When Capcom made Mega Man X for the Super NES, I was floored; not only did they improve on the story lines, they added a darker mystique within the story and the bosses, especially how they used different animals as the bosses, with characters like "Flame Mammoth" replacing standard Mega Man bosses like "Heat Man". With each sequel on the Super NES, it was pretty much more of the same, with a few improvements here and there. Then Capcom took the X series to the new level on the PS1, with Mega Man X4, which, in my humble opinion, was the pinicle of the X series, and easily the greatest one. A few years later saw X5 and X6, both good in their respective ways, but some things were lacking; interesting boss battles and level structures, powerful weapons and an overall sense of heart were missing from those games. X jumped onto the PS2 with the slightly disappointing Mega Man X7, in which Capcom promised X entering the 3D realm, with limited success, and some pretty horrible acting. I was a little unsure if they were to make another game in the series since it always seemed like each successive title was made out to be the last one. Then Mega Man X8 was released... Now THIS was the X game I'd been waiting for since X4 was released! Powerful story, very good acting, and a return to the 2D madness seen in the first 6 games of the series. Plus, new powerful bosses and various armor slots that can be interchanged with differing parts of other armors. I was very very impressed with this (as was my brother, who was a little obsessed with the game for a good couple of weeks.), and still am. I can only hope Capcom can have enough sense to release more X titles for the more powerful systems to come. Well done, Inafking...WELL DONE!