Writing Credits (in alphabetical order)
Bruce Feirstein | ||
Ian Fleming | ... | (novel) |
Nuno Miranda | ... | (translation and adaptation) |
Cast (in credits order)
Produced by
Chuck Beaver | ... | producer |
Cate Latchford | ... | talent producer |
George Pigula | ... | QV Lead |
Sam Player | ... | senior producer |
Joe Rush | ... | senior producer |
Glen A. Schofield | ... | executive producer |
Laffy Taylor | ... | producer |
Music by
Christopher Lennertz |
Cinematography by
Byron Werner |
Art Direction by
Dave Carson |
Production Management
Kris Murphy | ... | production manager |
Art Department
Amy Bond | ... | environment artist lead |
Andy Chung | ... | concept artist |
Jason Courtney | ... | concept artist |
John Estes | ... | lead storyboard artist |
Colin Fix | ... | character designer |
Gerardo Garza | ... | lead concept artist |
Thomas Holt | ... | environment artist |
Pelham Houchin III | ... | environment artist (as Pelham Houchin) |
Canales Logic | ... | texture artist |
Lawrence Mai | ... | concept artist |
Ian Milham | ... | lead designer |
Doug Nishimura | ... | lead designer |
David Northcutt | ... | character artist |
Masashi Otake | ... | environment artist |
Rick Remender | ... | storyboard artist |
Steve Ross | ... | lead designer (as Steven Ross) |
Dan Seneres | ... | storyboard artist |
Lenny Williams | ... | environment artist |
Scott Yu | ... | technical art director |
Feng Zhu | ... | concept designer |
Sound Department
Tom Bible | ... | sound |
Aren Downie | ... | additional sound designer |
Patrick Dunnam | ... | sound intern |
David Farmer | ... | sound designer |
Paul Gorman | ... | sound director |
Ellen Heuer | ... | foley artist |
Andrew Lackey | ... | sound designer |
Paul Menichini | ... | sound effects editor |
Nick Peck | ... | sound designer |
Patrick Spain | ... | dialogue recordist |
Jana Vance | ... | foley artist |
Visual Effects by
Alex Brownell | ... | visual effects producer |
T.J. Burke | ... | animator / environmental artist |
Matthew Cioffi | ... | modeler |
Begonia Colomar | ... | lighting artist |
Rocky Curby | ... | animator: Electronic Arts |
Francisco DeLaTorre | ... | shader supervisor |
Ron Friedman | ... | character animator: Tweak Films |
Greg LaSalle | ... | motion capture supervisor |
Jonathan Lyons | ... | animator |
Ace Miles | ... | animator |
Andrew Moffett | ... | animator |
Oliver Moore | ... | visual effects supervisor |
Cliff Mueller | ... | visual effects supervisor |
Caleb Owens | ... | cg supervisor |
Ben Wanat | ... | visual effects |
Stunts
Bruce Fontaine | ... | stunt coordinator |
Paul Lazenby | ... | stunts |
Camera and Electrical Department
Steven A. Lundgren | ... | best boy electric |
Tony Perija | ... | key grip |
Animation Department
Mark Bradshaw | ... | lead animator |
Tim Keon | ... | animator |
Tom Westerlin | ... | animator |
Music Department
Rich Bologna | ... | music editor |
Tim Davies | ... | orchestrator |
Corey Allen Jackson | ... | music arranger (as Corey A. Jackson) |
Steve Juliani | ... | music preparation |
Perry La Marca | ... | orchestrator |
Barnaby Robson | ... | musician |
Jeff Vaughn | ... | scoring mixer |
Additional Crew
Alexander Belfield | ... | qa tester |
Michael Condrey | ... | development director |
Ashlea Earl | ... | motion capture talent |
Louis Gascoigne | ... | lead engineer |
Robert Lai | ... | quality assurance tester |
Greg Lutton | ... | localization lead |
Andrew Paul | ... | game tester |
Donavon Stinson | ... | mocap actor |
Melissa Tague | ... | game tester |
Thanks
Ryan Freeman | ... | special thanks |
Glen A. Schofield | ... | special thanks |