Music by
Aubrey Hodges |
Art Department
Adrian Carmack | ... | artist |
Kevin Cloud | ... | artist |
Sukru Gilman | ... | lead artist |
Francisco Gracia | ... | artist |
Shawn Green | ... | designer (as Shawn C. Green) |
American McGee | ... | designer |
Sandy Petersen | ... | designer |
John Romero | ... | designer |
Andy Wilson | ... | artist |
Sound Department
Aubrey Hodges | ... | sound effects |
Scott Patterson | ... | sound system |
Visual Effects by
Laurent Bezault | ... | 3D model animator |
Sukru Gilman | ... | 3D model animator |
Animation Department
Francisco Gracia | ... | animator |
Gregor Punchatz | ... | character designer |
Andy Wilson | ... | animator |
Additional Crew
Michael Abrash | ... | programmer |
John Carmack | ... | programmer |
John Cash | ... | programmer |
Peter Chang | ... | game tester |
Randy Estrella | ... | level construction |
Tim Heydelaar | ... | level construction (as Timothy Heydelaar) |
Joshua Hutchins | ... | game tester |
Donna Jackson | ... | business assistant |
John Romero | ... | programmer |
Aaron Seeler | ... | programmer |
Jason Shigenaka | ... | game tester |
John Stookey | ... | game tester |
Dave Taylor | ... | programmer |
Samuel Villarreal | ... | engine and game programmer |
Jay Wilbur | ... | biz assistant |
Tim Willits | ... | studio director: id Software |
Michael S. Wilson | ... | business liaison (as Mike Wilson) |