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2019 Olympics Rules

The document outlines the terms and conditions for a beer olympics tournament. It details that teams will consist of 2 randomly drawn players who must register by August 1st. It provides the scoring system and points for games like survivor flip cup, kanjam, beersbee, ladder ball, spikeball and best dressed. Tiebreaking procedures are explained. Game rules and scoring are defined for each event. The playoffs will involve higher seeded teams picking the game for each round. The CEO of the Beer Olympic Committee reserves the right to change the terms at any time.

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0% found this document useful (0 votes)
298 views5 pages

2019 Olympics Rules

The document outlines the terms and conditions for a beer olympics tournament. It details that teams will consist of 2 randomly drawn players who must register by August 1st. It provides the scoring system and points for games like survivor flip cup, kanjam, beersbee, ladder ball, spikeball and best dressed. Tiebreaking procedures are explained. Game rules and scoring are defined for each event. The playoffs will involve higher seeded teams picking the game for each round. The CEO of the Beer Olympic Committee reserves the right to change the terms at any time.

Uploaded by

api-414612775
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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2019 Beer Olympics

Terms and Conditions

1. General

1.1 Each team will consist of two (2) members


1.2 Teams will be drawn at random
1.3 Players will have until 11:59 p.m. ET on August 1st 2019 to register
1.4 If your partner cannot make the event, it is your responsibility to find a new
partner
1.5 If you cannot find a partner, your partner’s shots will be discarded. You will not be
able to participate in Best Dressed or Survivor Flip Cup
1.6 Each round robin game will last fifteen (15 minutes). The team with the most
points at that time will be the winners
1.7 Teams must be at the event before 2:45 p.m. to be entered in the Best Dressed
competition.
1.8 Best Dressed vote will occur from 3:00 p.m. until 5:45 p.m.
1.9 Schedule is subject to change without notice

2. Points

2.1 The following are the points awarded during the round robin

Game Points
st
Survivor Flip Cup 1 place : 3 points
2nd place : 2 points
3rd place : 1 point
KanJam Win: 2 points
Beersbee Tie: 1 point
Ladder Ball Loss: 0 points
Spike Ball Forfeit: -2 points
Best Dressed 1st place : 3 points
2nd place : 2 points
3rd place : 1 point
3. Tiebreaking Procedures

3.1 In the event that teams are tied for a playoff position, the following procedure will
apply:

If two teams are tied:


 The winner of the round robin game between the two tied teams gains the
higher position.
 The team with the best finish in Survivor Flip Cup gains the higher position

If three or more teams are tied:


 The team with the best finish in Survivor Flip Cup gains the higher position

4. Game Rules & Points


Game Rules & Points
Player 1 from each team will drink and flip cup at the same time.
Survivor Flip Once completed, player 2 must do the same.
The last two teams to flip their cups will be eliminated. When
Cup there are four teams remaining. The last team to flip their cups
will be eliminated.

KanJam

The teams take turns throwing a frisbee at an object attempting


to strike either the Beersbee pole or the object in hopes of
knocking the object to the ground.

Scoring:
Beersbee
 1 point for hitting the pole and knocking down the
object

 2 points if the object is hit and knocked to the ground


Team members will throw from opposite sides. The first player
from Team One will toss three bolas; the first player from Team
Two will toss their 3 bolas to the same side. Note scores. The
team with the most points at the end of the round gets to throw
first the next round.
Ladder Ball Scoring

 1 point for the top rung


 2 points for the middle rung
 3 points for the bottom rung

Team members will throw from opposite boards. The first player
from Team One will toss three washers; the first player from
Team Two will toss their 3 washer to the same board. Opposing
players pick up washers, and proceed to throw from their side.

Texas Scoring
Horseshoes
 1 point for all three washers on the board
 1 point for the hole closest to the front of the board
 3 points for the centre hole
 5 points for the last hole on the board

Teams sit on a chair, side by side, across from the other team,
with an unopened beer can beside them. Team members will
throw darts, one at a time, aiming for their opponents beer can.
Once your beer can has been pierced, you have been
eliminated.
Beer Darts
Scoring

 The team that takes out both their opponents beers


first are the winners.
Players must pass the ball across the table to their partner. The
ball must bounce on the table once before getting to their
partner. The partner then bumps the ball with their chest into the
cups in front of them. If it goes in, their opponent (who is
standing next to them) drinks the contents.

TT Bang Bang Scoring

 Once all six of the cups have been made and taken
out of play, the teams then go for the cup in the
middle.
 When going for the middle cup the ball must bounce
twice before entering the cup for the win.
The pins are placed in a formation (see picture). First player
throws underhand at the grouping and tries to knock over pins.
Teams and players must alternate throws. A pin is not
considered fallen if it is leaning on another pin or on the Mölkky
throwing skittle. After a throw, fallen pins are put upright at the
place where they fell.
Honkers
Scoring

 If one pin falls, the score = the


number on the pin.
 When more than one fall, the score = the number of
fallen pins.
Set up cups in a 3x3 grid like a tic-tac-toe game. Select 6 ping
pong balls in two colours, one for Team A and one for Team B.
Player A from Team One may grab and double bounce 1 ping-
pong ball, aiming for the cups. Then, Player A from Team Two
may go, followed by players B.

Scoring
Ping-Tac-Toe  To complete the game, a team must get their 3
coloured balls of the same style in a line in any
direction
 If multiple balls land in the same bucket, that bucket
can no longer be used to create a line.
 Balls may not be retrieved from a bucket. If no one
gets a line, the game is restarted.

To begin, teams line up across from each other with the Spikball
roundnet in between them. The serving team hits the ball into
the net towards the opposing team. The goal on the serve is to
hit the ball towards the opposing team in a manner where they
cannot return it. If they cannot return the serve then the serving
team gets a point. Each team is allowed up to 3 touches in order
to return the ball into the net. Each time the ball hits the net
possession switches to the other team. The rally or volley
continues until one team cannot return the ball into the net.

Scoring
 Spikeball uses rally scoring, so points are won be
either teams regardless of who is serving

Standard beer pong following Alanna’s Beer Pong Tournament


Beer Pong rules.
5. Playoffs

5.1 Quarter finals: The highest seeded team picks a game to play from the selection
above
5.2 Semi finals: TWO OUT OF THREE. The highest seeded team picks the first
game to play. The losing team picks the next game
5.3 Finals: THREE OUT OF FIVE. The highest seeded team picks the first game to
play. The losing team picks the next game

6. Beer Olympic Committee

6.1 The CEO (Chief Executive Officer) of the Beer Olympic Committee (BOC)
reserves the right to change these terms and condition at any time without prior
notice.

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