2 reviews
- Aleta_Nook
- Aug 19, 2019
- Permalink
Joe Rodriguez was, for some reason, erroneously credited for the role of The Director even though the character was actually played by Daryl Lathan (who also voiced a couple other roles, namely the Boryokudan boss, which he was correctly credited for).
The voice acting as a whole was not bad but sometimes not that good.
I might have rated the game a 7 if it weren't for the horrible, exasperating UI.
I like Sci-fi, but the interplanetary/distant galaxy somewhere far away in outer space setting of this game seemed mostly superfluous. I read in various places that the game took inspiration from Blade Runner, but the game didn't have any of Blade Runner's aesthetic flare despite its adequately noir tone. I enjoy a game that has (among other things) a great pixel art aesthetic that employs a vivid color palette, but the most noteworthy thing about this game's visual aesthetic was how uninspired, dull and smudgy it was.
What I found most compelling about the game was the story's concepts involving kidnapping, identity and "rehabilitation". It had potential but never quite reached the level of being thrilling.
The voice acting as a whole was not bad but sometimes not that good.
I might have rated the game a 7 if it weren't for the horrible, exasperating UI.
I like Sci-fi, but the interplanetary/distant galaxy somewhere far away in outer space setting of this game seemed mostly superfluous. I read in various places that the game took inspiration from Blade Runner, but the game didn't have any of Blade Runner's aesthetic flare despite its adequately noir tone. I enjoy a game that has (among other things) a great pixel art aesthetic that employs a vivid color palette, but the most noteworthy thing about this game's visual aesthetic was how uninspired, dull and smudgy it was.
What I found most compelling about the game was the story's concepts involving kidnapping, identity and "rehabilitation". It had potential but never quite reached the level of being thrilling.