Fighter 1 Knight Cody
Stenden Rosefall
CLASS & LEVEL BACKGROUND PLAYER NAME
Human Neutral Good
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS
INSPIRATION
18 +1
STRENGTH
30ft
18 2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
4 PERSONALITY TRAITS
Hit Point Maximum 12
4 Strength
DEXTERITY
1 Dexterity
12
2 Constitution
3 Intelligence CURRENT HIT POINTS IDEALS
1 2 Wisdom
0 Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS
14
BONDS
1 Acrobatics (Dex) Total 1d10 SUCCESSES
2 2 Animal Handling (Wis) FAILURES
3 Arcana (Int)
HIT DICE DEATH SAVES FLAWS
INTELLIGENCE 4 Athletics (Str)
16
0 Deception (Cha)
3 History (Int)
NAME ATK BONUS DAMAGE/TYPE
Retainer: 3 squires to do
Longsword +6 1d8 / 1d10 chores (DM controlled)
3 2 Insight (Wis)
0 Intimidation (Cha) Handaxe +6 1d6: 20/60
WISDOM 3 Investigation (Int) Great Weapon Fighting:
14 Reroll a 1 or 2 on a damage
2 Medicine (Wis)
3 Nature (Int) Second Wind: 1d10 + lvl die from a weapon (2h or
2 2 Perception (Wis) healing; once per short rest. versatile) once per attack
0 Performance (Cha)
0 Persuasion (Cha)
CHARISMA
3 Religion (Int)
Magic Initiate: Cleric
11
1 Sleight of Hand (Dex)
1 Stealth (Dex)
0 2 Survival (Wis)
SKILLS ATTACKS & SPELLCASTING
14 PASSIVE WISDOM (PERCEPTION)
CP
-set of fine clothes
-signet ring
All armor, shields, simple SP
-scroll of pedigree
weapons, martial weapons -chain mail (-- to
EP stealth)
Common -shield (+2 to AC)
GP
25 -handaxe x2
-dungeoner's pack
PP
-longsword
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS
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