IMDb RATING
7.0/10
1.5K
YOUR RATING
Kane and Lynch: Dead Men follows the violent and chaotic journey of two men - a flawed mercenary and a medicated psychopath - and their brutal attitude towards right and wrong.Kane and Lynch: Dead Men follows the violent and chaotic journey of two men - a flawed mercenary and a medicated psychopath - and their brutal attitude towards right and wrong.Kane and Lynch: Dead Men follows the violent and chaotic journey of two men - a flawed mercenary and a medicated psychopath - and their brutal attitude towards right and wrong.
- Nominated for 1 BAFTA Award
- 1 nomination total
David Acord
- Mercenary
- (voice)
Maximilienne Ewalt
- Mrs. Marcus
- (voice)
- (as Max Ewalt)
- …
Storyline
Did you know
- TriviaLynch's full name is not revealed in game, but is revealed in Hitman: Absolution (2012) as "James Seth Lynch". Kane's full name is revealed in the game's manual, as "Adam "Kane" Marcus."
- GoofsEvery character pronounces Thapa's name as "Tharpa", but his name is spelled "Thapa" in the subtitles and in his squad indicator.
- ConnectionsFeatured in Troldspejlet: Episode #37.15 (2007)
Featured review
One of the fewest time killers i had with friends at home was playing co- op with this game, a lot. This is one of the few points Kane & Lynch has at a fun value, with a title like this and a concept like that, it does really feel like an old-school game meant to be played with co-op (like an arcade game whose name i forgot, but consisted in one driving a car and the passenger seat shooting the bad guys at front)
Anyways, the story follows at a psychological drama emotional vibe, and certain strong elements that would put the player in enough stress if it isn't by the story's way of f'ing up the characters lives, and although it doesn't grab enough interest on it's character development it does at least satisfy you with those individual personalities of each that makes a credible duo that are not precisely role models, but personifies our GTA player inside us.
The Sound is decent, although i noticed some of the same music/soundtracks are a bit over-exploited, voice acting is convincing enough to put you on stress through the characters.
Gameplay-wise is pretty Kinetic and non-stop, shootings are exciting whenever you control it (although a bit stiff with recoil when trying to shoot enemies) and blood-packed enough for those who find this satisfying (AKA: Me) And although it can get repetitive at times, there's no stop sign to show at you by the constant number of henchmen coming at you. There is another command system that plays out in a strategic way where you can command NPC's to kill X enemy or take cover somewhere else, i personally found it under-exploited, because i was doing all the killing and shooting to sum up... ._.
Also, level design is sort of simple, some of the maps are pretty short and it could get repetitive to miss out or going all the way around the map in some missions, but also it has a decent amount of variety on it's missions that also offers another level on the "old-school" game vibe that you could really have a grip on.
And although there is also a 2-way ending that has some flaws in it (since one is cannon to the supposedly disappointing sequel and the other is not, and both endings do have some of the same annoying conclusion, it does still have replay value through both campaign co-op and multiplayer.
In conclusion, Kane and Lynch: Dead Man is a Flawed, but Kinetic Shoot 'Em Up Game with Lots of Shooting, Co-op Replay Value and Potential for a Franchise that makes this starter of a series (that i hope doesn't die and deliver us a Better and more submersive K&L3) a kick-ass of a time killer.
Anyways, the story follows at a psychological drama emotional vibe, and certain strong elements that would put the player in enough stress if it isn't by the story's way of f'ing up the characters lives, and although it doesn't grab enough interest on it's character development it does at least satisfy you with those individual personalities of each that makes a credible duo that are not precisely role models, but personifies our GTA player inside us.
The Sound is decent, although i noticed some of the same music/soundtracks are a bit over-exploited, voice acting is convincing enough to put you on stress through the characters.
Gameplay-wise is pretty Kinetic and non-stop, shootings are exciting whenever you control it (although a bit stiff with recoil when trying to shoot enemies) and blood-packed enough for those who find this satisfying (AKA: Me) And although it can get repetitive at times, there's no stop sign to show at you by the constant number of henchmen coming at you. There is another command system that plays out in a strategic way where you can command NPC's to kill X enemy or take cover somewhere else, i personally found it under-exploited, because i was doing all the killing and shooting to sum up... ._.
Also, level design is sort of simple, some of the maps are pretty short and it could get repetitive to miss out or going all the way around the map in some missions, but also it has a decent amount of variety on it's missions that also offers another level on the "old-school" game vibe that you could really have a grip on.
And although there is also a 2-way ending that has some flaws in it (since one is cannon to the supposedly disappointing sequel and the other is not, and both endings do have some of the same annoying conclusion, it does still have replay value through both campaign co-op and multiplayer.
In conclusion, Kane and Lynch: Dead Man is a Flawed, but Kinetic Shoot 'Em Up Game with Lots of Shooting, Co-op Replay Value and Potential for a Franchise that makes this starter of a series (that i hope doesn't die and deliver us a Better and more submersive K&L3) a kick-ass of a time killer.
- Luiselclapperloader
- Jul 22, 2015
- Permalink
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