SOCOM: U.S. Navy SEALs Fireteam Bravo (2005 Video Game)
Full Cast & Crew
Directed by
Gene Strocco | ... | (in-game cinematics) |
Cast (in credits order)
Produced by
William 'Chip' Beaman | ... | dialogue executive producer/Manager VO and talent Services |
Music by
Jim Dooley | ... | (as James Michael Dooley) |
Casting By
Kris Zimmerman |
Art Direction by
Russell Phillips | ... | (art direction) |
Art Department
Brett Bean | ... | artist |
Ed Byrne | ... | lead designer |
Lucas Graciano | ... | visual development artist |
Jason Olander | ... | additional designer |
Sound Department
Brad Beaumont | ... | voiceover editor |
Nathan Brenholdt | ... | sound designer |
Mark Camperell | ... | voiceover editor |
Jeff Darby | ... | sound designer: cinematics |
Michael Edward Johnson | ... | audio post-production manager |
Visual Effects by
Sal Arditti | ... | lighting lead |
Jasun Giles | ... | technical animator: SCEA |
Brett McConnell | ... | lighting td |
Scott McMahon | ... | cinematic manager |
Janelle Pitchford | ... | CG lead |
Animation Department
Percy Sagun | ... | technical supervisor: motion capture |
Billy Tai | ... | cinematic animator |
Hock Wong | ... | lead cinematic animator |
Music Department
Todd Haberman | ... | composer: additional music |
Matt Levine | ... | music supervisor |
Additional Crew
Becky Allen | ... | executive producer: voice-over recording |
David Alonzo | ... | it site support |
William 'Chip' Beaman | ... | voice-over business manager |
Ryan Fedje | ... | game designer |
Richard Foge | ... | game designer |
Gordon Hunt | ... | additional voice-over director |
Brian D. Jennings | ... | designer (as Brian Jennings) / game designer |
Hardy LeBel | ... | creative director |
Jacquie Shriver | ... | voice-over coordinator |
Kris Zimmerman | ... | voice-over director |