Splinter Cell: Blacklist (2013 Video Game)
Full Cast & Crew
Directed by
Dave 'Foots' Footman | ||
Maxime Beland | ... | (creative director) (as Maxime Béland) |
Patrick Redding | ... | (game director) |
Writing Credits
Richard Dansky | ... | (lead writer) |
Navid Khavari | ... | (additional writing) |
Matt MacLennan | ... | (scriptwriter) |
Tom Clancy | ... | (idea) |
Richard Dansky | ... | (lead writer) (as Richard E. Dansky) |
Cast (in credits order)
Produced by
Rima Brek | ... | engine & features producer |
David Coulombe | ... | line producer: Web/Mobile |
Sébastien Ebacher | ... | producer: Ubisoft Montreal |
Guillaume Gad | ... | line producer |
Frederic Gallemand | ... | executive associate producer |
Mataio Gardi | ... | cinematics producer |
Benjamin Haddad | ... | line producer |
Noel Kerchian | ... | associate producer: Ubisoft Montreal |
Marine Lelievre | ... | producer |
Lina Lu | ... | outsourcing producer |
Stephanie Madelin | ... | junior line producer: UPlay |
Christophe Martin | ... | executive associate producer |
Chris Nesbitt | ... | associate producer |
Alexandre Parizeau | ... | senior producer: Ubisoft |
Leslie Phord-Toy | ... | producer: Web/Mobile |
François Quidoz | ... | associate producer: Ubisoft Montreal |
Jade Raymond | ... | executive producer |
Matthew Rose | ... | associate producer |
Sergei Titarenko | ... | producer: Ubisoft Shanghai |
Gordana Vrbanc-Duquet | ... | coop producer (as Gordana Vrbanc Duquet) |
Andrew Wilson | ... | campaign producer |
Shen Yang | ... | associate producer: Ubisoft Shanghai |
Music by
Kaveh Cohen | ||
Tony Hajjar | ||
Michael Nielsen | ||
Mike Zarin |
Art Direction by
Joshua Cook | ||
Daniel Ebanks | ||
Patrick Ingoldsby | ||
Scott Lee | ||
Wylie Robinson |
Production Management
Omar Bouali | ... | studio production manager: Ubisoft Shanghai |
Louis Duquet | ... | cimematics production manager |
Gareth Elliott | ... | production manager: Ubisoft |
Emeric Le Jouan | ... | production manager: Ubisoft Montreal |
Brian Lee | ... | production manager: Ubisoft Montreal |
Avi Mintz | ... | production manager: Ubisoft |
Julie Paulin-Tardif | ... | production manager: UPlay |
Kala Ramachandran | ... | production manager: Ubisoft |
François Roy | ... | production manager: Ubisoft |
Jean-Yves Thiboutot | ... | project manager: Ubisoft Montreal |
Art Department
Chris Babic | ... | level artist |
Denny Borges | ... | level artist |
Ben Brudenell | ... | additional art director |
Matt Kazan | ... | modeller |
Yun Kyung Suh | ... | texture artist |
Sound Department
Adam Axbey | ... | sound recordist |
Cameron Britton | ... | sound designer |
José E. Caldararo | ... | foley artist (as José Caldararo) |
Brian B. Collins | ... | boom operator |
Bechen de Loredo | ... | foley mixer |
Leandro de Loredo | ... | foley mixer |
Justin Drust | ... | sound recordist: weapons |
Olivier Germain | ... | dialogue editor |
Facundo Nahuel Gómez | ... | dialogue editor |
Emilio Martin Iglesias | ... | foley recordist |
Rafael Millán | ... | dialogue editor |
Richie Nieto | ... | sound designer |
Francisco Rizzi | ... | foley artist |
Chuck Russom | ... | sound effects recordist |
Eduardo Vaisman | ... | sound designer |
Carlos Yusim | ... | sound designer |
Visual Effects by
Tim Bobyk | ... | motion capture technical director: Animatrik Film Design |
Xavier Callamand | ... | stage manager: Animatrik Film Design |
Joseph Grossmann | ... | visual effects |
Péter Hostyánszki | ... | Lighting and Compositing Artist: Digic Pictures (game trailer segment) |
Brett Ineson | ... | motion capture supervisor: Animatrik Film Design |
Martin Kumor | ... | head of technology: Waterproof Studios |
Ben Lumsden | ... | motion capture assistant director: Animatrik Film Design |
Szabolcs Menyhei | ... | matte painter: Digic Pictures |
Szabolcs Siklósi | ... | render technical director: Digic Pictures (game trailer segment) / shots technical director |
Attila Szenes | ... | visual effects coordinator |
Ria Tamok | ... | digital compositor |
Vilmos Thernesz | ... | visual effects artist: Digic Pictures - game trailer segment |
Bryan E. Woods | ... | motion graphics artist |
Stunts
Neil Davison | ... | stunt coordinator: cinematic segment |
Stéphane Julien | ... | stunt coordinator / stunt performer |
Géza Kovács | ... | stunt performer: motion capture: trailer |
Hans Marrero | ... | stunts |
Jennifer Murray | ... | stunt performer |
Vincent Rother | ... | stunt performer |
Sébastien Rouleau | ... | stunt performer |
Alicia Turner | ... | motion capture |
Al Vrkljan | ... | stunt performer |
Animation Department
Taft Bradley | ... | animator |
Stephen Clee | ... | animator |
Dennis Collantes | ... | lead cinematics animator |
Owen Deveney | ... | Camera Operator (as James Owen Deveney) |
James Dykeman | ... | animator |
Alex Gatsis | ... | animator |
Andrew 'Spanky' Grant | ... | animator |
Jason Hunter | ... | mocap supporting staff |
Spencer Idenouye | ... | mocap supporting staff (as Spencer Kenji Idenouye) |
Gábor Kiss | ... | animator: Digic Pictures (game trailer segment) |
Roxy Liao | ... | animator |
Stuart McGillivray | ... | animator |
Péter Nagy-Galambosi | ... | animator: Digic Pictures (as Nagy Peti) (game trailer segment) |
Sean Parry | ... | animator |
Graham Qually | ... | motion capture specialist |
David Saguil | ... | gameplay animator |
Funny Schütt | ... | animator (as Funny Schutt) |
Casting Department
Jean Boucher | ... | casting coordinator |
Millie Tom | ... | casting: Toronto |
Editorial Department
Jason Cook | ... | cinematics editor |
Mischa Hrziwnatzki | ... | cinematics editor |
Navid Khavari | ... | narrative designer |
Kevin Krueger | ... | post production |
Sarah Levy | ... | editorial direction assistant |
Music Department
Jon Aschalew | ... | synth programmer |
Additional Crew
Maxime Beland | ... | creative director |
Amanda Belle | ... | development tester |
Dustin Boyce | ... | level scripter / motion capture technician |
Richard Carrillo | ... | lead game designer |
Kate Drummond | ... | motion capture actress: Anna Grimsdottir |
Steven Ferreira | ... | slate operator |
Michael Ironside | ... | acting coach: Eric Johnson |
Eric Johnson | ... | motion capture actor: Sam Fisher |
Albert Lim | ... | cfo |
Dwain Murphy | ... | motion capture actor: Isaac Briggs |
David Reale | ... | motion capture actor: Charlie Cole |
Luke Shelswell | ... | level designer |
Elias Toufexis | ... | motion capture actor: Andriy Kobin |
Linda Wang | ... | on-set translator |
Matt West | ... | level design director: Campaign |
Carl Whiteside | ... | business development: cinematics |
Brent Wilkinson | ... | director: customer support & production planning (uncredited) |
Thanks
Simon Cooke | ... | special thanks |
Lucien Soulban | ... | narrative special thanks |