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PDX Settings

This document contains game settings for graphics, outliner, system, editor, account, GUI, game, multiplayer, and audio configurations. It specifies settings like the graphics renderer, resolution, audio volumes, and options for the in-game outliner, camera behavior, and multiplayer settings.

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1qaz hi
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0% found this document useful (0 votes)
80 views6 pages

PDX Settings

This document contains game settings for graphics, outliner, system, editor, account, GUI, game, multiplayer, and audio configurations. It specifies settings like the graphics renderer, resolution, audio volumes, and options for the in-game outliner, camera behavior, and multiplayer settings.

Uploaded by

1qaz hi
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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"Graphics"={

"province_mapname_mode"={
version=0
value="always_on"
}
"fill_in_impassable_terrain"={
version=0
enabled=yes
}
"renderer"={
version=0
value="DX11"
}
"display_mode"={
version=0
value="borderless_fullscreen"
}
"vsync"={
version=0
enabled=yes
}
"display_index"={
version=0
value="0"
}
"mapobject_quality"={
version=0
value="high"
}
"bloom_enabled"={
version=0
enabled=yes
}
"refraction_enabled"={
version=0
enabled=yes
}
"refraction_quality"={
version=0
value="low"
}
"shadowmap_resolution"={
version=1
value="2048x2048"
}
"shadowmap_enabled"={
version=1
enabled=yes
}
"mesh_lod_bias"={
version=0
value=1.000000
}
"mesh_lod_fade"={
version=0
enabled=yes
}
"fullscreen_resolution"={
version=0
value="1360x768"
}
"windowed_resolution"={
version=0
value="1360x768"
}
"device"={
version=0
value="NVIDIA GeForce GTX 1070"
}
"multi_sampling"={
version=0
value="x4"
}
"anisotropic_filtering"={
version=0
value="x4"
}
}
"outliner"={
"show_outliner"={
version=0
enabled=yes
}
"player_armies"={
version=0
enabled=yes
}
"player_navies"={
version=0
enabled=yes
}
"automated_navies"={
version=0
enabled=yes
}
"automated_armies"={
version=0
enabled=yes
}
"provincial_armies"={
version=0
enabled=yes
}
"combats"={
version=0
enabled=yes
}
"sieges_our"={
version=0
enabled=yes
}
"sieges_hostile"={
version=0
enabled=yes
}
"disloyal_characters"={
version=0
enabled=yes
}
"disloyal_states"={
version=0
enabled=yes
}
"state_constructions"={
version=0
enabled=yes
}
"building_constructions"={
version=0
enabled=yes
}
"military_constructions"={
version=0
enabled=yes
}
"province_modifiers"={
version=0
enabled=yes
}
"active_wars"={
version=0
enabled=yes
}
"human_players"={
version=0
enabled=yes
}
"active_diplomacy"={
version=0
enabled=yes
}
}
"System"={
"mouse_panning"={
version=0
enabled=yes
}
"scroll_speed"={
version=0
value=50.000000
}
"camera_rotation_speed"={
version=0
value=50.000000
}
"zoom_speed"={
version=0
value=50.000000
}
"input_type"={
version=0
value="MOUSE_AND_KEYBOARD"
}
"editor"={
version=0
value=""
}
"editor_postfix"={
version=0
value=""
}
"editor_open_file_format"={
version=0
value=""
}
"language"={
version=0
value="l_english"
}
}
"Editor"={
"camera_speed"={
version=0
value=50.000000
}
"camera_tilt"={
version=0
value=100.000000
}
"centered_zoom_in"={
version=0
enabled=yes
}
"camera_strategy"={
version=0
value="CAMERA_TABLETOP"
}
}
"Account"={
"account_email"={
version=0
value=""
}
}
"GUI"={
"scale"={
version=0
value=0.800000
}
"animation_time_scale"={
version=0
value=1.000000
}
}
"game"={
"pause_on_events"={
version=0
enabled=yes
}
"hints"={
version=0
enabled=yes
}
"lasthost"={
version=0
value=""
}
"lastplayer"={
version=0
value="Player"
}
"autosave"={
version=0
value="YEARLY"
}
"windowmovetime"={
version=0
value=0.200000
}
"radialstaytime"={
version=0
value=1.000000
}
"camera_speed"={
version=0
value=15.000000
}
"centered_zoom_in"={
version=0
enabled=yes
}
"camera_tilt"={
version=0
value=100.000000
}
"camera_face_north"={
version=0
enabled=yes
}
"disabled_alerts"={
}
"disabled_hints"={
}
"focus_on_combat"={
version=1
enabled=yes
}
}
"multiplayer"={
"max_ticks_ahead"={
version=0
value=3
}
}
"Audio"={
"volume.vca:/Music"={
version=0
value=1.000000
}
"volume.vca:/Ambient"={
version=0
value=1.000000
}
"volume.vca:/SFX"={
version=0
value=1.000000
}
"volume.vca:/UI"={
version=0
value=1.000000
}
"volume.bus:/"={
version=0
value=0.000000
}
}

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