Mario & Sonic at the Olympic Games (2007 Video Game)
Full Cast & Crew
Directed by
Eigo Kasahara | ... | (game director) |
Cast (in credits order)
Produced by
Raymond Goldsmith | ... | executive producer: ISM (Nintendo DS version) |
Miyuki Hirose | ... | associate producer: Nintendo |
Takashi Iizuka | ... | general producer: ISM (Nintendo DS version) |
Masahito Imamura | ... | producer: Opening Movie (Nintendo Wii version) |
Takeshi Ito | ... | general producer: ISM (Nintendo DS version) (as Takeshi Itou) |
Satoru Iwata | ... | executive producer: Nintendo |
Takayuki Kawagoe | ... | executive producer: ISM (Nintendo DS version) |
Warren Leigh | ... | producer: Sega of Europe (Nintendo Wii version) |
Masanao Maeda | ... | executive producer: ISM (Nintendo DS version) |
Shigeru Miyamoto | ... | senior producer: Nintendo |
Hiroyuki Miyazaki | ... | executive producer: ISM (Nintendo DS version) |
Akinori Nishiyama | ... | general producer: ISM (Nintendo DS version) |
Toyokazu Nonaka | ... | associate producer: Nintendo |
Hisao Oguchi | ... | executive producer: ISM (Nintendo DS version) |
Osamu Ohashi | ... | producer |
Marjorie Puruganan | ... | web producer: Sega of America |
J. Patrick Riley | ... | producer: Sega of America (as Patrick Riley) |
Hiroshi Sato | ... | producer: Nintendo |
Takaya Segawa | ... | general producer: ISM (Nintendo DS version) |
Fumitaka Shibata | ... | recording producer (Nintendo Wii version) |
Akiko Uchida | ... | senior producer: Sega of Europe |
Music by
Teruhiko Nakagawa |
Second Unit Director or Assistant Director
Takeshi Nakashima | ... | director: Opening Movie (Nintendo Wii version) |
Art Department
Akihiko Abe | ... | designer |
Taeko Abe | ... | 3d designer |
Chieko Akizuki | ... | designer |
Yoshinari Amaike | ... | 3d designer |
Takafumi Arai | ... | designer: Opening Movie (Nintendo Wii version) |
Toshihiro Aramaki | ... | designer: Opening Movie (Nintendo Wii version) |
Hiroaki Banba | ... | designer |
Minobu Fujii | ... | designer: Opening Movie (Nintendo Wii version) |
Miki Fujimoto | ... | designer |
Kazuhiko Fukuhara | ... | designer |
Akane Hayashi | ... | 3d designer |
Naoyuki Hironaka | ... | designer |
Toru Honda | ... | 3d designer |
Takuya Imamura | ... | designer: Opening Movie (Nintendo Wii version) |
Yasuo Inoue | ... | artwork: Nintendo |
Masaki Iwahashi | ... | designer: Opening Movie (Nintendo Wii version) |
Takayuki Iwasaki | ... | 2d designer (Nintendo DS version) |
Akiko Kato | ... | graphic supervisor: Nintendo |
Wataru Kawahara | ... | 3d designer |
Takashi Kawamura | ... | designer: Opening Movie (Nintendo Wii version) |
Akira Kawasaki | ... | designer |
Mitsuru Kawasaki | ... | designer |
Miki Kido | ... | designer |
Kazuhiro Kimura | ... | designer |
Satoshi Kitaoka | ... | designer |
Koichi Kizato | ... | designer |
Ken Kogawa | ... | 3d designer (Nintendo Wii version) |
Ryo Koizumi | ... | artwork: Nintendo |
Reiko Komatsu | ... | designer |
Tadamitsu Kurihara | ... | designer: Opening Movie (Nintendo Wii version) |
Osamu Machida | ... | designer |
Akira Masuda | ... | designer |
Hiroyuki Matsumoto | ... | designer |
Reiko Matsumoto | ... | designer |
Daisuke Miura | ... | designer: Opening Movie (Nintendo Wii version) |
Ayumi Miyake | ... | designer |
Takeshi Miyamoto | ... | designer |
Tsuyoshi Miyazaki | ... | designer |
Hitomi Nagao | ... | 3d designer |
Akihiko Nakajima | ... | designer |
Marumi Nakajo | ... | designer (as Marumi Nakajyo) |
Takayuki Nakamura | ... | designer |
Yusuke Nakano | ... | illustration supervisor: Nintendo |
Keizi Nishino | ... | designer |
Yûdai Niwa | ... | designer (as Yudai Niwa) |
Miyuki Nogawa | ... | designer |
Yo Ohnishi | ... | graphic supervisor: Nintendo |
Jun Okada | ... | designer |
Hisashi Ooshio | ... | designer |
Rodwin Pabeld | ... | online art director: Sega of America (Nintendo Wii version) |
Misako Sakai | ... | designer |
Fumiyoshi Sakauchi | ... | 3d design director |
Katsuhiko Sato | ... | 2d designer (Nintendo Wii version) |
Masahiko Sawada | ... | design leader |
Mie Sawaki | ... | 3d designer |
Mari Sawashima | ... | design leader |
Kako Shigemoto | ... | designer |
Hiroyuki Shigetomi | ... | designer |
Nobuhiro Shimada | ... | designer |
Kohji Shimozawa | ... | designer |
Emiko Shindo | ... | designer (as Emiko Shindou) |
Koichi Soeda | ... | designer (as Kouichi Soeda) |
Naoki Taji | ... | designer (as Naoki Taiji) |
Hidenobu Takemoto | ... | designer |
Yasuhiro Tamaki | ... | designer |
Chizuko Tamura | ... | designer |
Tomoharu Tanaka | ... | design director |
Satoshi Wada | ... | designer |
Tsuyoshi Watanabe | ... | graphic supervisor: Nintendo |
Kouki Watari | ... | designer |
Hiroyuki Yagi | ... | designer: Opening Movie (Nintendo Wii version) |
Wataru Yamaguchi | ... | illustration supervisor: Nintendo |
Yuki Yamanaka | ... | designer |
Kunikazu Yanagisawa | ... | designer |
Shohei Yoshimoto | ... | designer (as Syohei Yoshimoto) |
Sound Department
Yasuhiko Akanishi | ... | sound designer |
Taro Bando | ... | sound supervisor: Nintendo |
Tomoe Fukasawa | ... | localized voices effect |
Masahiko Hataya | ... | sound designer |
Isao Kasai | ... | sound leader |
Kiron | ... | sound designer |
Hideaki Kobayashi | ... | sound effects: Opening Movie (Nintendo Wii version) |
Koji Kondo | ... | sound supervisor: Nintendo |
Naoyuki Machida | ... | recording engineer |
Yoshitada Miya | ... | recording engineer |
Teruhiko Nakagawa | ... | sound producer (Nintendo DS version) |
Akiko Nakahata | ... | narration coordinator |
Makoto Suehiro | ... | sound designer |
Kenji Tani | ... | sound designer |
Shin'ya Tsuruta | ... | recording engineer (as Shinya Tsuruta) |
Visual Effects by
Lee Cocker | ... | visual elements: ISM (Nintendo DS version) |
Shuntaro Furukawa | ... | visual effects designer: Opening Movie (Nintendo Wii version) |
Yoshihisa Inoue | ... | visual effects designer: Opening Movie (Nintendo Wii version) |
Wataru Kitamura | ... | visual effects designer: Opening Movie (Nintendo Wii version) |
Kazuma Muneto | ... | visual effects designer: Opening Movie (Nintendo Wii version) |
Takeyuki Suzuki | ... | visual effects designer: Opening Movie (Nintendo Wii version) |
Animation Department
Hiroyuki Abe | ... | animation designer |
Mieko Ajima | ... | animation designer |
Motohiro Fukui | ... | chief animation designer |
Hideyuki Higashi | ... | modeling supervisor: Opening Movie (Nintendo Wii version) |
Ko Ishitoya | ... | animation designer |
Keiichi Kizu | ... | animation design director |
Soichiro Kobayashi | ... | animation designer |
Hideaki Makinouchi | ... | modeling designer: Opening Movie (Nintendo Wii version) |
Emiri Minagawa | ... | modeling designer: Opening Movie (Nintendo Wii version) |
Kentaro Nina | ... | animation designer |
Kenichi Nishida | ... | modeling supervisor: Opening Movie (Nintendo Wii version) |
Kenji Odakura | ... | animation designer |
Hiroi Sato | ... | animation designer |
Kouichi Shibuya | ... | animation designer |
Tsuyoshi Tanaka | ... | animator: Opening Movie (Nintendo Wii version) |
Tatsunori Tomiyama | ... | animator: Opening Movie (Nintendo Wii version) |
Jiro Yamagishi | ... | animation supervisor: Opening Movie (Nintendo Wii version) |
Yutaka Yamaki | ... | modeling designer: Opening Movie (Nintendo Wii version) |
Tatsuya Zaizen | ... | animation designer |
Music Department
Masamicz Amano | ... | conductor (Nintendo Wii version) |
Kotaro Kamada | ... | recording director (Nintendo Wii version) |
Fumitaka Shibata | ... | music copyright coordinator (Nintendo DS version) |
Hidetaka Carl Shibata | ... | recording director (Nintendo Wii version) (as Carl Shibata) |
Damon Tedesco | ... | scoring engineer (Nintendo Wii version) |
Kan Washimoto | ... | recording director (Nintendo Wii version) |
Doug Besterman | ... | orchestra arranger: New York (uncredited) |
Martin Erskine | ... | orchestra arranger: New York (uncredited) |
Larry Hochman | ... | orchestra arranger and conductor: New York (uncredited) |
Danny Troob | ... | orchestra arranger: New York (uncredited) |
Additional Crew
Kenshi Abe | ... | project leader |
Nina Ahmad | ... | online development manager: Sega of Europe |
Mohammed Ajaib | ... | standard coordinator: Sega of Europe / standards coordinator: Sega of Europe (Nintendo DS version) |
Stephen Akana | ... | standards supervisor: Sega of America |
Mohammed Al-Adhal | ... | assistant team lead: Sega of Europe (Nintendo DS version) |
Nawaz Alamgir | ... | web designer: Sega of Europe (Nintendo Wii version) |
Keith Alorro | ... | marketing lab technician: Sega of America (Nintendo DS version) |
Adelaide Amissah | ... | test team: Sega of Europe (Nintendo DS version) |
Aaron Ard | ... | tester: Sega of America (Nintendo DS version) |
Stuart Arrowsmith | ... | quality assurance shift manager: Sega of Europe |
Jean-Baptiste Bagot | ... | senior language team lead: Sega of Europe (Nintendo Wii version) |
Michael Baldwin | ... | test lead: Sega of America |
Jay Bannmuller | ... | localization team: Sega of Europe (Nintendo DS version) |
Rita Barsony | ... | ioc television and marketing services sa: ISM (Nintendo DS version) |
John Belcher | ... | compliancy tech: Sega of America |
Mark Bennett | ... | legal counsel: Sega of Europe (Nintendo Wii version) |
Rafael Bermudez | ... | language tester: Sega of Europe (Nintendo Wii version) |
Tom Bingle | ... | creative services: Sega of Europe (Nintendo DS version) |
George Birley | ... | tester: Sega of Europe (Nintendo Wii version) |
Michelle Blake | ... | creative services: Sega of Europe (Nintendo DS version) |
Lisa Bonifacino | ... | tester: Sega of America (Nintendo DS version) |
Bennie Booysen | ... | online creative manager: Sega of Europe (Nintendo Wii version) |
Nico Brenni | ... | tester: Sega of America (Nintendo DS version) |
Romily Broad | ... | senior community manager: Sega of Europe (Nintendo Wii version) |
Rey Buzon | ... | marketing lab technician: Sega of America (Nintendo DS version) / mastering lab technician: Sega of America |
Jeremy Caine | ... | web developer: Sega of America (Nintendo DS version) |
Eddy Camacho | ... | compliancy tech: Sega of America |
Will Castleberry | ... | tester: Sega of America |
Ben Chalmers-Stevens | ... | international brand manager: Sega of Europe |
Simon Chang | ... | assistant team lead: Sega of Europe (Nintendo DS version) |
Mabel Chung | ... | marketing coordinator: Sega of America |
Dave Cobb | ... | vp of product development: Sega of America |
Lee Cocker | ... | gameplay: ISM |
Jayson Cook | ... | tester: Sega of America (Nintendo Wii version) |
David Corless | ... | marketing manager: Sega of Europe |
Alberto Corti | ... | localization team: Sega of Europe (Nindendo DS version) |
George Cover | ... | senior team lead: Sega of Europe (Nintendo DS version) |
Lynn Daniel | ... | head of pr: Sega of Europe |
Mike Dobbins | ... | flash developer: Sega of America (Nintendo DS version) |
Shawn Dobbins | ... | senior quality assurance lead: Sega of America |
Gary Dunn | ... | development director: Sega of Europe |
Tom East | ... | standard technician: Sega of Europe |
Matthew Ellison | ... | hardware technician: Sega of America (as Matt Ellison) |
Nivine Emeran | ... | licensing manager: Sega of Europe (Nintendo Wii version) |
Takashi Endo | ... | planner (as Takashi Endou) |
Kevin Eva | ... | community manager: Sega of Europe (Nintendo DS version) |
Mike Evans | ... | online marketing manager: Sega of Europe |
Stuart Fenn | ... | tester: Sega of Europe (Nintendo Wii version) |
Tina Ferraro | ... | language tester: Sega of Europe (Nintendo Wii version) |
Tali Fischer | ... | public relations manager: Sega of America |
Joe Floyd | ... | compliancy tech: Sega of America |
Kentaro Fujita | ... | programmer |
Ayano Fukuda | ... | project manager: Opening Movie (Nintendo Wii version) |
Ludovic Garnier | ... | localization team: Sega of Europe (Nindendo DS version) |
Keith Geiser | ... | tester: Sega of America (Nintendo DS version) |
Morgan Gibbons | ... | creative services: Sega of Europe (Nintendo DS version) |
Marta Lois Gonzalez | ... | localization manager: Sega of Europe |
Marlon Grant | ... | quality assurance shift manager: Sega of Europe |
Julien Grelet | ... | language tester: Sega of Europe (Nintendo Wii version) |
Demetrius Griffin | ... | senior quality assurance lead: Sega of America |
Jen Groeling | ... | creative services manager: Sega of America |
Steve Groll | ... | senior public relations manager: Sega of America (Nintendo Wii version) |
Alice Grunstra | ... | tester: Sega of America |
Teressa Guest | ... | onsite language tester: Sega of America |
Krystiana Gutbub | ... | localization team: Sega of Europe (Nindendo DS version) |
Ben Harrison | ... | product marketing manager: Sega of America |
Takuma Hatori | ... | license coordinator |
Ken Hattori | ... | programmer |
Jeffrey Hawkins | ... | tester: Sega of America (Nintendo DS version) |
Mike Hayes | ... | president and coo: Sega of Europe |
Joe Hellmann | ... | assistant language team lead: Sega of Europe (Nintendo Wii version) / language tester: Sega of Europe (Nintendo Wii version) |
Matthew Hickman | ... | assistant test lead: Sega of America |
Naohiro Hirao | ... | program director |
Tetsuya Honda | ... | manual production (Nintendo Wii version) |
Mario Horky | ... | localization team: Sega of Europe (Nindendo DS version) |
Ben Howell | ... | senior team lead: Sega of Europe (Nintendo Wii version) |
Sue Hughes | ... | vp of sales: Sega of America (as Sue Hughes-Taigen) |
Alessandro Irranca | ... | localization senior team lead: Sega of Europe (Nintendo DS version) |
Akira Ito | ... | coordinator: Opening Movie (Nintendo Wii version) |
Dan Jacobs | ... | senior team lead: Sega of Europe (Nintendo DS version) |
Simon Jeffery | ... | president and coo: Sega of America |
Shintaro Jikumaru | ... | technical support: Nintendo |
Sonoko Kai | ... | manual production (Nintendo Wii version) |
Kenichi Kaji | ... | project leader |
Takenori Kato | ... | programmer |
Yoshitaka Kawabata | ... | programmer |
Daisuke Kawai | ... | planner |
Shingo Kawakami | ... | planning section assistant |
Sachiko Kawamura | ... | character supervisor: Sonic Family |
Toshirô Kawamura | ... | programmer (as Toshiro Kawamura) |
Rhianna Kellom | ... | marketing lab coordinator: Sega of America (Nintendo DS version) / mastering lab coordinator: Sega of America |
Jonathan Kemp | ... | project director: ISM (Nintendo DS version) |
Masato Kimura | ... | programmer |
Aaron Kirby | ... | olympic approvals: ISM (Nintendo DS version) |
Gary Knight | ... | director of marketing: Sega of Europe |
Masaru Kobayashi | ... | manual production (Nintendo Wii version) |
Sachiko Kobayashi | ... | license coordinator |
Akinobu Koechi | ... | product tester |
Takuma Komatsu | ... | programmer |
Tsuyoshi Kondo | ... | programmer (Nintendo DS version) |
Carole Kunzelmann | ... | localization team: Sega of Europe (Nintendo DS version) |
Shuji Kurino | ... | programmer |
Hideshi Kyonen | ... | planner (as Hideshi Kyounen) |
James Langtry | ... | team lead: Sega of Europe (Nintendo Wii version) |
Helen Lawson | ... | senior brand manager: Sega of Europe |
Mark Le Breton | ... | head of development services: Sega of Europe |
Christine Letheby | ... | compliancy tech: Sega of America |
Luke Letizia | ... | development operations director: Sega of America (Nintendo DS version) |
Edoardo Levanti | ... | localization team: Sega of Europe (Nindendo DS version) |
Jenny Loudon | ... | olympic approvals and research: ISM (Nintendo DS version) |
Ricky Lovage | ... | test team: Sega of Europe (Nintendo DS version) |
Heather Lucchetti | ... | production specialist: Sega of America |
Takeshi Machida | ... | program leader |
Keisuke Makino | ... | development officer |
Lawrence Mann | ... | compliancy lead: Sega of America |
Antonella Marras | ... | localization team: Sega of Europe (Nintendo DS version) |
Jun Masago | ... | programmer |
Jun Masuda | ... | design manager: Opening Movie (Nintendo Wii version) |
Mika Matsuba | ... | planner |
Kuniyo Matsumoto | ... | head of studio: Sega of Europe / localization: Sega of Europe (Nintendo Wii version) |
Yasunobu Matsumura | ... | programmer |
John Merlino | ... | localization manager: Sega of America |
Don Mesa | ... | director of marketing: Sega of America |
Kaoru Miki | ... | manual production (Nintendo Wii version) |
Nobuyuki Minato | ... | localization and marketing support |
Kenji Mitani | ... | development manager |
Derek Mitchell | ... | business affairs: ISM (Nintendo DS version) |
Masami Miyami | ... | programmer |
Hiroyuki Miyano | ... | product tester |
Dominick Modica | ... | tester: Sega of America (Nintendo Wii version) |
Kazuhiko Morii | ... | product tester |
Josh Morton | ... | quality assurance supervisor: Sega of America |
Takeshi Murata | ... | development officer |
Rentaro Nagahara | ... | license team manager |
Hiroshi Nagata | ... | localization and marketing support |
Yasushi Nagumo | ... | publicist |
Makoto Nakabayashi | ... | development officer |
Hisakazu Nakagawa | ... | manual production |
Keisuke Nakamura | ... | coordinator: Nintendo |
Shun Nakamura | ... | planning supervisor |
Yuji Nakamura | ... | product tester |
Tetsuo Nakano | ... | development officer |
Akira Nishikawa | ... | product tester |
Maki Nishimori | ... | programmer |
Takashi Nishimura | ... | manual production |
Makoto Nishino | ... | manual production |
Keiichi Noda | ... | programmer |
Yugo Ogura | ... | planner |
Nobuya Ohashi | ... | planner |
Tomoyuki Ohwatari | ... | programmer |
Yoshinobu Ohyama | ... | planner |
Masaki Oka | ... | plan leader |
Toshimichi Okajima | ... | programmer |
Chris Olson | ... | director of web development: Sega of America (Nintendo Wii version) |
Pedro Ortega | ... | localization assistant team lead: Sega of Europe (Nintendo DS version) |
Hiroki Osawa | ... | manual production |
Jun Oyanagi | ... | programmer |
Jessica Padkin | ... | tester: Sega of Europe (Nintendo Wii version) |
Harley Palmer | ... | test team: Sega of Europe (Nintendo DS version) |
Luis J. Paredes | ... | localization team: Sega of Europe (Nintendo DS version) |
Allison Peat | ... | creative services: Sega of Europe (Nintendo DS version) (as Alison Peat) |
Almond Perez | ... | tester: Sega of America |
Rebecca Perez | ... | ioc television and marketing services sa: ISM (Nintendo DS version) |
Benjamin Perroud | ... | localization team: Sega of Europe (Nindendo DS version) |
Monika Polin | ... | localization team: Sega of Europe (Nindendo DS version) |
Christopher Rilles | ... | marketing lab technician: Sega of America (Nintendo DS version) (as Chris Rilles) |
Giuseppe Rizzo | ... | localization coordinator: Sega of Europe |
Kenny Robinson | ... | tester: Sega of America (Nintendo Wii version) |
Marc Robinson | ... | test team: Sega of Europe (Nintendo DS version) |
Paul Rogers | ... | tester: Sega of Europe (Nintendo Wii version) |
Alex Ryan | ... | tester: Sega of America (Nintendo Wii version) |
Hiroki Saito | ... | standard technician: Sega of Europe |
Takeshi Saitou | ... | plan leader |
Yoshihiro Sakuta | ... | manual production |
Scott Sampson | ... | mastering lab technician: Sega of America (Nintendo Wii version) |
Osamu Sato | ... | marketing |
Tomohiko Sato | ... | development manager |
Yuya Sato | ... | coordinator: Nintendo |
Yuu Shigehisa | ... | planner |
Junichi Shimizu | ... | product tester |
Koji Shindo | ... | planning director |
Rika Shirai | ... | license coordinator |
Sandra Simon | ... | web designer: Sega of Europe (Nintendo DS version) |
Junior Sison | ... | compliancy lead: Sega of America |
Deni Skeens | ... | development services manager: Sega of America (Nintendo Wii version) |
Riva Smith | ... | olympic approvals and research: ISM (Nintendo DS version) |
Nicola Steel | ... | legal counsel: Sega of Europe (Nintendo Wii version) |
Scott Steinberg | ... | vp of marketing: Sega of America (Nintendo Wii version) (as Scott A. Steinberg) |
Randy Stukes | ... | assistant product manager: Sega of America |
Daisuke Takahashi | ... | planning section assistant |
Takahiro Takahashi | ... | programmer |
Takayoshi Tanaka | ... | product tester |
Hitoshi Tatemoto | ... | program leader |
Kota Terada | ... | planner (Nintendo DS version) |
Yoshihiko Toyoshima | ... | programmer |
Naoya Tsurumi | ... | ceo: Sega of America |
Akiko Uchida | ... | localization: Sega of Europe |
Kengo Uda | ... | planning section assistant (Nintendo DS version) |
Yuji Uekawa | ... | character supervisor: Sonic Family |
Hiroshi Utsumi | ... | marketing |
Ray Vasquez | ... | mastering lab technician: Sega of America (Nintendo Wii version) |
Clayton Victor | ... | test team: Sega of Europe (Nintendo DS version) |
Jorge Vilches | ... | localization team: Sega of Europe (Nindendo DS version) |
Ricky Viray | ... | senior web developer: Sega of America (Nintendo Wii version) |
Takuya Wada | ... | design manager: Opening Movie (Nintendo Wii version) |
Emi Watanabe | ... | coordinator: Nintendo |
Aaron Wright | ... | standard technician: Sega of Europe |
Kaname Yamada | ... | product tester |
Hiroshi Yamaguchi | ... | programmer |
Mari Yamazaki | ... | localization and marketing support |
Takuya Yamazaki | ... | programmer |
Kouji Yasumura | ... | planner (as Koji Yasumura) |
Thanks
Chris Collet | ... | sound special thanks |
Ryoutaro Fukunaga | ... | special thanks |
Kazuhiro Fumoto | ... | special thanks |
Suzy Goldfish | ... | sound special thanks |
Osamu Hori | ... | special thanks |
Mike Knoblauch | ... | sound special thanks |
Hirofumi Konnai | ... | special thanks |
Jason Kuo | ... | special thanks: Sega of America |
Shiro Maekawa | ... | special thanks (Nintendo DS version) |
Tatsuyuki Miyazaki | ... | special thanks |
Ai Muroi | ... | sound special thanks |
Hideki Naganuma | ... | sound special thanks |
Taira Nakamura | ... | special thanks |
Tomoya Ohtani | ... | sound special thanks |
Salvatore Oppedisano | ... | sound special thanks |
Keith Palmer | ... | special thanks: Sega of America |
Naoki Sakaue | ... | special thanks |
Dino Scoppettone | ... | special thanks: Sega of America (Nintendo DS version) |
Jun Senoue | ... | sound special thanks |
Osamu Shibamiya | ... | special thanks: Sega of America |
Yohei Shibata | ... | special thanks |
Shinobu Shindo | ... | special thanks |
Atsutoshi Takahashi | ... | special thanks |
Hisato Tanaka | ... | special thanks |
France Tantiado | ... | special thanks: Sega of America |
Kota Terada | ... | special thanks (Nintendo Wii version) |
Jiro Terakawa | ... | special thanks |
Kenichi Tokoi | ... | sound special thanks (Nintendo Wii version) |
Kengo Uda | ... | special thanks (Nintendo Wii version) |
Toshihiko Yahagi | ... | special thanks |
Tomoko Yamada | ... | special thanks |
Yasushi Yamashita | ... | special thanks |