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Bard
Lore
The word "bard" ordinarily puts folk in mind of those itinerant minstrels, fair of voice and nimble of finger, who earn their coin performing in taverns and the halls of great lords. Few know, however, that bards in fact trace their origins back to the bowmen of eld, who sang in the heat of battle to fortify the spirits of their companions.
In time, their impassioned songs came to hold sway over the hearts of men, inspiring their comrades to great feats and granting peace unto those who lay upon the precipice of death.
In order to become a Bard, characters must have a level 30 Archer and a level 15 Pugilist.
Combat Role
A bard is an evolved Archer. They can sling arrows from the back lines while singing various tunes that can benefit the party in many useful ways.
They are also potent damage dealers, able to fire arrows in large volleys and inflict large amounts of AoE damage.
A Bard's most important stat is dexterity, which increases their attack power.
Skills
The Bard job gains access to potent songs that go a long way to helping out parties. They are no slouches though and are also able to use the very powerful Rain of Death ability.
Mage's Ballad
Refreshes MP of nearby party members while lowering own damage dealt by 20%. Own MP is drained while singing. | |||||||
*Name | *Level | *Cast | *Recast | ||||
Mage's Balland | 30 | 3 seconds | 2.5 seconds | ||||
*MP | *TP | *Range | *Radius | *Duration | |||
0 | 0 | 0 yalms | 20 yalms | Ongoing | |||
*Classes | Bard | ||||||
*Additional Note | Refresh effect is lost if party members move out of hearing distance. Only 1 song may be used at a time. |
Foe Requiem
Reduces all enemy elemental resistances by 10%. Own MP is drained while singing. | |||||||
*Name | *Level | *Cast | *Recast | ||||
Foe Requiem | 35 | 3 seconds | 2.5 seconds | ||||
*MP | *TP | *Range | *Radius | *Duration | |||
0 | 0 | 0 yalms | 20 yalms | Ongoing | |||
*Classes | Bard | ||||||
*Additional Note | Effect is lost if target moves out of hearing distance. Only one song may be used at a time. |
Army's Paeon
Refreshes TP of all nearby party members while lowering own damage dealt by 20%. MP is drained while singing. | |||||||
*Name | *Level | *Cast | *Recast | ||||
Army's Paeon | 40 | 3 seconds | 2.5 seconds | ||||
*MP | *TP | *Range | *Radius | *Duration | |||
0 | 0 | 0 yalms | 20 yalms | Ongoing | |||
*Classes | Bard | ||||||
*Additional Note | Effect is lost if party members are out of hearing distance. Only 1 song may be active at a time. |
Rain of Death
Delivers an attack with a potency of 100 to target and enemies near it. | |||||||
*Name | *Level | *Cast | *Recast | ||||
Rain of Death | 45 | 0 seconds | 2.5 seconds | ||||
*MP | *TP | *Range | *Radius | *Duration | |||
0 | 200 | 25 yalms | 8 yalms | None | |||
*Classes | Bard | ||||||
*Additional Effect | Lowers target's damage dealt by 10% for 20 seconds. | ||||||
*Additional Effect | 15% chance next Quick Knock will cost no TP. Chance lasts 10 seconds. |
Battle Voice
Doubles the effectiveness of all songs but does not work with Swiftsong. | |||||||
*Name | *Level | *Cast | *Recast | ||||
Battle Voice | 50 | 0 seconds | 300 seconds | ||||
*MP | *TP | *Range | *Radius | *Duration | |||
0 | 0 | 0 yalms | 0 yalms | 30 seconds | |||
*Classes | Bard |
Cross-class Skills
Pugilist
Bards have access to the following Pugilist skills.
Featherfoot
| Increases evasion by 15%. | |||
*Name | *Level | *Cast | *Recast | |
Featherfoot | 4 | 0 seconds | 90 seconds | |
*MP | *TP | *Range | *Radius | *Duration |
0 | 0 | 0 yalms | 0 yalms | 15 seconds |
Second Wind
| Instantly restores own HP. | ||||||
*Name | *Level | *Cast | *Recast | ||||
Second Wind | 8 | 0 seconds | 120 seconds | ||||
*MP | *TP | *Range | *Radius | *Duration | |||
0 | 0 | 0 yalms | 0 yalms | None | |||
Cure Potency | 400 | ||||||
Additional Note | Cure potency varies with current attack power. |
Haymaker
| Delivers an attack with a potency of 170. Can only be used immediately after evading an attack | ||||||
*Name | *Level | *Cast | *Recast | ||||
Haymaker | 10 | 0 seconds | 2.5 seconds | ||||
*MP | *TP | *Range | *Radius | *Duration | |||
0 | 40 | 3 yalms | 0 yalms | 12 seconds | |||
*Additional Effect | Slow 20% on target |
Internal Release
| Increases Critical Hit rate by 20%. | |||
*Name | *Level | *Cast | *Recast | |
Internal Release | 12 | 0 seconds | 60 seconds | |
*MP | *TP | *Range | *Radius | *Duration |
0 | 0 | 0 yalms | 0 yalms | 15 seconds |
Mantra
| Increases HP recovery via curing magic by 10% for self and nearby party members. | |||
*Name | *Level | *Cast | *Recast | |
Mantra | 42 | 0 seconds | 120 seconds | |
*MP | *TP | *Range | *Radius | *Duration |
0 | 0 | 25 yalms | 0 yalms | 15 seconds |
Lancer
Bards have access to the following Lancer skills.
Feint
| Delivers an attack with a potency of 120. | ||||||
*Name | *Level | *Cast | *Recast | ||||
Feint | 2 | 0 seconds | 2.5 seconds | ||||
*MP | *TP | *Range | *Radius | *Duration | |||
0 | 80 | 3 yalms | 0 yalms | None | |||
*Addition Effect | Slow +20% for 10 seconds |
Keen Flurry
| Increases parry rate by 50%. | |||
*Name | *Level | *Cast | *Recast | |
Keen Flurry | 6 | 0 seconds | 90 seconds | |
*MP | *TP | *Range | *Radius | *Duration |
0 | 0 | 0 yalms | 0 yalms | 20 seconds |
Invigorate
| Instantly restores 400 TP. | |||
*Name | *Level | *Cast | *Recast | |
Invigorate | 22 | 0 seconds | 120 seconds | |
*MP | *TP | *Range | *Radius | *Duration |
0 | 0 | 0 yalms | 0 yalms | None |
Blood for Blood
| Increases damage dealt by 20% and damage suffered by 25%. | |||
*Name | *Level | *Cast | *Recast | |
Blood for Blood | 34 | 0 seconds | 80 seconds | |
*MP | *TP | *Range | *Radius | *Duration |
0 | 0 | 0 yalms | 0 yalms | 20 seconds |