Directed by
Paul Hellquist |
Writing Credits (in alphabetical order)
Matthew Armstrong | ... | (creator) |
Anthony Burch | ||
Connor Thomas Cleary | ... | (writer) |
Danny Homan | ... | (writer) |
Samuel Winkler | ... | (writer) |
Cast (in credits order)
Produced by
Matt Charles | ... | producer |
Andrew Dutra | ... | associate producer |
Lulu Lamer | ... | senior producer |
Melissa Miller | ... | senior producer |
Sean Reardon | ... | producer |
Chris Thomas | ... | associate producer |
Karl Unterholzner | ... | associate producer |
Randall Varnell | ... | design producer |
Shawn Watson | ... | associate producer |
Music by
Sascha Dikiciyan | ||
Jimmy Hinson | ||
Jesper Kyd | ||
Raison Varner | ||
Cris Velasco |
Editing by
Jeff Spoonhower |
Makeup Department
Mickey Gunn | ... | makeup artist |
Production Management
Joshua Orellana | ... | creative production manager |
Art Department
Stephen Cole | ... | Level Artist |
Andrew Kerschner | ... | 3d Artist: art department |
Lorin Wood | ... | conceptual designer |
Sound Department
Dustin Burford | ... | dialogue recordist |
Sergey Hogart | ... | voice director (as Sergey Petrov) |
Chris Kahwaty | ... | dialogue editor |
Afshar Kharat | ... | dialogue recordist (special version) |
Dan Montes | ... | dialogue recordist |
Nick Mortillaro | ... | dialogue recordist |
Michael David Peter | ... | sound effects editor (as Michael Peter) |
Mark Petty | ... | audio director |
Rawly Pickens | ... | dialogue editor |
Donald Shults | ... | dialogue editor |
Nathan Smith | ... | sound designer |
Mike Thal | ... | Audio Engineer |
Kellen Voss | ... | dialogue editor |
Visual Effects by
Adrian Dimond | ... | technical director: cinematics |
Mark Forsyth | ... | visual effects artist |
Scott Hale | ... | digital compositor: cinematics: Digital Domain |
Bianca Seul | ... | 3d modeler (as Bianca Seulean) |
Stunts
Justin J Barad | ... | stunts (as Justin J. Barad) |
Camera and Electrical Department
Yannick Belleau-Roy | ... | cinematic designer |
Animation Department
Enrique Barahona Ramos | ... | additional animator |
Derek Crosby | ... | cg supervisor |
Trey B. Davenport | ... | animation producer |
Stephen Gaconnier | ... | Producer: Janimation |
Gregor Punchatz | ... | intro animation and live action vfx |
Jeff Spoonhower | ... | additional animator |
Benjamin Wagley | ... | animator |
Tracy B. Smith | ... | model artist (uncredited) |
Casting Department
Jason Hilton | ... | casting |
Additional Crew
Matthew Armstrong | ... | designer |
Kaitlin Bleier | ... | creative production coordinator |
Wade Callender | ... | Legal Affairs |
Emma Dixie | ... | quality assurance tester |
Roberto Estrella | ... | qa analyst |
William Gale | ... | user testing assistant |
Simon Hurley | ... | additional development |
Steve Karnes | ... | weapons armorer |
Richard Kaylor | ... | live action trailer producer |
Gabriel Loza | ... | quality assurance tester |
Ryan Metcalf | ... | Technical Animator |
John Mulkey | ... | design director |
Steven Hugh Nelson | ... | game tester |
Paul Nettle | ... | technical director |
Colin Overholt | ... | quality assurance tester |
Victor Voron | ... | studio head: RavenCat |
Thomas Wiggin | ... | xbox digital marketing (as Tom Wiggin) |
Jessica Wolff | ... | quality assurance team: 2K |
Thanks
Christopher Fiumano | ... | special thanks |