FP-Up
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This article needs Paper Mario improvement. Specifically:
- Reword writing, too many small paragraphs.
- List any other sources of the effect if any.
FP-Up,[citation needed] known internally as Gradual FP,[1] is a status condition that appears in Paper Mario: The Thousand-Year Door, functioning similar to Regen.
A character affected by this condition will recover a small amount of FP at the end of every turn for the duration of the effect.
The condition can be acquired from consuming Gradual Syrup to recover 2 FP for 10 turns.
The Lucky Start badge has the possibility of bestowing this condition on Mario at the start of battle, healing 2 FP for three turns.
Gallery[edit]
Names in other languages[edit]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | じわじわFP Jiwajiwa Efu Pī |
Gradual FP | [?] |
See also[edit]
References[edit]
| Status effects | |
|---|---|
| Allergic • Ally Buff • Blind • Blinded • Blue • Bounce • Burn • Charged • Clipped • Confused • Creased • Crumpled • DEF-Down • DEF-Up • Danger • Dizzy • Dodgy • Downed • Electrified • Exhaust • FP-Up • Fast • Fear • Flipped • Frozen • Fury • Glohm • Gust • Heavy G • Honey • Huge • Injured • Ink • Invisible • KO • Lifesteal • Light G • Mushroom • Mute • POW-Down • POW-Up • Paralyzed • Payback • Peril • Poison • Prohibited Command • Push • Rage • Red Essence • Regen • Rhythm • SPD-Down • SPD-Up • STACHE-Up • Scarecrow • Self-conscious • Shock • Sick • Sleep • Slow • Soggy • Splash • Stapled • Stone • Stopped • Tacked • Taped • Tiny • Trip • Unmotivated | |