Mario & Sonic op de Olympische Winterspelen (2009 Video Game)
Full Cast & Crew
Directed by
Takashi Iizuka | ... | (Nintendo Wii version) |
Eigo Kasahara | ... | (Nintendo DS version) |
Writing Credits
Yasushi Otake | ... | (scenario writer) (Nintendo DS version) |
Cast (in credits order)
Produced by
Raymond Goldsmith | ... | executive producer: ISM |
Miyuki Hirose | ... | associate producer: Nintendo |
Masahito Imamura | ... | cg producer (Nintendo Wii version) |
Satoru Iwata | ... | executive producer: Nintendo |
Shigeru Miyamoto | ... | senior producer: Nintendo |
Hiroyuki Miyazaki | ... | chief producer |
Ayano Murofushi | ... | producer: Sega of Europe |
Toshihiro Nagoshi | ... | chief producer |
Toyokazu Nonaka | ... | associate producer: Nintendo |
Akiko O'Driscoll | ... | senior producer: Sega of Europe |
Nobuya Ohashi | ... | producer: license & localize (Nintendo Wii version) |
Osamu Ohashi | ... | producer |
Sal Oppedisano | ... | senior producer |
Mark Orillaneda | ... | assistant producer: Sega of America |
Keith Palmer | ... | producer: Sega of America |
Marjorie Puruganan | ... | senior web producer: Sega of America |
J. Patrick Riley | ... | senior producer: Sega of America (as Patrick Riley) |
Hiroshi Sato | ... | producer: Nintendo |
Yuya Sato | ... | associate producer: Nintendo |
Kenichi Tokoi | ... | sound producer (Nintendo Wii version) |
Okitane Usui | ... | executive producer |
Music by
Naofumi Hataya | ... | (Nintendo Wii version) |
Tadashi Kinukawa | ... | (Nintendo Wii version) |
Hideaki Kobayashi | ... | (Nintendo Wii version) |
Fumie Kumatani | ... | (Nintendo Wii version) |
Teruhiko Nakagawa | ... | (Nintendo Wii version) |
Tomonori Sawada | ... | (Nintendo Wii version) |
Jun Senoue | ... | (Nintendo Wii version) |
Art Direction by
Hitoshi Furukubo | ... | (Nintendo DS version) |
Kazuyuki Hoshino | ... | (Nintendo Wii version) |
Production Management
Natalie Cooke | ... | production manager: Sega of Europe |
George Cover | ... | production manager: Sega of Europe |
Ben Howell | ... | production manager: Sega of Europe |
Second Unit Director or Assistant Director
Jonathan Kemp | ... | executive director: ISM |
Jez Sherlock | ... | technical director: Sega of America |
Art Department
Hiroaki Banba | ... | artist: Racjin (Nintendo Wii version) |
Yasuhisa Fujimoto | ... | 2d artist (Nintendo DS version) |
Wang Tian Gang | ... | artist: Sega Shanghai (Nintendo Wii version) |
Akira Higaki | ... | character artist |
Naoyuki Hironaka | ... | artist: Racjin (Nintendo Wii version) |
Nobuhiko Honda | ... | environment artist (Nintendo Wii version) |
Kazuyuki Hoshino | ... | graphic ui artist (Nintendo Wii version) |
Yûsuke Ikeda | ... | 2d artist (Nintendo DS version) (as Yusuke Ikeda) |
Takayuki Iwasaki | ... | 2d artist (Nintendo DS version) |
Hiroshi Kanazawa | ... | environment artist (Nintendo Wii version) |
Mariko Kanda | ... | artist: Racjin (Nintendo Wii version) |
Akiko Kato | ... | graphic supervisor: Nintendo |
Chisato Kawahigashi | ... | character artist (Nintendo Wii version) |
Mitsuru Kawasaki | ... | artist: Racjin (Nintendo Wii version) |
Miki Kido | ... | artist: Racjin (Nintendo Wii version) |
Daizo Kinoshita | ... | environment artist (Nintendo Wii version) |
Koichi Kizato | ... | artist: Racjin (Nintendo Wii version) (as Kouichi Kizato) |
Maiko Kobayashi | ... | graphic ui artist (Nintendo Wii version) |
Ryo Koizumi | ... | artwork: Nintendo |
Youhei Kouno | ... | artist: Racjin (Nintendo Wii version) |
Kouhei Matsumura | ... | artist: Racjin (Nintendo Wii version) |
Shinji Matsuura | ... | character artist |
Zhang Hong Mei | ... | artist: Sega Shanghai (Nintendo Wii version) |
Ayumi Miyake | ... | artist: Racjin (Nintendo Wii version) |
Shun Miyanaga | ... | production artist (Nintendo Wii version) |
Guo Mi Na | ... | artist: Sega Shanghai (Nintendo Wii version) |
Takayuki Nakamura | ... | artist: Racjin (Nintendo Wii version) |
Yusuke Nakano | ... | illustration supervisor: Nintendo |
Chizuru Nakashima | ... | graphic ui artist (Nintendo Wii version) |
Shigehisa Nakaue | ... | illustration supervisor: Nintendo |
Chisako Nishino | ... | artist: Racjin (Nintendo Wii version) |
Yo Ohnishi | ... | graphic supervisor: Nintendo |
Zheng You Qing | ... | artist: Sega Shanghai (Nintendo Wii version) |
Fumiyoshi Sakauchi | ... | character artist |
Hiroi Sato | ... | 2d artist (Nintendo DS version) |
Hiroyuki Shigetomi | ... | lead artist: Racjin (Nintendo Wii version) |
Jun Takeda | ... | environment artist (Nintendo Wii version) |
Hidenobu Takemoto | ... | artist: Racjin (Nintendo Wii version) |
Michikazu Tamamura | ... | environment artist (Nintendo Wii version) |
Toshiya Umeda | ... | concept artist: CG production (Nintendo Wii version) |
Satoshi Wada | ... | artist: Racjin (Nintendo Wii version) |
Tsuyoshi Watanabe | ... | graphic supervisor: Nintendo |
Chen Wei | ... | artist: Sega Shanghai (Nintendo Wii version) |
Jiang Hui Xian | ... | artist: Sega Shanghai (Nintendo Wii version) |
Yutaka Yamaki | ... | matte painter: CG production (Nintendo Wii version) |
Miho Yamamto | ... | artist: Racjin (Nintendo Wii version) |
Yuki Yamanaka | ... | artist: Racjin (Nintendo Wii version) |
Hiroki Yasumoto | ... | character artist |
Zhang Wen Yu | ... | artist: Sega Shanghai (Nintendo Wii version) |
Lu Guo Zhen | ... | artist: Sega Shanghai (Nintendo Wii version) |
Sound Department
Yasuhiko Akanishi | ... | sound creator (Nintendo DS version) / sound designer: Racjin (Nintendo Wii version) |
Taro Bando | ... | sound supervisor: Nintendo |
Naofumi Hataya | ... | sound creator (Nintendo DS version) |
Kenji Kanemitsu | ... | sound creator (Nintendo DS version) |
Yoshito Kawano | ... | sound creator (Nintendo DS version) |
Eriko Kimura | ... | recording director: TOHOKUSHINSHA |
Tadashi Kinukawa | ... | sound creator (Nintendo DS version) |
Hideaki Kobayashi | ... | sound creator (Nintendo DS version) |
Koji Kondo | ... | sound supervisor: Nintendo |
Tatsuya Kozaki | ... | sound creator (Nintendo DS version) |
Fumie Kumatani | ... | sound creator (Nintendo DS version) |
Naoyuki Machida | ... | recording engineer (Nintendo DS version) |
Tatsuya Maeda | ... | movie sound effects (Nintendo Wii version) |
Yoshitada Miya | ... | recording engineer (Nintendo DS version) |
Teruhiko Nakagawa | ... | sound director (Nintendo DS version) |
Mariko Nanba | ... | sound creator (Nintendo DS version) |
Takuya Ohno | ... | recording producer: TOHOKUSHINSHA |
Tomoya Ohtani | ... | sound creator (Nintendo DS version) |
Masaru Setsumaru | ... | movie sound effects (Nintendo Wii version) |
Yusuke Takahama | ... | sound creator (Nintendo DS version) |
Kenji Tani | ... | lead sound designer: Racjin (Nintendo Wii version) / sound creator (Nintendo DS version) |
Kenichi Tokoi | ... | sound creator (Nintendo DS version) |
Visual Effects by
Yuuki Abe | ... | stage and effect artist (Nintendo DS version) |
Youko Amemiya | ... | stage and effect artist (Nintendo DS version) |
Lee Cocker | ... | visual elements: ISM |
Yoshihisa Inoue | ... | effects: CG production (Nintendo Wii version) |
Kouhei Kajisa | ... | lighting and compositor: CG production (Nintendo Wii version) (as Kohei Kajisa) |
Minoru Kusakabe | ... | cg director (Nintendo Wii version) |
Takayuki Nagashima | ... | stage and effect artist (Nintendo DS version) |
Takahiro Suzuki | ... | stage and effect artist (Nintendo DS version) |
Tetsuya Tabuchi | ... | stage and effect artist (Nintendo DS version) |
Tomokazu Takahashi | ... | motion graphics: CG production (Nintendo Wii version) |
Shigeo Tamura | ... | stage and effect artist (Nintendo DS version) |
Satoshi Tomatsu | ... | lighting and compositor: CG production (Nintendo Wii version) |
Takuto Yamamori | ... | lighting and compositor: CG production (Nintendo Wii version) |
Animation Department
Hiroyuki Abe | ... | character animator (Nintendo Wii version) / motion animator (Nintendo DS version) |
Mieko Ajima | ... | character animator (Nintendo Wii version) / motion animator (Nintendo DS version) |
Toshihiro Aramaki | ... | lead animator: CG production (Nintendo Wii version) |
Motohiro Fukui | ... | animation manager (Nintendo Wii version) / motion animation director (Nintendo DS version) |
Masashi Fukumitsu | ... | character animator (Nintendo Wii version) / motion animator (Nintendo DS version) |
Yoshihiro Hanada | ... | sets and props modeler: CG production (Nintendo Wii version) |
Hideyuki Higashi | ... | sets and props modeler: CG production (Nintendo Wii version) |
Takuya Imamura | ... | character modeler: CG production (Nintendo Wii version) |
Ko Ishitoya | ... | character animator (Nintendo Wii version) / motion animator (Nintendo DS version) |
Eiichiro Kabe | ... | character animator (Nintendo Wii version) / motion animator (Nintendo DS version) |
Shinji Kaneko | ... | character animator (Nintendo Wii version) / motion animator (Nintendo DS version) |
Naoto Kawaguchi | ... | character modeler: CG production (Nintendo Wii version) |
Hiroyuki Kinoshita | ... | storyboard artist: CG production (Nintendo Wii version) |
Takaaki Kise | ... | animator: CG production (Nintendo Wii version) |
Keiichi Kizu | ... | animation director (Nintendo Wii version) / motion animator (Nintendo DS version) |
Kiyoshi Kunimori | ... | character animator (Nintendo Wii version) / motion animator (Nintendo DS version) |
Hideaki Makinouchi | ... | sets and props modeler: CG production (Nintendo Wii version) |
Takao Matsumura | ... | character animator (Nintendo Wii version) / motion animator (Nintendo DS version) |
Shinya Murakami | ... | character animator (Nintendo Wii version) / motion animator (Nintendo DS version) |
Kentaro Nina | ... | character animator (Nintendo Wii version) / motion animator (Nintendo DS version) |
Kenji Odakura | ... | character animator (Nintendo Wii version) / motion animator (Nintendo DS version) |
Tomokazu Sakamoto | ... | animator: CG production (Nintendo Wii version) |
Kouichi Shibuya | ... | character animator (Nintendo Wii version) / motion animator (Nintendo DS version) |
Satoshi Takahashi | ... | character modeler: CG production (Nintendo Wii version) |
Hideki Tanaka | ... | character animator (Nintendo Wii version) / motion animator (Nintendo DS version) |
Tsuyoshi Tanaka | ... | animator: CG production (Nintendo Wii version) |
Tatsunori Tomiyama | ... | animator: CG production (Nintendo Wii version) |
Shintaro Tsuchiya | ... | character animator (Nintendo Wii version) / motion animator (Nintendo DS version) |
Hiroyuki Yagi | ... | sets and props modeler: CG production (Nintendo Wii version) |
Music Department
Jascha Albracht | ... | cello (Nintendo Wii version) |
Brandt Attema | ... | trombones (Nintendo Wii version) |
Jan Bastinai | ... | trombones (Nintendo Wii version) |
Hessel Buma | ... | trumpets (Nintendo Wii version) |
Dave Darlington | ... | mix engineer: Bass Hit Recording (Nintendo Wii version) |
Doesjka De Leu | ... | 2nd violin (Nintendo Wii version) |
Nola Exel | ... | 2nd flute (Nintendo Wii version) / piccolo (Nintendo Wii version) |
Masahiro Fukuhara | ... | mix engineer: Attic Arcade Studio (Nintendo Wii version) |
Marulka Gijsen | ... | 1st violin (Nintendo Wii version) |
Larry Hochman | ... | orchestra arranger and conductor: Amsterdam & NY Sessions (Nintendo Wii version) |
Perry Hoogendijk | ... | tuba (Nintendo Wii version) |
Norman Janen | ... | viola (Nintendo Wii version) |
Murk Jiskoot | ... | percussions (Nintendo Wii version) |
Rik Knarren | ... | trumpets (Nintendo Wii version) |
Masahiro Kobayashi | ... | 2nd trumpet: Tokyo Session (Nintendo Wii version) / arranger: Tokyo Session (Nintendo Wii version) |
Sarah Koch | ... | 1st violin (Nintendo Wii version) |
Denis Koenders | ... | 2nd violin (Nintendo Wii version) |
Irma Kort | ... | 1st oboe (Nintendo Wii version) |
Atsushi Kosugi | ... | recording director: Beat On Beat, Inc. (Nintendo Wii version) (as Atsushi 'Sushi' Kosugi) |
Irene Krulk | ... | french horn (Nintendo Wii version) |
David Kweksilber | ... | 1st clarinet (Nintendo Wii version) |
Vera Laporeva | ... | 1st violin (Nintendo Wii version) |
Naoyuki Machida | ... | recording engineer: Sega Digital Studio (Nintendo Wii version) |
Ruben Margarita | ... | 2nd violin (Nintendo Wii version) |
Naoko Masuda | ... | viola: Tokyo Session (Nintendo Wii version) |
Yoshitada Miya | ... | mix engineer: Sega Digital Studio (Nintendo Wii version) / recording engineer: Sega Digital Studio (Nintendo Wii version) |
Chutaro Moritake | ... | electric guitar: Tokyo Session (Nintendo Wii version) (as Chewtaro Moritake) |
Kôji Nishimura | ... | 1st trumpet: Tokyo Session (Nintendo Wii version) (as Koji Nishimura) |
Tadashi Ohtsubo | ... | arranger: Tokyo Session (Nintendo Wii version) (as Tadashi Otsubo) / recording director: Tokyo Session (Nintendo Wii version) (as Tadashi Otsubo) |
Eric Olsman | ... | double bass (Nintendo Wii version) |
Laurens Otto | ... | french horn (Nintendo Wii version) |
Paul Pouwer | ... | recording engineer: Power Sound Studios (Nintendo Wii version) |
Fernando Ramirez | ... | 2nd oboe (Nintendo Wii version) / english horn (Nintendo Wii version) |
Raymond Rook | ... | trumpets (Nintendo Wii version) |
Yoshiaki Sato | ... | accordion: Tokyo Session (Nintendo Wii version) |
Martin Schippers | ... | trombones (Nintendo Wii version) |
Joke Schonewille | ... | harp (Nintendo Wii version) |
Iris Schut | ... | viola (Nintendo Wii version) |
Jun Senoue | ... | guitar: Tokyo Session (Nintendo Wii version) |
Ron Shaaper | ... | french horn (Nintendo Wii version) |
Hidetaka Carl Shibata | ... | recording and mix coordinator: Power House Studio (Nintendo Wii version) (as Hidetaka 'Carl' Shibata) |
Masatsugu Shinozaki | ... | 1st violin: Tokyo Session (Nintendo Wii version) |
Kanade Shishiuchi | ... | trombone: Tokyo Session (Nintendo Wii version) |
Kaspar Snikkers | ... | contra bassoon (Nintendo Wii version) |
Yôji Sugiyama | ... | recording and mix coordinator: Witchcraft (Nintendo Wii version) (as Yoji Sugiyama) |
Annie Tagberg | ... | cello (Nintendo Wii version) |
Jun Tajiri | ... | 2nd violin: Tokyo Session (Nintendo Wii version) |
Hideyo Takakuwa | ... | flute: Tokyo Session (Nintendo Wii version) |
Yoshinari Takegami | ... | sax: Tokyo Session (Nintendo Wii version) |
Janine Teepen | ... | 1st bassoon (Nintendo Wii version) |
Kenichi Tokoi | ... | bass: Tokyo Session (Nintendo Wii version) |
Shohei Uwamori | ... | cello: Tokyo Session (Nintendo Wii version) |
Vera Van Der Bie | ... | 1st violin (Nintendo Wii version) |
Helma Van Der Brink | ... | 2nd bassoon (Nintendo Wii version) / contra bassoon (Nintendo Wii version) |
Yolanda Van Der Valk | ... | 2nd violin (Nintendo Wii version) |
Feyona van Iersel | ... | 1st violin (Nintendo Wii version) |
Leo Van Oostron | ... | 2nd clarinet (Nintendo Wii version) / bass clarinet (Nintendo Wii version) |
Fernande Veldhuis | ... | 1st flute (Nintendo Wii version) |
Dick Verhoef | ... | french horn (Nintendo Wii version) |
Hans Vroomans | ... | piano (Nintendo Wii version) |
Frank Wardenier | ... | percussions (Nintendo Wii version) |
Kiyoshi Yoshida | ... | recording and mix coordinator: Attic Arcade, Inc. (Nintendo Wii version) |
Martin Erskine | ... | orchestra arranger: New York (uncredited) |
Additional Crew
Phil Adams | ... | mastering engineer: Sega of Europe |
Mohammed Ajaib | ... | standards coordinator: Sega of Europe |
Stephen Akana | ... | standards supervisor: Sega of America |
Jesus Alvarez | ... | translator: Sega of Europe |
Greg Ammen | ... | creative services: Sega of America |
Michelle Anderson | ... | language tester |
Tsuyoshi Ando | ... | system administrator: CG production (Nintendo Wii version) |
Lina Ariana | ... | standards tester: Sega of America |
Christian Bailey | ... | shift monitor: Sega of Europe |
Michael Baldwin | ... | quality assurance lead: Sega of America |
Ken Balough | ... | associate brand manager: Sega of America |
Jay Bannmuller | ... | translator: Sega of Europe |
Mark Bennett | ... | lawyer: Sega of Europe |
Benjy Berger | ... | staff: VANOC |
Rafael Bermudez | ... | language senior tester: Sega of Europe |
Bret Berry | ... | vp of product development: Sega of America |
Dominic Berzins | ... | resource manager: Sega of Europe |
Vispi Bhopti | ... | pr manager: Sega Australia |
Chris Bien | ... | administration and finance coordinator: Sega of Europe |
Amarjit Bilkhu | ... | creative services and multimedia team: Sega of Europe |
Roy Boateng | ... | equipment coordinator: Sega of Europe |
Lisa Bonifacino | ... | standards tester: Sega of America |
Michele Borlini | ... | language tester: Sega of Europe |
Marco Borrelli | ... | translator: Sega of Europe |
Chris Bosquez | ... | language tester |
Ed Bostock | ... | creative services and multimedia team: Sega of Europe |
Nicky Boxall | ... | head of legal: Sega of Europe |
Arian Bravarz | ... | mastering engineer: Sega of Europe |
James Bray | ... | marketing assistant: Sega of Europe |
Fay Burgin | ... | pr manager: Sega UK |
Rey Buzon | ... | mastering lab supervisor: Sega of America (as Rey Castos Buzon) |
Mark Cant | ... | project monitor: Sega of Europe |
Chiara Canu | ... | language tester: Sega of Europe |
Mark Cartwright | ... | quality assurance manager: Sega of America |
Antonio Catanese | ... | translator: Sega of Europe |
David Caussèque | ... | localization: French, Nintendo |
Brian Cerisola | ... | tester: Sega of Europe |
Simon Chang | ... | project monitor: Sega of Europe |
Alexander Chapt | ... | product chief: Sega France |
Rebecca Charalambous | ... | pr executive: Sega Australia |
Kwang-Hi Cho | ... | standards assistant lead: Sega of America |
Saad Choudri | ... | legal executive: Sega of Europe |
Lee Cocker | ... | gameplay: ISM |
Kirsten Coleman | ... | standards tester: Sega of America |
Jayson Cook | ... | standards tester: Sega of America |
David Corless | ... | head of marketing: Sega of Europe |
Chris Dadswell | ... | tester: Sega of Europe |
Clare Davis | ... | trade marketing manager: Sega UK |
Johan de Windt | ... | marketing director: Sega Benelux |
Dennis DeBernardi | ... | standards tester: Sega of America |
Martina Deimel | ... | localization: German, Nintendo |
Mary Disbrow | ... | creative services: Sega of America |
Shawn Dobbins | ... | quality assurance supervisor: Sega of America |
Fabian Mario Doehla | ... | senior pr manager: Sega Germany (as Fabian Dohla) |
Jan Domke | ... | language senior tester: Sega of Europe |
Lawrence Donohue | ... | senior standards technician: Sega of Europe |
Gary Dunn | ... | development director: Sega of Europe |
Justin Edwards | ... | standards tester: Sega of America |
Matthew Ellison | ... | hardware technician: Sega of America (as Matt Ellison) |
Nivine Emeran | ... | licensing manager: Sega of Europe |
Kevin Eva | ... | community manager: Sega of Europe (Nintendo Wii version) |
Mike Evans | ... | head of online marketing: Sega of Europe |
Amanda Farr | ... | marketing director: Sega UK |
Nicolas Faupin | ... | language tester: Sega of Europe |
Jo Fawell | ... | product manager: Sega UK |
Dave Felton | ... | head of online services: Sega of Europe (Nintendo DS version) |
Alexandra Fiore | ... | press officer: Sega France |
Tali Fischer | ... | senior public relations manager: Sega of America |
German Fritsch | ... | product manager: Sega Spain |
Javier Fuentes | ... | managing director: Sega Spain |
Kentaro Fujita | ... | programmer (Nintendo Wii version) |
Rintarou Furukawa | ... | product tester (Nintendo Wii version) |
Marco Garcia | ... | creative services: Sega of America |
Lukas Gartlehner | ... | language tester: Sega of Europe |
Chris Geiles | ... | quality assurance administrator: Sega of Europe |
Keith Geiser | ... | language tester |
Morgan Gibbons | ... | creative services and multimedia team: Sega of Europe |
Judy Gilbertson | ... | senior brand manager: Sega of America |
Thomas Gillier | ... | language tester: Sega of Europe |
Mathieu Gobeil | ... | language tester: Sega of Europe |
Pete Gomori | ... | online marketing executive: Sega of Europe |
Maria Isabel Gonzalez | ... | language tester: Sega of Europe |
Marta Lois Gonzalez | ... | localisation manager: Sega of Europe |
Pedro Gonzalez | ... | language tester: Sega of Europe |
Alison Gould | ... | director of sales: Sega International |
Catherine Gouriou | ... | tester: Sega of Europe |
Gareth Gower | ... | marketing manager: Sega Australia |
Thomas Grellier | ... | marketing manager: Sega France |
Demetrius Griffin | ... | quality assurance supervisor: Sega of America |
Jen Groeling | ... | creative services: Sega of America |
Teressa Guest | ... | quality assurance proofreader: Sega of America |
Volkan Gumus | ... | tester: Sega of Europe |
Adam Hance | ... | head of online services: Sega of Europe |
Mike Hanley | ... | standards assistant coordinator: Sega of Europe |
Carsten Harmans | ... | localization: Dutch, Nintendo |
Neroli Harpur | ... | product manager: Sega Australia |
Luke Harris | ... | standards technician: Sega of Europe |
Seiji Hasegawa | ... | quality assurance tester |
Noriaki Hashimoto | ... | administrator: CG production (Nintendo Wii version) |
Mike Hayes | ... | president and coo: Sega of America / president and coo: Sega of Europe |
John Hegarty | ... | senior mastering tech: Sega of Europe |
Mike Hewitt | ... | head of online services: Sega of Europe (Nintendo Wii version) |
Teri Higgins | ... | creative services: Sega of America |
Levi Hill | ... | standards tester: Sega of America |
Mark Hinch | ... | head of online services: Sega of Europe (Nintendo DS version) |
Naohiro Hirao | ... | programming director (Nintendo DS version) |
Akane Hiraoka | ... | creative services and multimedia team: Sega of Europe |
Christophe Hogommat | ... | language tester: Sega of Europe |
Lennard Holleman | ... | language tester: Sega of Europe (Nintendo DS version) |
Tetsuya Honda | ... | manual production (Nintendo DS version) |
Justin Honegger | ... | language tester |
Luke Hoppel | ... | language tester |
Sue Hughes | ... | vp of sales: Sega of America (as Sue Hughes-Taigen) |
Takashi Iizuka | ... | game designer (Nintendo Wii version) |
Simon Inch | ... | account manager: Sega International |
Masayuki Inoue | ... | game designer (Nintendo DS version) |
Alessandro Irranca | ... | language quality assurance coordinator: Sega of Europe |
Genta Ishikawa | ... | product tester (Nintendo DS version) |
Hajime Ishinoda | ... | manual production (Nintendo Wii version) |
Kazuya Ishiwata | ... | quality assurance tester (Nintendo Wii version) |
Midori Iwabuchi | ... | game designer (Nintendo Wii version) |
Masanori Iwamoto | ... | product tester (Nintendo DS version) |
Toru Iwata | ... | system administrator: CG production (Nintendo Wii version) |
Kazuaki Jikuhara | ... | manual production (Nintendo DS version) |
Shintaro Jikumaru | ... | technical support: Nintendo |
Andrea Jähn | ... | localization: German, Nintendo (as Andrea Jaehn) |
Kenichi Kaji | ... | lead game designer: Racjin (Nintendo Wii version) / project leader: Racjin (Nintendo Wii version) |
Takashi Kaneko | ... | product tester (Nintendo DS version) |
Daisuke Kanou | ... | quality assurance tester (Nintendo DS version) |
Takenori Kato | ... | programmer (Nintendo DS version) |
Ryouichi Katou | ... | quality assurance tester (Nintendo DS version) |
Takayuki Kawagoe | ... | executive supervisor |
Shingo Kawakami | ... | game designer (Nintendo DS version) |
Yutaka Kawasaki | ... | product tester (Nintendo Wii version) |
Daniela Kaynert | ... | translator: Sega of Europe |
Aaron Keillor | ... | quality assurance assistant lead: Sega of America |
Niroth Keo | ... | standards assistant lead: Sega of America |
Eliot Kidner | ... | creative services and multimedia team: Sega of Europe (as Elliot Kidner) |
Masato Kimura | ... | programmer: Racjin (Nintendo Wii version) |
Aaron Kirby | ... | olympic approvals: ISM |
Gary Knight | ... | director of marketing: Sega of Europe |
Masaru Kobayashi | ... | manual production (Nintendo Wii version) |
Sachiko Kobayashi | ... | license coordinator |
Shigeru Komatsu | ... | programmer: Racjin (Nintendo Wii version) |
Takuma Komatsu | ... | programmer (Nintendo DS version) |
Katsunori Kosuge | ... | technical support: Sega Shanghai (Nintendo Wii version) |
Takashi Kuboki | ... | programmer (Nintendo DS version) |
Takahiro Kudo | ... | technical support: Sega Shanghai (Nintendo Wii version) |
Carole Kunzelmann | ... | translator: Sega of Europe |
Shuji Kurino | ... | programmer: Racjin (Nintendo Wii version) |
Russell Kwawpanna | ... | standards technician: Sega of Europe |
Juan José Langa | ... | language tester: Sega of Europe |
Tony Langan | ... | shift monitor: Sega of Europe |
Marcus Laqua | ... | language tester: Sega of Europe |
Jean-Loup Larsac | ... | translator: Sega of Europe |
Helen Lawson | ... | senior brand manager: Sega of Europe |
Mark Le Breton | ... | head of development services: Sega of Europe |
Christine Letheby | ... | standards lead: Sega of America |
Orfeou Lionor | ... | language tester: Sega of Europe |
Jenny Loudon | ... | olympic approvals and research: ISM |
Heather Lucchetti | ... | creative services: Sega of America |
Darren MacBeth | ... | managing director: Sega Australia |
Keisuke Makino | ... | development officer: Racjin (Nintendo Wii version) |
Marc Manning | ... | senior tester: Sega of Europe |
Antonella Marras | ... | translator: Sega of Europe |
Kerry Martyn | ... | public relations: Sega of Europe |
Carine Mathey | ... | localization: French, Nintendo |
Mika Matsuba | ... | game designer (Nintendo DS version) |
Toshiaki Matsuda | ... | product tester (Nintendo Wii version) |
Kuniyo Matsumoto | ... | head of studio: Sega of Europe / localisation: Sega of Europe |
Yasunobu Matsumura | ... | programmer: Racjin (Nintendo Wii version) |
Masafumi Matsuyama | ... | programmer (Nintendo DS version) |
Hiromi Maysubara | ... | programmer: Racjin (Nintendo Wii version) |
Stefan McGarry | ... | pr manager: Sega UK |
Nick McKenzie | ... | head of online services: Sega of Europe |
Luke McLaughlin | ... | standards tester: Sega of America |
John Merlino | ... | development operations director: Sega of America |
Julie Metior | ... | functionality supervisor: Sega of Europe |
Miao Miao | ... | coordinator: Sega Shanghai (Nintendo Wii version) |
Kaoru Miki | ... | manual production |
Charlotte Mills | ... | online marketing executive: Sega of Europe |
Shougo Minamoto | ... | product tester (Nintendo DS version) |
Nobuyuki Minato | ... | localization and marketing support |
Maurizio Minunni | ... | localization: Italian, Nintendo |
Kenji Mitani | ... | development manager: Racjin (Nintendo Wii version) |
Derek Mitchell | ... | director of business affairs: ISM |
Hiromi Miyama | ... | product tester (Nintendo DS version) |
Hiroshi Miyamoto | ... | game designer (Nintendo Wii version) |
Nobuyuki Miyoshi | ... | product tester (Nintendo Wii version) |
Kiyoteru Mizuhara | ... | game designer (Nintendo DS version) |
Martha Mulett | ... | quality assurance administrator: Sega of Europe |
Takeshi Murata | ... | development officer: Racjin (Nintendo Wii version) |
Kenneth Nacua | ... | mastering lab technician: Sega of America |
Rentaro Nagahara | ... | license team manager |
Toshiyuki Nagaoka | ... | programmer: Racjin (Nintendo Wii version) |
Takahiro Nagata | ... | programmer (Nintendo Wii version) |
Yasushi Nagumo | ... | publicist |
Tomoyuki Naito | ... | programmer (Nintendo Wii version) |
Koji Nakagawa | ... | product tester (Nintendo DS version) |
Keisuke Nakamura | ... | coordinator: Nintendo |
Shun Nakamura | ... | lead game designer (Nintendo Wii version) |
Yuzuru Nakamura | ... | programmer: Racjin (Nintendo Wii version) |
Tetsuo Nakano | ... | development officer: Racjin (Nintendo Wii version) |
Masami Nakashima | ... | localization and marketing support |
Yoshihiro Narumi | ... | quality assurance tester |
Rick Naylor | ... | senior director of marketing: Sega of America |
John Nelson | ... | language tester |
Alessio Nesi | ... | language tester: Sega of Europe |
Thu Nguyen | ... | associate public relations manager: Sega of America |
Akira Nishikawa | ... | product tester |
Maki Nishimori | ... | programmer (Nintendo Wii version) |
Takashi Nishimura | ... | manual production |
Makoto Nishino | ... | manual production (Nintendo Wii version) |
Akinori Nishiyama | ... | character supervisor: Sonic |
Keiichi Noda | ... | programmer (Nintendo DS version) |
Laura Noges | ... | staff: VANOC |
Kouichi Nomura | ... | programmer (Nintendo DS version) |
Ryan O'Rourke | ... | head of online services: Sega of Europe |
Bridget Oates | ... | creative services: Sega of America |
Yugo Ogura | ... | game designer (Nintendo DS version) |
Nobuya Ohashi | ... | license and localize director (Nintendo DS version) |
Sho Ohhira | ... | programmer (Nintendo Wii version) |
Yukari Oikawa | ... | system administrator: CG production (Nintendo Wii version) |
Masaki Oka | ... | game designer: Racjin (Nintendo Wii version) |
Kazuyuki Okada | ... | programmer (Nintendo Wii version) |
Toshimichi Okajima | ... | programmer (Nintendo DS version) |
Yuichi Okazaki | ... | programmer (Nintendo DS version) (as Yuuichi Okazaki) |
Hitoshi Okuno | ... | executive vp of corporate planning: Sega of America |
Pedro Ortega | ... | language team lead: Sega of Europe |
Susanne Ortega | ... | pr executive: Sega Germany |
Henning Otto | ... | marketing manager: Sega Germany |
Elena Paganella | ... | language tester: Sega of Europe |
Luis J. Paredes | ... | translator: Sega of Europe |
Kellie Parker | ... | community manager: Sega of America |
Jigar Patel | ... | senior mastering engineer: Sega of Europe |
Allison Peat | ... | head of creative services: Sega of Europe |
Roel Peeters | ... | pr manager: Sega Benelux |
Rebecca Perez | ... | television and marketing services: IOC |
Dave Pither | ... | mastering: equipment and submissions manager: Sega of Europe |
Jurgen Post | ... | managing director: Sega Benelux |
Kai Price | ... | head of online services: Sega of Europe (Nintendo DS version) |
Diana Radetski | ... | pr manager: Sega Spain |
Joanna Ralston | ... | language tester |
Stéphane Ramaël | ... | language assistant team lead: Sega of Europe |
Rick Ramey | ... | quality assurance proofreader: Sega of America |
Nathalie Ranson | ... | publishing manager: Sega of Europe |
Sean Ratcliffe | ... | vp of marketing: Sega of America |
James Rebours | ... | general manager: Sega France |
Christopher Rilles | ... | mastering lab technician: Sega of America |
Linde Riphagen | ... | language tester: Sega of Europe |
Giuseppe Rizzo | ... | localisation project supervisor: Sega of Europe |
Miguel Rodriguez | ... | localization: Spanish, Nintendo |
William Romick | ... | localization coordinator: Nintendo |
Hiroki Saito | ... | senior standards technician: Sega of Europe |
Yuta Sakaki | ... | product tester (Nintendo DS version) |
Takeshi Sakakibara | ... | lead programmer (Nintendo Wii version) |
Yoshihiro Sakuta | ... | manual production |
Sebastián Pérez Salguero | ... | translator: Sega of Europe |
Ronan Salon | ... | translator: Sega of Europe |
Jessica Sanders | ... | language tester: Sega of Europe |
Outa Sano | ... | programmer (Nintendo Wii version) |
Koji Sasaki | ... | product tester (Nintendo Wii version) |
Motoyoshi Sato | ... | programmer (Nintendo Wii version) |
Osamu Sato | ... | product tester |
Tomohiko Sato | ... | development manager: Racjin (Nintendo Wii version) |
Brian Schorr | ... | director of artists and repertoire: Sega of America |
Annie Shaw | ... | senior designer: Sega of America |
Osamu Shibamiya | ... | localization: Sega of America |
Junichi Shimizu | ... | product tester |
Tomoaki Shimizu | ... | programmer (Nintendo DS version) |
Koji Shindo | ... | lead game designer (Nintendo DS version) |
Martyn Sibley | ... | standards supervisor: Sega of Europe |
Catherine Simon | ... | language tester: Sega of Europe |
Junior Sison | ... | standards lead: Sega of America |
Riva Smith | ... | olympic approvals and research: ISM |
Carl Smolka | ... | creative services: Sega of America |
Paolo Stanner | ... | language tester: Sega of Europe |
Francesca Stella | ... | creative services and multimedia team: Sega of Europe |
Ryan Stone | ... | senior tester: Sega of Europe |
Yusuke Suai | ... | director of business planning and operations: Sega of Europe |
Koji Suezawa | ... | assistant (Nintendo Wii version) / license and localize assistant (Nintendo DS version) |
Naoki Sugio | ... | programmer (Nintendo DS version) |
Tatsuya Syuzui | ... | software engineer: CG production (Nintendo Wii version) |
Franck Sébastien | ... | pr manager: Sega France |
Simon Ta | ... | senior tester: Sega of Europe |
Mitsuru Takahashi | ... | programmer (Nintendo Wii version) |
Kenji Takano | ... | product tester (Nintendo DS version) |
Kazuyuki Takata | ... | programmer: Racjin (Nintendo Wii version) |
Tomoko Tamura | ... | game designer (Nintendo Wii version) |
Chikako Tanaka | ... | project manager: CG production (Nintendo Wii version) |
Hitoshi Tatemoto | ... | lead programmer: Racjin (Nintendo Wii version) |
Renee Teloka | ... | project lead: Sega of Europe |
Arnoud Tempelaere | ... | creative services and multimedia team: Sega of Europe |
Kota Terada | ... | game designer (Nintendo Wii version) |
Ben Thanyawatpokin | ... | language tester |
Nicole Thomer | ... | translator: Sega of Europe |
Ryo Tokuda | ... | product tester (Nintendo Wii version) |
Hiroki Tokunaga | ... | programmer (Nintendo Wii version) |
Jennifer Tsao | ... | associate creative director: Sega of America |
Naoya Tsurumi | ... | executive supervisor |
Yuji Uekawa | ... | character supervisor: Sonic |
Toshie Unoki | ... | localization and marketing support |
Izaskun Urretabizkaia | ... | marketing director: Sega Spain |
Hiroshi Utsumi | ... | marketing |
Caroline Van Venrooji | ... | senior purchasing manager: Sega of Europe |
Ruggero Varisco | ... | language team lead: Sega of Europe |
Ranjan Vekaria | ... | creative services and multimedia team: Sega of Europe |
Cary Vidal | ... | mastering engineer: Sega of Europe |
Rocco Vienna | ... | language tester |
Cornell Walker | ... | standards technician: Sega of Europe |
Emi Watanabe | ... | coordinator: Nintendo |
Sebastian Weidenbeck | ... | community manager: Sega Germany |
Byron Wessels | ... | standards coordinator: Sega of Europe |
John Whitmore | ... | vp of content: Sega of America |
Markus Wiedemann | ... | managing director: Sega Germany |
Gemma Willocks | ... | pr executive: Sega International |
Aaron Wright | ... | standards technician: Sega of Europe |
Kanano Yamaguchi | ... | assistant (Nintendo DS version) |
Shinji Yamashita | ... | game designer: Racjin (Nintendo Wii version) |
Yasushi Yamashita | ... | marketing |
Hiroshi Yamguchi | ... | programmer: Racjin (Nintendo Wii version) |
Hiroaki Yanagisawa | ... | programmer (Nintendo Wii version) |
Yûsuke Yanagisawa | ... | system administrator: CG production (Nintendo Wii version) (as Yusuke Yanagisawa) |
Kouji Yasumura | ... | game designer: Racjin (Nintendo Wii version) |
Mai Yoshizaki | ... | product tester (Nintendo Wii version) |
Ryo Yoshizawa | ... | product tester (Nintendo Wii version) |
Lane Young | ... | television and marketing services: IOC |
Thanks
Michael Dobbins | ... | special thanks (Nintendo Wii version) / special thanks: Sega of America (Nintendo DS version) |
Mike Hewitt | ... | special thanks (Nintendo DS version) (Nintendo Wii version) |
Nobuo Horie | ... | sound special thanks (Nintendo DS version) |
Karen Kress | ... | special thanks (Nintendo Wii version) / special thanks: Sega of America (Nintendo DS version) |
Jason Kuo | ... | special thanks (Nintendo Wii version) / special thanks: Sega of America (Nintendo DS version) |
Misato Mitani | ... | special thanks (Nintendo Wii version) |
Nobuyuki Nishiyama | ... | sound special thanks (Nintendo DS version) |
Jun Senoue | ... | sound special thanks (Nintendo DS version) |
Tatsuya Shikata | ... | special thanks (Nintendo DS version) (Nintendo Wii version) |
Takashi Tanaka | ... | special thanks (Nintendo Wii version) |
Motona Yamashita | ... | special thanks (Nintendo DS version) |
Shinobu Yokota | ... | special thanks (Nintendo Wii version) |