IMDb RATING
5.4/10
251
YOUR RATING
Mario returns to paper form and goes on yet another quest to save Princess Peach.Mario returns to paper form and goes on yet another quest to save Princess Peach.Mario returns to paper form and goes on yet another quest to save Princess Peach.
Kenny James
- Bowser
- (voice)
Caety Sagoian
- Bowser Jr.
- (voice)
Samantha Kelly
- Toad
- (voice)
- (as Sam Kelly)
Kazumi Totaka
- Yoshi Sphinx
- (voice)
Nate Bihldorff
- Shy Guy
- (voice)
- …
Sanae Uchida
- Boo
- (voice)
- (as Sanae Susaki)
- Directors
- Writer
- All cast & crew
- Production, box office & more at IMDbPro
Featured reviews
A Bold Experiment That Mostly Sticks the Landing
Paper Mario: Sticker Star was a major departure from the earlier entries in the series-and while that shift wasn't universally loved at the time, with the benefit of hindsight, the game stands as a solid and unique entry in the Paper Mario lineage.
Aesthetic Excellence
Visually, Sticker Star absolutely shines. The 3DS handles the paper-craft world beautifully, and the environments burst with charm and clever design. Everything looks and feels like it's made of arts and crafts materials, making exploration a joy-even when puzzles get a bit too abstract. It set the foundation for the incredible visual style that future Paper Mario games (like Origami King) would refine.
Sticker-Based Combat - A Love-It-or-Hate-It System
The central mechanic-using stickers as one-time-use attacks in battle-is bold. It removes traditional experience points and forces you to think strategically about which stickers to use and when. For players who enjoy inventory management and resource-based strategy, this works well. But for those expecting a deep RPG battle system with growth and stat progression, this felt like a step back.
Still, it rewards creative thinking, and the novelty of using real-world objects (like a giant fan or scissors) as attacks has a unique charm that makes battles fun to watch, even if not always fun to grind.
World Design and Humor
The level-based structure is different from the interconnected hubs of previous games, but it allows for tight, focused stage design, and each area is filled with secret paths, clever puzzles, and environmental surprises. The humor is still very much intact-Mario's world is weird, hilarious, and packed with personality at every turn.
The Missing Pieces
Where Sticker Star loses a bit of ground is in its lack of story depth and emotional stakes. There's no real party system, no memorable side characters like Goombella or Vivian, and the plot is more functional than moving. Compared to the earlier titles, it feels emotionally flatter. But judged on its own terms, it's still an enjoyable ride.
Final Verdict - 8 out of 10
Sticker Star might not be the most beloved Paper Mario game, but it's creative, experimental, and beautifully polished. It paved the way for the newer entries' evolving mechanics and design choices, and deserves respect for taking a risk. If you can adjust to its style, it offers a surprisingly fun, funny, and fresh take on a classic formula.
A flawed gem-but a gem nonetheless.
Paper Mario: Sticker Star was a major departure from the earlier entries in the series-and while that shift wasn't universally loved at the time, with the benefit of hindsight, the game stands as a solid and unique entry in the Paper Mario lineage.
Aesthetic Excellence
Visually, Sticker Star absolutely shines. The 3DS handles the paper-craft world beautifully, and the environments burst with charm and clever design. Everything looks and feels like it's made of arts and crafts materials, making exploration a joy-even when puzzles get a bit too abstract. It set the foundation for the incredible visual style that future Paper Mario games (like Origami King) would refine.
Sticker-Based Combat - A Love-It-or-Hate-It System
The central mechanic-using stickers as one-time-use attacks in battle-is bold. It removes traditional experience points and forces you to think strategically about which stickers to use and when. For players who enjoy inventory management and resource-based strategy, this works well. But for those expecting a deep RPG battle system with growth and stat progression, this felt like a step back.
Still, it rewards creative thinking, and the novelty of using real-world objects (like a giant fan or scissors) as attacks has a unique charm that makes battles fun to watch, even if not always fun to grind.
World Design and Humor
The level-based structure is different from the interconnected hubs of previous games, but it allows for tight, focused stage design, and each area is filled with secret paths, clever puzzles, and environmental surprises. The humor is still very much intact-Mario's world is weird, hilarious, and packed with personality at every turn.
The Missing Pieces
Where Sticker Star loses a bit of ground is in its lack of story depth and emotional stakes. There's no real party system, no memorable side characters like Goombella or Vivian, and the plot is more functional than moving. Compared to the earlier titles, it feels emotionally flatter. But judged on its own terms, it's still an enjoyable ride.
Final Verdict - 8 out of 10
Sticker Star might not be the most beloved Paper Mario game, but it's creative, experimental, and beautifully polished. It paved the way for the newer entries' evolving mechanics and design choices, and deserves respect for taking a risk. If you can adjust to its style, it offers a surprisingly fun, funny, and fresh take on a classic formula.
A flawed gem-but a gem nonetheless.
Did you know
- TriviaThe reason for this game having an average Mario plot is because the previous entry, Super Paper Mario (2007), wasn't about Mario and friends. But rather the love story of Tippi and Count Bleck.
- ConnectionsFeatured in Ceave Gaming: Nintendo's 5 Biggest Mistakes. (2020)
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