Star Trek: Elite Force II (2003 Video Game)
Full Cast & Crew
Writing Credits (in alphabetical order)
Daniel Greenberg | ||
Gene Roddenberry | ... | (creator) |
Cast (in credits order)
Produced by
Daniel Hagerty | ... | associate producer |
Glenn Ige | ... | associate producer |
Doug Pearson | ... | producer |
Marc Struhl | ... | executive producer |
Music by
Zak Belica | ||
Danny Pelfrey |
Casting By
Ron Surma |
Art Direction by
Jon Galloway |
Art Department
Franz Boehm | ... | artist |
Jason Sallenbach | ... | texture artist |
Kenny Thompson | ... | technical art director |
Sound Department
Zak Belica | ... | sound designer |
Jeff Britt | ... | sound |
John Chominsky | ... | sound engineer |
Stephen Dickson | ... | sound mixer |
Sean Graham | ... | sound editor |
Michael Miller | ... | sound mixer |
James L. Nolan | ... | assistant sound mixer |
Casting Department
Barbara Harris | ... | casting: loop group |
Music Department
Danny Pelfrey | ... | composer: additional music |
Additional Crew
Adam Bellefeuil | ... | level designer |
Brian 'Squirrel' Eisorloh | ... | additional programmer |
Jon Galloway | ... | creative director / project leader |
Gordon Hunt | ... | voice director |
Jerry Keehan | ... | lead level designer |
Shawn Ketcherside | ... | software engineer |
Mark Lamia | ... | vice president |
Levelord | ... | additional level designer |
Thearrel McKinney | ... | additional level designer |
Tom Mustaine | ... | additional level designer |
Steven Peeler | ... | technical director |
Benson Russell | ... | lead level designer |
Christopher Stockman | ... | game designer |
Kenny Thompson | ... | level designer |
Chris Voss | ... | additional level designer |
Joe Waters | ... | software engineer |
Kris Zimmerman | ... | voice director |