Ajones47
Joined Feb 2004
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Reviews4
Ajones47's rating
The sinking feeling starts within five minutes of viewing, wherein the interesting setup is dumped in favour of a generic setup we've all seen dozens of times before. Strip away the sci-fi trappings and you're left with yet another police procedural 'spiced-up' by the presence of a 'unique' quirky partner. If you've seen Monk, Bones, Castle, The Mentalist, any of the modern Sherlock Holmes iterations, Continuum, Medium, Numbers, Psych, Lie to Me or even Diagnosis-goddamn-Murder then you've literally seen everything 'Minority Report' has to offer you.
Genuinely a shame, what an absolute waste of potential. The one highlight was seeing 'Fez' from 'That 70s Show' acting in something, possibly the worst part was that he was the best actor in the show.
Genuinely a shame, what an absolute waste of potential. The one highlight was seeing 'Fez' from 'That 70s Show' acting in something, possibly the worst part was that he was the best actor in the show.
Homeworld - for those of you who don't know - was Strategy game of the year(1999). Unlike most strategy games, however, you didn't buy Homeworld for the Multiplayer aspects, the random mêlée games or custom scenarios.
You buy Homeworld for a plot-line in the Singleplayer campaigns that puts some MOVIES to shame. Using artfully rendered cutscenes the game tells of wars that led to the discovering of a huge relic of a spaceship under the desert. Contained within was an artifact that would change the course of civilization, a stone that depicts the course to your Homeworld.
All of Mankind bands together in a trekkish effort to explore the cosmos, and finally they build a colonization ship - simply named "Mothership." After their first test of the reverse-engineered Hyperspace drives their world is attacked by the Kushan Empire - a brutal race who currently controls most of the empire.
The game is layed out as such that the units from the previous level are carried over to the next level, unlike a lot of strategy games that inexplicitly make you rebuild your army time and again. As you progress you get newer and better ships in the way of all strategy games past and present, and the levels get increasingly difficult.
Like I said, you don't buy Homeworld for the game, you buy it for the plot and storyline. Everything - from the fanciful depiction of unfathomably large nebulae to the soaring musical score - paints the game in such a way as to make the player feel insignificant. I remember playing, I'd just fought off a large wave of enemy ships and listening to the cries of crewmen as they battled the visible fires burning on their ships. We were in bad shape, and it was then that the tactical adviser gave me some news: "We have detected a large, mothership-class vessel entering the region... it is bound for our location." I felt an almost genuine fear claw at me at those words, then a grim determination to go down fighting as I lined my ships up and prepared to go down in a blaze of glory. The game has a way of sucking you in I'd never experienced before or since. The Storyline is both Dark and Brilliant.
If you happen to pass this game on the discount bargain shelf, or just see it sitting in a store, I suggest you buy it.
You buy Homeworld for a plot-line in the Singleplayer campaigns that puts some MOVIES to shame. Using artfully rendered cutscenes the game tells of wars that led to the discovering of a huge relic of a spaceship under the desert. Contained within was an artifact that would change the course of civilization, a stone that depicts the course to your Homeworld.
All of Mankind bands together in a trekkish effort to explore the cosmos, and finally they build a colonization ship - simply named "Mothership." After their first test of the reverse-engineered Hyperspace drives their world is attacked by the Kushan Empire - a brutal race who currently controls most of the empire.
The game is layed out as such that the units from the previous level are carried over to the next level, unlike a lot of strategy games that inexplicitly make you rebuild your army time and again. As you progress you get newer and better ships in the way of all strategy games past and present, and the levels get increasingly difficult.
Like I said, you don't buy Homeworld for the game, you buy it for the plot and storyline. Everything - from the fanciful depiction of unfathomably large nebulae to the soaring musical score - paints the game in such a way as to make the player feel insignificant. I remember playing, I'd just fought off a large wave of enemy ships and listening to the cries of crewmen as they battled the visible fires burning on their ships. We were in bad shape, and it was then that the tactical adviser gave me some news: "We have detected a large, mothership-class vessel entering the region... it is bound for our location." I felt an almost genuine fear claw at me at those words, then a grim determination to go down fighting as I lined my ships up and prepared to go down in a blaze of glory. The game has a way of sucking you in I'd never experienced before or since. The Storyline is both Dark and Brilliant.
If you happen to pass this game on the discount bargain shelf, or just see it sitting in a store, I suggest you buy it.
Ignore the low rating, flames by computer geeks and bad reviews. The First 20 million is always the hardest is an excellent tale of backstab business, living the dream and starting over.
The actors work wonderfully together to produce a high quality of wit and light humor not seen in many of the movies of 2002, and the producers did an excellent budgeting job, seeing as the movie was made on a small budget. The cast are a diverse bunch, and it can only be a matter of time before they all hit it big.
I recommend you at least see it before judging it, remember, it's been badmouthed around the web by geeks who believe the technology in this movie is impossible, remember, the movie is not about computers... but about living the dream!
The actors work wonderfully together to produce a high quality of wit and light humor not seen in many of the movies of 2002, and the producers did an excellent budgeting job, seeing as the movie was made on a small budget. The cast are a diverse bunch, and it can only be a matter of time before they all hit it big.
I recommend you at least see it before judging it, remember, it's been badmouthed around the web by geeks who believe the technology in this movie is impossible, remember, the movie is not about computers... but about living the dream!