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Kiru Giru
The Kiru Girus are a slug-like enemy found in the Kiru Giru Larval Hall section of Norfair. They will charge at Samus to deal damage, given the chance and can only be damaged if an attack, (beams, bombs, etc,) hits the orange bulbs on their stomachs. Use the wave beam to shoot through the wall to destroy the first Kiru Giru, and use bombs to damage the second Kiru Giru when it charges you. Going all the way through the Larval Hall leads to the third mini-boss, Ensnared Kiru Giru. Ensnared Kiru Giru is held midair by the Tangle Vines, which have been attacking other Kiru Girus and other enemies as well. To damage the Tangle Vines that ensnare the Kiru Giru, Samus must freeze a ripper and use it as a platform to damage the Tangle Vines with missiles or charge beams. The Ensnared Kiru Giru has only one attack that itself uses, which is to launch eight slow moving projectiles in eight different directions. Once the Tangle Vines are broken, the Kiru Giru falls, breaking a hole in the floor. Samus cannot go in the hole, since the Kiru Giru is blocking it, but come back later, and the Kiru Giru will be gone, allowing Samus to enter Imago's Hideout, a section of both Norfair and Ridley (area).