Andre Francis gets involved into the life of gangsters and crimes & trys to find redemptionAndre Francis gets involved into the life of gangsters and crimes & trys to find redemptionAndre Francis gets involved into the life of gangsters and crimes & trys to find redemption
Photos
James Martinez
- Shaun Calderon
- (voice)
Nicolle Rochelle
- Detective Mendoza
- (voice)
- (as Nicole Leach)
Monique Gabriela Curnen
- Monica Francis
- (voice)
- (as Monique Curnen)
Fidel Vicioso
- Riggs
- (voice)
- …
Roger Jackson
- Additional Voices
- (voice)
- (as Roger L. Jackson)
Carl Norde Jr.
- Additional Voices
- (voice)
- (as CJ Norde Jr.)
David W. Skillman
- Additional Voices
- (voice)
- (as David Skillman)
Zak Kilberg
- Additional Voices
- (voice)
- (as Zachary Kilberg)
Daryl Anthony Harper
- Additional Voices
- (voice)
- (as Daryl Harper)
Storyline
Did you know
- ConnectionsFeatured in Outside Xbox: 7 Worst GTA Clones That Came at the King and Missed (2022)
- SoundtracksLook Out
Performed by Blaze Ya Dead Homie
Featured review
25 to Life is a journey into the past😀. Overall, the game leaves much to be desired in many aspects, except for one - the music. The old-school rap soundtrack is a real highlight, adding a special atmosphere to the game, which is one of its few redeeming qualities.
25 to Life takes us back to a time when games centered around crime and gang life were all the rage. Right off the bat, it's clear that the game didn't quite achieve the level of success reached by giants like GTA or Mafia. However, despite its many shortcomings, there are still a few aspects that might spark interest, or at least a bit of nostalgia, for players who enjoyed such games back in the day.
The main aspect that left a positive impression was the music. The 25 to Life soundtrack is a real find for fans of old-school rap. It adds a unique vibe to the game, immersing you in an era when street culture held a significant place not only in music but in mass culture as well. The rap artists featured in the soundtrack create an authentic mood, making you feel like you're part of the game's criminal world. Even when the story or gameplay falls short, the music is that saving thread that keeps the game afloat.
As for the story, unfortunately, it doesn't shine with originality or depth. It's the typical narrative of criminals, street wars, clashes with the police, and the main character's attempt to escape this world. While the premise might seem intriguing for fans of such stories, the execution leaves much to be desired. The characters don't evoke much sympathy or emotional engagement-they're rather generic, which makes it hard to truly care about their fate. The dialogue doesn't impress either, often feeling clichéd, and the moments when the game tries to be "serious" or "emotional" come off as forced.
The gameplay in 25 to Life also doesn't stand out. It's a standard third-person shooter that doesn't offer anything new or innovative. The game's actions feel predictable, and the missions become repetitive. Players will spend most of their time running, shooting, and taking cover, but it quickly turns into a routine. The enemy AI is lacking-they often act illogically, which makes the combat less engaging or intense. Additionally, the shooting mechanics don't provide that satisfying feeling you'd expect from a good shooter.
The graphics, at the time of the game's release, weren't a strong point either. For those who played it when it first came out, the visuals might have seemed okay, but looking back now, the game appears quite primitive. The character models look rough, and the environments lack detail. Visually, the game doesn't capture the atmosphere it could have with more polished graphics, which is another minus to add to the list of shortcomings.
One thing worth mentioning separately is the multiplayer mode, which initially seemed like an interesting addition to the game. However, even here, 25 to Life didn't manage to succeed. The multiplayer ended up not being very popular among players, and after a while, it just became irrelevant. The lack of innovation and balanced gameplay made it unattractive for long-term play.
In the end, 25 to Life is a project that, despite its ambitions, didn't become anything special in the world of video games. It's a game of its time that might have attracted attention with its trendy themes of street wars and criminal conflicts. However, unlike iconic games like GTA, this one didn't make its way into the gaming hall of fame.
Nevertheless, if you're feeling nostalgic and want to relive the days of old-school rap and street brawls, 25 to Life might give you that chance for a few hours. But be prepared for a mixed experience overall.
25 to Life takes us back to a time when games centered around crime and gang life were all the rage. Right off the bat, it's clear that the game didn't quite achieve the level of success reached by giants like GTA or Mafia. However, despite its many shortcomings, there are still a few aspects that might spark interest, or at least a bit of nostalgia, for players who enjoyed such games back in the day.
The main aspect that left a positive impression was the music. The 25 to Life soundtrack is a real find for fans of old-school rap. It adds a unique vibe to the game, immersing you in an era when street culture held a significant place not only in music but in mass culture as well. The rap artists featured in the soundtrack create an authentic mood, making you feel like you're part of the game's criminal world. Even when the story or gameplay falls short, the music is that saving thread that keeps the game afloat.
As for the story, unfortunately, it doesn't shine with originality or depth. It's the typical narrative of criminals, street wars, clashes with the police, and the main character's attempt to escape this world. While the premise might seem intriguing for fans of such stories, the execution leaves much to be desired. The characters don't evoke much sympathy or emotional engagement-they're rather generic, which makes it hard to truly care about their fate. The dialogue doesn't impress either, often feeling clichéd, and the moments when the game tries to be "serious" or "emotional" come off as forced.
The gameplay in 25 to Life also doesn't stand out. It's a standard third-person shooter that doesn't offer anything new or innovative. The game's actions feel predictable, and the missions become repetitive. Players will spend most of their time running, shooting, and taking cover, but it quickly turns into a routine. The enemy AI is lacking-they often act illogically, which makes the combat less engaging or intense. Additionally, the shooting mechanics don't provide that satisfying feeling you'd expect from a good shooter.
The graphics, at the time of the game's release, weren't a strong point either. For those who played it when it first came out, the visuals might have seemed okay, but looking back now, the game appears quite primitive. The character models look rough, and the environments lack detail. Visually, the game doesn't capture the atmosphere it could have with more polished graphics, which is another minus to add to the list of shortcomings.
One thing worth mentioning separately is the multiplayer mode, which initially seemed like an interesting addition to the game. However, even here, 25 to Life didn't manage to succeed. The multiplayer ended up not being very popular among players, and after a while, it just became irrelevant. The lack of innovation and balanced gameplay made it unattractive for long-term play.
In the end, 25 to Life is a project that, despite its ambitions, didn't become anything special in the world of video games. It's a game of its time that might have attracted attention with its trendy themes of street wars and criminal conflicts. However, unlike iconic games like GTA, this one didn't make its way into the gaming hall of fame.
Nevertheless, if you're feeling nostalgic and want to relive the days of old-school rap and street brawls, 25 to Life might give you that chance for a few hours. But be prepared for a mixed experience overall.
Details
- Color
Contribute to this page
Suggest an edit or add missing content