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Course Outline
Introduction
- Overview of RealityCapture’s key features and benefits
- Fundamentals of the photogrammetry workflow
Getting Started
- Installing RealityCapture
- Exploring the user interface
- Techniques for capturing photos for 3D modeling
- Image preparation for processing
Building 3D Models with RealityCapture
- Importing images and data sources
- Aligning and organizing image sets
- Setting the object scale
- Adjusting control points
- Applying distance constraints
Reconstructing 3D Models
- Optimizing reconstruction parameters
- Utilizing normal details
- Modifying the layout
- Applying selection and filtering tools
- Applying textures to 3D models
Enhancing and Rendering 3D Models
- Simplifying 3D model geometry
- Working with reprojection and manual unwrapping
- Incorporating animations
- Rendering processes within RealityCapture
- Exporting models in various formats
- Publishing to Unreal Engine, Sketchfab, or Cesium ion
Troubleshooting
Summary and Recommended Next Steps
Requirements
- Familiarity with 3D modeling
Target Audience
- Design engineers
- Architects
- Video game developers
21 Hours