindscape |
Sound Department
Mark Knight | ... | sound effects: Amiga |
Herman Miller | ... | sound programmer |
Sam Powell | ... | sound effects: Mindscape |
Marc Schaefgen | ... | sound |
Camera and Electrical Department
Russell Lee | ... | photography: Mindscape |
Music Department
Noriyuki Iwadare | ... | music: Two-Five |
Mark Knight | ... | music: Amiga |
Herman Miller | ... | music programmer |
Isao Mizoguchi | ... | music: Two-Five |
Kenichi Okuma | ... | music: Two-Five |
Sam Powell | ... | music: Mindscape |
Masaki Tanimoto | ... | music: Two-Five |
Additional Crew
Aaron Allston | ... | documentation: Claw Marks Magazine |
Allen Anderson | ... | programmer: Mindscape |
Masatoshi Azumi | ... | staff: Game Arts |
Mark Beaumont | ... | senior vice president: Mindscape Business group |
Stephen Beeman | ... | game designer (as Siobhan Beeman) / programmer |
Joel Brisgel | ... | qa technician: Mindscape |
Philip Brogden | ... | quality assurance |
Dave Buoncristiani | ... | technical support manager: Mindscape |
Steve Cantrell | ... | documentation: Gameplay & Reference Card / editor: Documentation & Reference Card / quality assurance |
Lawrence Coffey | ... | qa technician: Mindscape |
Kevin P. Costello | ... | qa technician: Mindscape |
Ken Demarest III | ... | editor: Documentation & Reference Card / programmer / programmer: AI |
Michael E. Duffy | ... | programmer: Mindscape |
Mary H. Eaves | ... | traffic: Mindscape |
Stephen Feaster | ... | qa technician: Mindscape |
Jeff George | ... | editor: Documentation & Reference Card |
Ken George | ... | qa coordinator: Mindscape |
Jim Gleaves | ... | qa coordinator: Mindscape |
David P. Grenewetzki | ... | senior vice president: Mindscape |
Osamu Harada | ... | staff: Game Arts |
Masayoshi Hari | ... | staff: CRI |
Yasushi Hirasaki | ... | staff: CRI |
Milton Hodges | ... | qa technician: Mindscape |
Paul Isaac | ... | programmer |
Andrew Iverson | ... | programmer: Mindscape |
Ari Kamijo | ... | staff: Game Arts |
Hideki Kanai | ... | staff: Game Arts |
Motoyuki Kanayama | ... | staff: Bits Laboratory |
Yukinori Kaneko | ... | staff: CRI |
Takahari Kanou | ... | staff: CRI |
Christopher R. Kosel | ... | qa technician: Mindscape |
Naoki Kudo | ... | staff: Game Arts |
Kenichi Kunishima | ... | staff: Game Arts |
Don Laabs | ... | programmer: Mindscape |
Lyza Latham | ... | creative director: Mindscape |
Julie Lippold | ... | marketing project manager: Mindscape |
David Locke | ... | qa technician: Mindscape |
Paul Malone | ... | quality assurance |
Henrik Markarian | ... | programmer: Mindscape / project manager: Mindscape |
Ian McGee | ... | marketing producer: Mindscape |
Lee Mehelis | ... | qa technician: Mindscape |
Herman Miller | ... | programmer |
Michael C. Miller | ... | copywriter: Mindscape |
Takeshi Miyaji | ... | staff: Game Arts |
Yoichi Miyaji | ... | staff: Game Arts |
Satoru Miyazaki | ... | staff: Bits Laboratory |
Tadao Mizuno | ... | staff: Game Arts |
Jim Molitor | ... | quality assurance director: Mindscape |
Stephen Muchow | ... | programmer |
Tsunehisa Nakai | ... | staff: CRI |
Akira Nakano | ... | staff: CRI |
Linda C. Norton | ... | marketing producer: Mindscape |
Anne O'Brien | ... | manual: Mindscape |
Miwako Ohshima | ... | staff: CRI |
Hiroaki Okabe | ... | staff: Game Arts |
Takuya Osamura | ... | staff: Game Arts |
Nick Pelling | ... | programmer: Amiga |
David Platshon | ... | voice talent: Genesis |
Chris Roberts | ... | lead designer / programmer |
Erin Roberts | ... | game designer / quality assurance |
Mike Romero | ... | quality assurance |
Akiko Sato | ... | staff: Game Arts |
Marc Schaefgen | ... | quality assurance |
Jeff J. Shelton | ... | quality assurance |
Scott Shelton | ... | quality assurance |
Warren Spector | ... | editor: Documentation & Reference Card |
Dave Sullivan | ... | programmer: Mindscape |
Yuzo Sunaga | ... | staff: Game Arts |
Wi Kian Tang | ... | qa technician: Mindscape |
Brian Tompkins | ... | quality assurance |
Satoshi Uesaka | ... | staff: Game Arts |
Douglas J. Valente | ... | qa technician: Mindscape |
Shannon Van Scotter | ... | traffic: Mindscape |
Meiko Wada | ... | staff: Game Arts |
Mitsuhiro Watariya | ... | staff: Game Arts |
John Watson | ... | quality assurance |