Four friends head out on a weekend hunting trip and encounter something evil in the woods.Four friends head out on a weekend hunting trip and encounter something evil in the woods.Four friends head out on a weekend hunting trip and encounter something evil in the woods.
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GAME CAMERA tells, through found video footage, the story of four friends who go on a hunting trip in an area that had just prior been the scene of a military accident which was speculated to have released a secret bioweapon subatance into the environment.
The production values of this film seem almost at home-movie level, the story is not particularly innovative, the cast is small, and yet....the film has a certain charm which led me to ultimately enjoy watching it.
The four characters are nicely fleshed out, they really seem like individuals rather than tropes, even though some of them have stereotypical aspects (especially the leader of the group). Their interactions with each other seemed natural, and it was nice to see political commentary used as a plot point without outright demonizing either side.
The buildup of doom was steady, and the change in their personalities due to the poison was plausibly presented.
Of course we know how most found footage films end, so no surprise there, but the film nicely managed to keep hope up for a bit.
GAME CAMERA is a fun little found footage horror diversion.
The production values of this film seem almost at home-movie level, the story is not particularly innovative, the cast is small, and yet....the film has a certain charm which led me to ultimately enjoy watching it.
The four characters are nicely fleshed out, they really seem like individuals rather than tropes, even though some of them have stereotypical aspects (especially the leader of the group). Their interactions with each other seemed natural, and it was nice to see political commentary used as a plot point without outright demonizing either side.
The buildup of doom was steady, and the change in their personalities due to the poison was plausibly presented.
Of course we know how most found footage films end, so no surprise there, but the film nicely managed to keep hope up for a bit.
GAME CAMERA is a fun little found footage horror diversion.
I tried. I honestly tried to like it, despite it being of the overwrought (and overwrote) "found footage" genre. The first one was "The Blair Witch Project," and they blew that one by announcing in advance of its release that is was fake. Since then we've seen a plethora of cheap copies, all determined to make a buck by jumping on the wagon train to fame and fortune. Some with success (think: Cloverfield) and some that should have sunk with hardly a splash (think: this movie).
I'm reminded me of what the late Dorothy Parker said in another context: "This is not a book to be set aside lightly. It should be hurled with great force."
I'm happy to say that I didn't waste a perfectly good bowl of popcorn on this one.
I'm reminded me of what the late Dorothy Parker said in another context: "This is not a book to be set aside lightly. It should be hurled with great force."
I'm happy to say that I didn't waste a perfectly good bowl of popcorn on this one.
This movie is so bad I don't even know what to say about it . I wish I could have rated it a negative 10 to be honest. I can't believe its rated a 5 on here. Yikes!
In an era where cinematic grandeur often drowns out the subtleties of psychological horror, this film emerges as a rare and audacious exemplar of minimalist terror. Despite its ostensibly modest scale, it manifests an unsettling potency that transcends conventional boundaries of fear. Its capacity to evoke profound dread is, to put it mildly, nothing short of extraordinary.
The film's prowess lies in its astute manipulation of existential anxieties and deeply ingrained phobias. The narrative structure deftly exploits the vulnerabilities inherent in the human psyche, weaving an intricate tapestry of suspense and psychological torment. Its understated yet profoundly disturbing elements resonate with an authenticity that is profoundly unsettling, laying bare some of our most primal fears.
The efficacy of this film's horror can be attributed to its meticulous attention to atmospheric details and its disquieting use of silence and minimalistic soundscapes. The filmmakers skillfully employ these elements to create a pervasive sense of dread that lingers long after the credits roll. This persistent anxiety is exacerbated by the film's ability to tap into personal insecurities, making the fear not merely a transient reaction but a pervasive, lingering presence.
My visceral response to the film was one of acute perturbation, as evidenced by my current state of heightened anxiety and sleeplessness. The film's ability to induce such profound psychological distress is a testament to its mastery of the horror genre. The dread it engenders is so pervasive that it necessitates a significant emotional recalibration, rendering subsequent viewings a daunting prospect. The experience is so intensely unsettling that it challenges the very boundaries of comfort and safety, eliciting a visceral reaction that is both intellectually and emotionally taxing.
At this hour, while grappling with the aftereffects of the film's harrowing impact, it is clear that its capacity to instigate such a profound and enduring state of unease is both its greatest triumph and its most daunting consequence. This cinematic work stands as a formidable achievement in the art of psychological horror, its unsettling influence an indelible mark on the viewer's psyche.
The film's prowess lies in its astute manipulation of existential anxieties and deeply ingrained phobias. The narrative structure deftly exploits the vulnerabilities inherent in the human psyche, weaving an intricate tapestry of suspense and psychological torment. Its understated yet profoundly disturbing elements resonate with an authenticity that is profoundly unsettling, laying bare some of our most primal fears.
The efficacy of this film's horror can be attributed to its meticulous attention to atmospheric details and its disquieting use of silence and minimalistic soundscapes. The filmmakers skillfully employ these elements to create a pervasive sense of dread that lingers long after the credits roll. This persistent anxiety is exacerbated by the film's ability to tap into personal insecurities, making the fear not merely a transient reaction but a pervasive, lingering presence.
My visceral response to the film was one of acute perturbation, as evidenced by my current state of heightened anxiety and sleeplessness. The film's ability to induce such profound psychological distress is a testament to its mastery of the horror genre. The dread it engenders is so pervasive that it necessitates a significant emotional recalibration, rendering subsequent viewings a daunting prospect. The experience is so intensely unsettling that it challenges the very boundaries of comfort and safety, eliciting a visceral reaction that is both intellectually and emotionally taxing.
At this hour, while grappling with the aftereffects of the film's harrowing impact, it is clear that its capacity to instigate such a profound and enduring state of unease is both its greatest triumph and its most daunting consequence. This cinematic work stands as a formidable achievement in the art of psychological horror, its unsettling influence an indelible mark on the viewer's psyche.
Stars: Brad Picard,Ron Ford,Tom Steeber and Steve Kane. Written & Directed By : Ron Ford. This was awesome to a degree in micro-budget that maybe couldn't be filmed anywhere below Washington state. The script sets you up on this 'Deliverance' of a 'Deer Hunter' ! Brad Picard steals the show,Comes off as all those Machismo-fueled bullies,That every 'A' picture has to have. Tom Steeber on the other hand fills in a lot of background nuances to story with his character. This should almost be a FATHERS-DAY themed film next year, Without doing any spoilers
Ron and Steve are used as plot devices and are most welcome when EVIL strikes. Makeup and locations were well above anything one would assume in similar movies.
Did you know
- TriviaBased on the short film of the same name.
- ConnectionsReferences Snakes & Ladders (2011)
Details
- Release date
- Country of origin
- Official site
- Language
- Filming locations
- Deer Park, Washington, USA(hunting scenes)
- Production company
- See more company credits at IMDbPro
Box office
- Budget
- $5,000 (estimated)
- Runtime1 hour 10 minutes
- Color
- Aspect ratio
- 1.78 : 1 / (high definition)
- 16:9 HD
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