gamergoonjake
Joined Oct 2014
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Ratings5
gamergoonjake's rating
Reviews2
gamergoonjake's rating
Joy ride turbo is a relatively good port of the popular kinect game joy ride kinect-though it contains exactly the same vehicles and stages as its predecessor- which in my opinion they could have made the game a little more up to date and add more during development.
game plays wise it is fast paced enough race wise, but the collecting of car parts quickly becomes tedious.
there are times when a poorly timed ai attack has put me in areas not meant to be accessed- such as a roof section in twisted canyon (not a spoiler as you can see all tracks from the offset). all in all however it is a fun light hearted racer and great for multiplayer
game plays wise it is fast paced enough race wise, but the collecting of car parts quickly becomes tedious.
there are times when a poorly timed ai attack has put me in areas not meant to be accessed- such as a roof section in twisted canyon (not a spoiler as you can see all tracks from the offset). all in all however it is a fun light hearted racer and great for multiplayer
3DD is a gimmicky thing for sure
it ties together the series too well and feels tacky
. and made me believe it was the true sequel-which i was disappointed about until i realised. the game essentially takes place in sora and rikus dreams as they pull the worlds back into reality. however, without revealing too much- it appears that others have followed them as part of some grand scheme.
the gameplay and graphics are surprisingly good for a hand-held game- and it was far easier to play than its predecessors like BBS or coded. the new mechanics were a welcome touch- however the dream eater system felt like a test for pokemons poke-amid idea for X and Y. now it may well have inspired the idea of the latter BUT- KH just wouldn't do that normally- especially as the dreamy dreamers act like pokemon too .which is tacky and annoying. however the design is good. trouble is..you don't have a proper party that can wield items and rely on your frankly dimwitted 'pokemon' to aid you.
i rate this seven near basely as i am a fan of the series- and though everything seems tacky and at times distracting-i admit it is a good lead into 3 and showed us the series wasn't dead. however- a warning to you- be VERY WARY OF THE LAST BOSS. i won't reveal anything but since the story has two characters side by side you may be tempted to tackle both bosses at once Don't. JUST Don't. the final bosses were by far the most annoying of the series ..even 358/2 days wasn't as tedious and convoluted.
the gameplay and graphics are surprisingly good for a hand-held game- and it was far easier to play than its predecessors like BBS or coded. the new mechanics were a welcome touch- however the dream eater system felt like a test for pokemons poke-amid idea for X and Y. now it may well have inspired the idea of the latter BUT- KH just wouldn't do that normally- especially as the dreamy dreamers act like pokemon too .which is tacky and annoying. however the design is good. trouble is..you don't have a proper party that can wield items and rely on your frankly dimwitted 'pokemon' to aid you.
i rate this seven near basely as i am a fan of the series- and though everything seems tacky and at times distracting-i admit it is a good lead into 3 and showed us the series wasn't dead. however- a warning to you- be VERY WARY OF THE LAST BOSS. i won't reveal anything but since the story has two characters side by side you may be tempted to tackle both bosses at once Don't. JUST Don't. the final bosses were by far the most annoying of the series ..even 358/2 days wasn't as tedious and convoluted.