Middle-Earth: Shadow of Mordor (2014 Video Game)
Full Cast & Crew
Directed by
Matthew Allen | ... | (content director) |
Christian Cantamessa | ... | (cinematics director) |
Neil Huxley | ... | (E3 cinematic director) |
Liam O'Brien | ... | (voice director) |
Nathan Hendrickson | ... | (director of cinematics) |
Writing Credits
Christian Cantamessa | ... | (story & writing team: Main Missions) & |
Jeff Harkavy | ... | (story & writing team: Main Missions) & |
Elias Madias | ... | (story & writing team: Main Missions) & |
Denise Harkavy | ... | (story & writing team: Main Missions) & |
John Gary | ... | (story & writing team: Main Missions) |
Dan Abnett | ... | (writer: Nemesis System & dialogue) (as Daniel Abnett) & |
Tyler Carpenter | ... | (designer: Nemesis System & dialogue) & |
Armand Constantine | ... | (writer: Nemesis System & dialogue) & |
Neil Every | ... | (writer: Nemesis System & dialogue) & |
Kesu James | ... | (writer: Nemesis System & dialogue) & |
Antony Johnston | ... | (writer: Nemesis System & dialogue) |
Scott Crawford | ... | (writer: Lore & Text) & |
Ben McCaw | ... | (writer: Lore & Text) & |
Greg Orlando | ... | (writer: Lore & Text) & |
David Salo | ... | (writer: Lore & Text) & |
Jeffrey Spock | ... | (writer: Lore & Text) (as Jeff Spock) |
John Gonzalez | ... | (additional story) |
J.R.R. Tolkien | ... | (characters) (uncredited) |
Cast
Produced by
Jeff Carmon | ... | producer |
Philip Dennison | ... | producer |
Nathan Edson | ... | senior producer |
Michael Forgey | ... | executive producer |
Cahlen Lee | ... | associate producer |
Jessica Masnica | ... | producer |
Lucas Myers | ... | producer |
Bach Payson | ... | producer |
Aimee E. Smith | ... | producer |
Dustin Warnock | ... | producer |
Scott Warr | ... | producer |
Zeb Wedell | ... | senior producer |
Blade Zavier | ... | executive producer: Goldtooth (as Kody Sabourin) |
Music by
Nathan Grigg | ||
Garry Schyman |
Art Direction by
Hugh Riley | ||
Philip Straub |
Second Unit Director or Assistant Director
Scott Owen | ... | first assistant director |
Dustin Warnock | ... | associate director |
Art Department
Mark Lambert Bristol | ... | storyboard artist |
Jason Byfield | ... | video editor: Cinematics |
Jean Nicolas Fidala | ... | concept art (as Nicolas Fidala) |
Jonathan Gramlich | ... | senior designer |
Eduardo Pena | ... | concept artist |
Shae Shatz | ... | concept artist |
Paul Tobin | ... | concept artist |
Sound Department
Samuel Ejnes | ... | sound mixer |
Emma Emrich | ... | assistant sound editor (as Emma Weston) / audio production coordinator (as Emma Weston) |
Goeun Lee Everett | ... | sound editor (as Goeun Lee) |
Christopher Cody Flick | ... | sound editor |
Alan Freedman | ... | adr engineer |
Victor Hallock | ... | production assistant : audio |
Tom Hays | ... | sound |
Rita Kedineoglu | ... | recording engineer: Skylark Sound Studios |
Daniel Khim | ... | sound mixer |
Brian Pamintuan | ... | audio director |
Visual Effects by
Anthony Pintor | ... | motion editor |
Daniel Boivin | ... | lead compositing |
Dimitri Breidenbach | ... | digital compositor |
Sabrina Bucci | ... | fx artist: cinematics |
Erico Caselle | ... | fx lead |
Pierre Cataford | ... | visual effects artist: game cinematic |
Pascal Clement | ... | digital compositor |
Tyler Condon | ... | facial performance capture supervisor |
Maxime Dauphinais | ... | modeling artist |
Nicolas Deziel | ... | digital compositor |
Adrian Dimond | ... | rigging supervisor: game trailer |
Benoit Duchesneau | ... | visual effects artist: game cinematic |
Uri Flamenbaum | ... | visual effects artist |
Maxime Garneau | ... | animator |
Adam Goldstein | ... | digital artist: cinematics |
Nathan Hendrickson | ... | movie director |
Alan Hodges | ... | motion editor |
Connie Kennedy | ... | virtual production producer |
André Lavoie | ... | art director |
Simon Leclerc | ... | concept artist |
François Leduc | ... | render wrangler |
Eve Levasseur-Marineau | ... | fx artist (as Eve Levasseur) |
Michael Levine | ... | hair simulation technical director: Digital Domain |
Alan Liu | ... | digital compositor |
Laura Lopez | ... | lighting artist |
Carol Madrigal | ... | motion editor |
Jennifer McSpadden | ... | motion editor |
Louis-Simon Menard | ... | executive producer |
Richard S. Morton | ... | visual effects supervisor (as Richard Morton) (game trailer segment) |
Ken Murano | ... | motion capture technical supervisor |
Patrick Ménard | ... | digital artist |
James Orlik | ... | animator / motion editor |
Gregory Peczinka | ... | lead effects/cloth technical director |
Jan-Fryderyk Pleszczynski | ... | executive producer |
Slava Popov | ... | motion capture stage technician |
Sebastien Proulx | ... | digital compositor |
Benoit Robert | ... | fx td: Digital Dimension |
Pascal Ruest | ... | animation director |
Patrick Taillefer | ... | digital artist |
Justin Talley | ... | facial capture technician |
Alex Turenne | ... | visual effects artist |
Louis-Philippe Vermette | ... | project manager (as Louis Philip Vermette) |
Stunts
Thom Khoury Williams | ... | stunt coordinator (as Thom Williams) |
Camera and Electrical Department
Ernesto Joven | ... | video engineer: motion capture department |
Animation Department
Sean Fitzsimmons | ... | artist/animator: Mocap |
Grant Harris | ... | animator |
Michael Jungbluth | ... | animator |
Joshua T.M. Matthews | ... | motion capture technician/motion editor |
Dave Normand | ... | animator |
Travis Phelps | ... | layout artist |
Music Department
Peter Bateman | ... | conductor / orchestrator / score supervisor |
Dan Blessinger | ... | music scoring mixer |
Anton du Preez | ... | singer |
Eyvind Kang | ... | violin & viola |
Kory Kruckenberg | ... | assistant score engineer: Pro Tools Engineer |
Northwest Sinfonia | ... | music performed by |
David Sabee | ... | contractor |
Jonathan Timpe | ... | technical score assistant |
Dean Valentine | ... | trailer music |
Additional Crew
Matthew Allen | ... | content director |
Troy Baker | ... | motion capture actor: Talion |
Bruce Beerman | ... | seattle publishing qa: shadow team lead |
JB Blanc | ... | voice director |
Stephen Bonaci | ... | senior quality assurance analyst (as Steve Bonaci) |
Vesper Burnett | ... | submission specialist |
Christian Cantamessa | ... | cinematics director |
Jared Carew | ... | seattle publishing qa : shadow team lead |
Scott J. Compton | ... | staff designer |
Taylor Cressman | ... | seattle publishing qa: shadow |
Michael Drummond | ... | staff designer |
Brad Fenstra | ... | seattle publishing qa - shadow |
Jack Fletcher | ... | voice director |
Mia Gipson | ... | seattle publishing qa - shadow |
Ian Hall | ... | ui programmer |
Nathan Hendrickson | ... | cinematics director |
Seyla Keo | ... | quality assurance analyst: agency |
Karina Ketcham | ... | seattle publishing qa - shadow team lead |
James Kim | ... | seattle publishing qa - shadow team lead |
Scott Klep | ... | seattle publishing qa - shadow team lead |
Ellie Knapp | ... | seattle publishing qa: shadow team lead |
Ian Laret | ... | seattle publishing qa: shadow |
Christian Larose | ... | qa senior analyst |
Dave B. Mitchell | ... | Orc Walla |
Maxwell Nafziger | ... | seattle publishing qa - shadow |
Liam O'Brien | ... | voice director |
Salvatore Palazzolo | ... | seattle publishing qa - shadow |
Matt Rice | ... | engineering manager |
Megan Korns Russell | ... | Sr. Manager: Worldwide PR (as Megan Korns) |
Kimberly Shpunder | ... | seattle publishing qa - shadow |
Dayna Smith | ... | production coordinator |
Tia Smith | ... | seattle publishing qa - shadow |
Kevin Stephens | ... | studio head: Monolith Productions / vice president: Monolith Productions |
Joseph Swarner | ... | seattle publishing qa : shadow team lead |
Juliet Talcott | ... | seattle publishing qa: shadow |
Jean-Philippe Therrien | ... | public relations advisor |
Chelsey Woodside | ... | seattle publishing qa - shadow |
Blade Zavier | ... | executive creative director: Goldtooth |
Steve Boyce | ... | qa certification (uncredited) |
Neil Huxley | ... | cinematics director: E3 (uncredited) |
Thanks
Derek Chatwood | ... | special thanks |