Directed by
Nordine Ghachi | ... | (as Nourredine Ghachi) |
Writing Credits (in alphabetical order)
Benjamin Anseaume | ... | (ululu 'legend' writing) |
Jérôme Cattenot | ... | (writing direction) |
Andy Chemama | ... | (ululu 'legend' writing) |
Pauline Gagné | ... | (ululu 'legend' writing) |
Nordine Ghachi | ... | (original idea) (as Nourredine Ghachi) |
Magali Pouzol | ... | (screenplay) |
Cécile Queguigner | ... | (screenplay advising) |
Cast (in credits order)
|
Louise Cattenot | ... | Louise (voice) |
|
Clément Bresson | ... | Blake (voice) |
Rest of cast listed alphabetically: | |||
|
Flora Brunier | ... | (voice) |
|
Paulin Fodouop | ... | (voice) (as Paulin Foualem Fodouop) |
|
Tommy Luminet | ... | (voice) |
|
Alain Rimoux | ... | (voice) |
Produced by
Jérôme Cattenot | ... | producer |
Ariane Chanteloup | ... | head of digital programs |
Laurent Frisch | ... | head of digital programs |
Pierre-Alain Gagné | ... | head of production / producer |
Nordine Ghachi | ... | producer (as Nourredine Ghachi) |
Florent Latrive | ... | associate producer |
Blandine Masson | ... | associate producer |
Fabien Mezzafonte | ... | head of digital programs |
Cécile Queguiner | ... | head of digital programs |
Music by
Nordine Ghachi | ... | (as 4TrakZ) |
Casting By
Baptiste Guiton |
Art Direction by
Jérôme Cattenot |
Art Department
Marc Dutriez | ... | game design consulting |
Nordine Ghachi | ... | game design (as Nourredine Ghachi) |
Sound Department
Cécile Bracq | ... | 3d audio mixing / sound designer / voice recording |
Hervé Dejardin | ... | binaural sound consulting |
Bruno Guéraçague | ... | sound designer |
Franck Pitiot | ... | voice recording |
Alexandre Rocca | ... | 3d audio mixing / binaural sound consulting |
Elodie Royer | ... | voice recording |
Animation Department
Michael Crouzat | ... | illustration (as Michaël Crouzat) |
Kevin Toussaint | ... | graphic design |
Additional Crew
Julie Anselm | ... | additional level and combat design / quality insurance |
Alain Carlier | ... | quality insurance |
Caroline Cassino | ... | communication / press relations |
Florian Couthouis | ... | additional development / additional game mechanics / additional level and combat design / quality insurance / scripting |
Axelle David | ... | translation |
Marc Dutriez | ... | quality insurance |
Nordine Ghachi | ... | quality insurance (as Nourredine Ghachi) |
Stéphanie Giol | ... | translation |
Baptiste Guiton | ... | acting supervision |
Sarah Heck | ... | communication / press relations |
Paul Jones | ... | translation |
Aymeric Lamboley | ... | additional development |
Thomas Lefèvre | ... | main development |
Sylvain Minjard | ... | additional development / quality insurance |
Géraldine Munier | ... | communication (as Géraldine Musnier) / press relations (as Géraldine Musnier) |
Lilia Ouerdi | ... | quality insurance |
Aimee Pavitt | ... | translation |
Christophe Roth | ... | additional game mechanics / main level and combat design / quality insurance / scripting |
Mathilde Virat | ... | communication / press relations |
Benjamin Yoris | ... | additional game mechanics / quality insurance |
Thanks
Alain Carlier | ... | special thanks |
Victor Chambon | ... | special thanks |
Pauline Gagné | ... | special thanks |
Christine Grisoni | ... | special thanks |
Dominique Hervet | ... | special thanks |
Christilla Huillard-Kann | ... | special thanks |
Frédéric Lam | ... | special thanks |
Maud Monteil | ... | special thanks |
Martin Perraud | ... | special thanks |
Franck Pitiot | ... | special thanks |
Jérôme Plan | ... | special thanks |
Florian Rony | ... | special thanks |
Eléonore Théry | ... | special thanks |