New Super Mario Bros. Wii (2009 Video Game)
Full Cast & Crew
Directed by
Shigeyuki Asuke | ||
Takumi Kawagoe | ... | (demo scene) |
Cast
Dan Falcone | ... | Roy Koopa (voice) | |
Kenny James | ... | Bowser (voice) | |
Samantha Kelly | ... | Blue Toad / Yellow Toad / Princess Peach / Toad (voice) (as Sam Kelly) | |
Charles Martinet | ... | Mario / Luigi (voice) | |
Lani Minella | ... | Larry Koopa / Morton Koopa Jr. / Wendy O. Koopa / Lemmy Koopa (voice) | |
Caety Sagoian | ... | Bowser Jr. (voice) (as Catey Sagoian) | |
Kazumi Totaka | ... | Yoshi (voice) | |
Mike Vaughn | ... | Iggy Koopa / Ludwig von Koopa (voice) |
Produced by
Satoru Iwata | ... | executive producer |
Takashi Katagiri | ... | localization producer |
Hiroyuki Kimura | ... | producer |
Shigeru Miyamoto | ... | general producer |
Takashi Tezuka | ... | producer |
Music by
Shiho Fujii | ||
Ryo Nagamatsu |
Art Department
Kanae Dohta | ... | graphic supervisor |
Michiho Hayashi | ... | lead designer |
Akiko Kato | ... | graphic supervisor |
Aya Oyama | ... | graphic supervisor |
Tsuyoshi Watanabe | ... | graphic supervisor |
Sound Department
Sam Gray | ... | sound recordist |
Mitsuhiro Kida | ... | sound effects |
Koji Kondo | ... | sound advisor |
Kenta Nagata | ... | sound director |
Taiju Suzuki | ... | sound effects |
Sanae Uchida | ... | sound programming |
Visual Effects by
Sayaka Nishimura | ... | effects designer |
Animation Department
Ryota Akutsu | ... | character designer |
Kazunori Fujii | ... | character designer |
Manabu Hiraoka | ... | character designer |
Masaaki Ishikawa | ... | character designer |
Masanobu Sato | ... | character designer |
Additional Crew
Zied Abdennebi | ... | press: Nintendo Creators Program |
Albert Agramunt | ... | quality assurance |
Yusuke Amano | ... | planner |
Masanao Arimoto | ... | planner |
Gabriele Arnoldi | ... | quality assurance |
Micky Auer | ... | localisation manager: European |
Amaury Bagnariol | ... | quality assurance |
Thomas Berthollet | ... | translator |
Nate Bihldorff | ... | localization manager: North American |
Juyoung Choi | ... | product tester |
Massimo Cotticelli | ... | translator |
Hideki Fujii | ... | coordinator |
Anthony J Gomez | ... | press: Nintendo Creators Program |
Joanie Grenader | ... | localization: NOA |
Frank Grützner | ... | quality assurance |
Diego Rosado Guzmán | ... | quality assurance |
Carsten Harmans | ... | translator |
Shinji Hatada | ... | programmer |
Kenzo Hayakawa | ... | system programmer |
Shigefumi Hino | ... | planner |
Adam Holmes | ... | quality assurance |
Giacomo Iacumin | ... | translator |
Mei Ide | ... | ui designer |
Kunihito Ihara | ... | design support |
Takayuki Ikkaku | ... | designer: map / map and level designer |
Tomomi Imazu | ... | design support |
Daisuke Ito | ... | design support |
Rafael Jagielski | ... | translator |
David Jefferson | ... | quality assurance |
Shintaro Jikumaru | ... | technical support |
Hyokjin Jung | ... | localization manager: Korean |
Andrea Jähn | ... | translator |
Hironobu Kakui | ... | technical support |
Tsutomu Kaneshige | ... | coordinator |
Ryutaro Kanno | ... | designer: map / map and level designer |
Erkan Kasap | ... | localisation manager: European |
Keiichiro Kato | ... | enemy programmer |
Keizo Kato | ... | progress manager |
Dongyeon Kim | ... | translator: Korean |
Ilho Kim | ... | product support |
Kaori Kinoshita | ... | design support |
Lars Knudson | ... | localization: NOA |
Kiyoshi Koda | ... | ui programmer |
Takeshi Koike | ... | world map designer |
Junbong Lee | ... | product tester |
Yunhye Lee | ... | translator: Korean |
Daniel Leonhardt | ... | quality assurance |
Paul Logue | ... | localisation manager: European |
Isabel Ruiz Lucero | ... | press: Nintendo Creators Program |
Mario J. Lucero | ... | press: Nintendo Creators Program |
Francisco Paredes Maldonado | ... | translator (as Francisco Paredes) |
Tomomi Marunami | ... | player designer |
Yoshifumi Masaki | ... | ui designer |
Masashi Masuoka | ... | programmer |
Carine Mathey | ... | translator |
Manabu Matsumoto | ... | product tester |
Ryuhei Matsuura | ... | debugger / product tester |
Matthew Mawer | ... | localisation manager: European |
Lukas Mildner | ... | quality assurance |
Atsushi Miyagi | ... | design advisor |
Yoko Miyaguchi | ... | demo scene motion designer (as Youko Miyaguchi) |
Hiromichi Miyake | ... | programmer |
Eiji Mukao | ... | field designer |
Kyoungim Na | ... | product tester |
Toshihiko Nakago | ... | design director: map / map and level design director |
Kimiko Nakamichi | ... | product support |
Keigo Nakanishi | ... | player programmer |
Camilo Alba Navarro | ... | localization: NOA |
Reiko Ninomiya | ... | localization manager: North American |
Keisuke Nishimori | ... | player designer |
Kenichi Nishiyama | ... | enemy programmer |
Tatsuo Nishiyama | ... | enemy programmer |
Tim O'Leary | ... | localization manager: North American |
Shoichi Obayashi | ... | world map programmer |
Lutz Ohl | ... | quality assurance |
Hisashi Okada | ... | system programmer |
Satoko Okada | ... | ui designer |
Kosono Okina | ... | field designer |
Javier Jordán Oliver | ... | quality assurance |
Yosuke Oshino | ... | enemy programmer |
Yuhiki Otsuki | ... | programming advisor |
Jonghoon Park | ... | product support |
Sungmin Park | ... | product tester |
René Paulesich | ... | translator |
Erik Peterson | ... | localization: NOA |
Zakir Rahman | ... | translator |
Miguel Rodríguez Ramos | ... | translator |
Eisuke Sagawa | ... | demo scene motion designer |
Daisuke Sakaguchi | ... | localization manager: Korean |
Kouji Sakai | ... | field programmer |
Tatsuya Sakai | ... | demo scene motion designer |
Masaro Sakakibara | ... | programmer |
Carlo Sarti | ... | quality assurance |
Makoto Sasaki | ... | programming director |
Yuji Sawatani | ... | programmer |
Mari Shibata | ... | field designer |
Misato Sodeyama | ... | programmer |
Andrea Stazi | ... | quality assurance |
Andrew Steele-Kaneko | ... | translator (as Andrew Steele) |
Ethan Sternke | ... | press: Nintendo Creators Program |
Yoshikazu Sumioka | ... | demo scene motion designer |
Leslie Swan | ... | localization manager: North American |
Keiji Takahashi | ... | enemy programmer |
Naoki Takami | ... | debugger / product tester |
Jun Takamura | ... | world map designer |
Masataka Takemoto | ... | designer: map / map and level designer |
Eduardo Ospina Tovar | ... | quality assurance |
Sonia Trepiccioni | ... | quality assurance |
Kenta Usui | ... | designer: map / map and level designer |
Shawn Van Buren | ... | press: Nintendo Creators Program |
Julien Veron | ... | quality assurance |
Masaki Wada | ... | product tester |
Ken Watanabe | ... | enemy programmer |
Rina Yamaguchi | ... | coordinator |
Yasuhisa Yamamura | ... | designer: map / map and level designer |
Yoshito Yasuda | ... | technical support |
Tomoaki Yoshinobu | ... | coordinator |
Stéphane Zussy | ... | quality assurance |
Thanks
Takuhiro Dohta | ... | special thanks |
Takahiro Hamaguchi | ... | special thanks |
Yoshiki Haruhana | ... | special thanks |
Keijiro Inoue | ... | special thanks |
Hirotake Ohtsubo | ... | special thanks |
Akito Osanai | ... | special thanks |
Yoshiyuki Oyama | ... | special thanks |
Tsubasa Sakaguchi | ... | special thanks |