Mortal Kombat: Deception (2004 Video Game)
Full Cast & Crew
Directed by
Ed Boon | ||
Martin Stoltz | ... | (cinematic director) |
Writing Credits (in alphabetical order)
Alexander Barrentine | ... | (story) |
Ed Boon | ... | (creator) |
Brian Chard | ... | (story) |
Jon Greenberg | ... | (story) |
John Vogel | ... | (story) |
John Vogel |
Cast (in credits order)
Produced by
John Podlasek | ... | producer |
Art Department
Everardo Acosta | ... | additional graphic artist |
Katie Diebold | ... | additional graphic artist |
Joe Flores | ... | additional graphic artist |
Victor Lopez | ... | additional graphic artist |
Brian McRae | ... | additional graphic artist |
Sound Department
Chase Ashbaker | ... | sound effects editor / sound |
Rich Carle | ... | sound |
Brian Chard | ... | sound |
Dan Forden | ... | sound |
Vince Pontarelli | ... | sound |
Visual Effects by
Steve Beran | ... | hi-resolution renders |
Tony Goskie | ... | hi-resolution renders |
Pav Kovacic | ... | hi-resolution renders |
Brian McRae | ... | hi-resolution renders |
Stunts
Carlos Pesina | ... | fight choreographer / motion capture performer |
Animation Department
Steve Beran | ... | character designer |
Roger Berrones | ... | animator: opening FMV animation |
Steve Bowler | ... | additional animator |
Paul Chamnankit | ... | animator: opening FMV animation |
Rick Chase | ... | additional animator |
Won Jun Cho | ... | animator: opening FMV animation |
Samuel Crider | ... | animator: opening FMV animation |
Charles Ernst | ... | animator: opening FMV animation |
James Gentile | ... | animator: opening FMV animation |
Tony Goskie | ... | background designer |
Aaron Hall | ... | animator: opening FMV animation |
Jennifer Hedrick | ... | character designer |
Anthony Lewellen | ... | animator: opening FMV animation |
Luis Mangubat | ... | character designer |
Jon McClenahan | ... | director: FMV cinematics / director: cinematics |
Rick O'Meara | ... | animator: opening FMV animation |
Fredy Palma | ... | animator: opening FMV animation |
Carlos Pesina | ... | animator |
Ty Primosch | ... | animator: opening FMV animation |
Vincent Proce | ... | animator: opening FMV animation (as Vince Proce) |
Mary Qian | ... | background designer |
Hernan Sanchez | ... | character designer (as Herman Sanchez) |
Brian Schultz | ... | animator: opening FMV animation |
Martin Stoltz | ... | director: FMV cinematics |
Mike Taran | ... | background designer |
Matt Taylor | ... | animator: opening FMV animation |
Jeff Troutman | ... | animator: opening FMV animation |
John Vogel | ... | animator |
Tony Zeffiro | ... | animator |
Music Department
Chase Ashbaker | ... | music: effects and speech |
Rich Carle | ... | music: effects and speech |
Brian Chard | ... | music: effects and speech |
Dan Forden | ... | composer: additional music |
Vince Pontarelli | ... | music: effects and speech |
Additional Crew
Rommel Abalos | ... | product analyst |
Francisco Aldana | ... | product analyst |
Todd Allen | ... | on-line programmer / system programmer |
Steve Allison | ... | marketing |
Eitan Altman | ... | product analyst |
Steve Anichini | ... | software supporter |
Chad Bailey | ... | user interface graphics |
Alexander Barrentine | ... | system programmer |
Gregory Bass | ... | product analyst |
Mark Beaumont | ... | management: Midway |
Chris Berg | ... | technical standards analyst |
Matt Berry | ... | software supporter |
Jay Biondo | ... | game programmer |
Robert Blum | ... | software supporter |
Ed Boon | ... | game designer |
Mike Boon | ... | system programmer |
Matt Booty | ... | management: Midway |
John Bozeman | ... | lead product analyst |
Reilly Brennan | ... | marketing |
A.J. Briones | ... | testing manager |
Dave Bulvan | ... | product analyst |
Jim Bulvan | ... | game programmer |
Michael Burke | ... | legal: Midway |
Nigel Casey | ... | system programmer |
Dave Casso | ... | product analyst |
Voltaire Castro | ... | on-line programmer |
Brian Chou | ... | product analyst |
Dan Coleman | ... | on-line programmer |
Mike Corrigan | ... | product analyst |
Rigo Cortez | ... | creative media (as Rigo Cortes) |
Max Crawford | ... | creative media |
John Cruz | ... | product analyst |
Brian DeGuzman | ... | product analyst |
Tim DeRosa | ... | marketing |
Erdem Erdensen | ... | software supporter |
Ben Esguerra | ... | product analyst |
Eddie Ferrier | ... | programmer: Konquest missions |
Jomel Fontanilla | ... | lead product analyst |
William Fox | ... | user interface graphics |
Francesco Fraulo | ... | submissions coordinator: Midway |
Stewart Fritz | ... | user interface graphics |
Debbie Fulton | ... | legal: Midway |
Don Gabriel | ... | product analyst |
Paulo Garcia | ... | game programmer |
Loren Gold | ... | testing manager |
Jon Greenberg | ... | programmer: graphics system |
Robert Gustafson | ... | legal: Midway |
Danny Gutierrez | ... | programmer: Konquest, chess and puzzle graphics |
Cory Halpern | ... | legal: Midway |
Mona Hamilton | ... | marketing |
Derek Harvey | ... | product analyst |
Ryan Heaton | ... | programmer: Konquest missions |
Adam Hernandez | ... | product analyst |
Andy Hernandez | ... | product analyst |
Levi Hill | ... | product analyst |
Justin Hugeback | ... | product analyst |
Michael Iguico | ... | product analyst |
Jennifer Johnson | ... | technical standards analyst |
Courtland Jones | ... | technical standards analyst |
Jason Jorgensen | ... | technical standards analyst |
Ed Keenan | ... | software supporter |
Eric Kiander | ... | programmer: Konquest missions |
Daniel Kit | ... | technical standards analyst |
Robert Klapka | ... | user interface graphics |
Quan La | ... | product analyst |
Kenny Lam | ... | on-line programmer (as Ken Lam) |
Robert Lathan | ... | product analyst |
Allysha Lavino | ... | product analyst |
Brian LeBaron | ... | game programmer (as Brian Lebaron) |
Michelle Lin | ... | user interface graphics |
Shawn Liptak | ... | software supporter |
Tony Loquercio | ... | product analyst |
Alex Lorch | ... | product analyst |
Chris McFadden | ... | product analyst |
Brian McGroarty | ... | software supporter |
Ray Mitchell | ... | technical standards analyst |
Greg Mucha | ... | marketing |
Martin Murphy | ... | product development director |
Christian Muñoz | ... | creative media |
Rick Naegele | ... | on-line programmer |
Ben Nicholas | ... | product analyst |
John Nocher | ... | game programmer |
Adrian Nutter | ... | product analyst |
Jack O'Neall | ... | creative media |
Joe Obezo | ... | product analyst |
Josh Palmer | ... | technical standards analyst |
Colin Payette | ... | technical standards analyst |
Chanel Penley | ... | technical standards analyst |
Ernie Perez | ... | user interface graphics |
Samuel Peterson | ... | localization producer |
Adisak Pochanayon | ... | system programmer |
Greg John Ranz | ... | lead product analyst (as Greg Ranz) |
Nate Robinson | ... | product analyst |
Brian Rouleau | ... | user interface graphics |
Conrad Rudy | ... | product analyst |
John Ryan | ... | product analyst |
Martin Ryan | ... | user interface graphics |
Ron Salleza | ... | lead product analyst |
Chris Schmoeckel | ... | product analyst |
Otto Schnurr | ... | software supporter |
Matthew Secrist | ... | user interface graphics |
Joel Seider | ... | product development director |
Randy Severin | ... | marketing |
Nick Shin | ... | game programmer |
Justin Siller | ... | product analyst |
Taaron Silverstein | ... | programmer: Konquest, chess and puzzle graphics |
Chip Sineni | ... | product development director |
Chris Skrundz | ... | creative media |
Beth Smukowski | ... | creative media |
Jalal Soltani | ... | product analyst |
Matt Staples | ... | technical standards analyst (as Matthew Staples) |
Matt Steinke | ... | programmer: Konquest missions |
Paul Sterngold | ... | testing manager |
Echo Storch | ... | marketing |
Jimmy Storey | ... | technical standards analyst |
Jim Terdina | ... | game programmer / on-line programmer |
Jim Tianis | ... | creative media |
Emerson Viana | ... | product analyst |
Alan Villani | ... | system programmer |
James Vogel | ... | creative media (as Jamie Vogel) |
Richard Vrtis | ... | product analyst |
Eric Wackerfuss | ... | programmer: Konquest missions |
Tim Waller | ... | product analyst |
Michael Weilbacher | ... | product development director |
Graham West | ... | software supporter |
Eljin Whitehead | ... | product analyst |
Warren Wilkes | ... | product analyst |
Josh Williams | ... | on-line programmer |
Kris Winbush | ... | product analyst |
Ki Wolf-Smith | ... | product analyst |
Christa Woss | ... | creative media |
Larry Wotman | ... | creative media |
Bryant Yee | ... | product analyst |
Travis Zander | ... | product analyst |
Robert Zepeda | ... | product analyst |
David Zucker | ... | management: Midway |
Thanks
Debbie Austin | ... | additional thanks |
Mike Bilder | ... | additional thanks |
Bill Dewey | ... | additional thanks |
Brian Eddy | ... | additional thanks |
Shaun Himmerick | ... | additional thanks |
Tim Hitchcock | ... | additional thanks |
Natalie Salzman | ... | additional thanks |
Art Santos | ... | additional thanks |