LURKERS
A Quick Reference
Supplement for
‘Uncle’ Mike Atkinson’s
STRANGE AEONS
Editor and Designer
Scott MacNaughton
Strange Aeons &
Cult of the Black Goat Logos
Scott Veldhoen
Artists
Toren Atkinson, Nat Jones,
Riley Rossmo, Nick Gucker,
Melvin de Voor, Mike Perry,
Brant Benoit and Mike Atkinson
DIGITAL EDITION 1.0
Not for Resale
©2015 Uncle Mike’s Worldwide
TURN SEQUENCE
Players alternate Turns throughout the game, always
following this sequence of phases:
1. Resolve Combats
Models that begin the Turn in base-to-base with an en-
emy must always fight a round of Close Combat with
their opponent(s) before the rest of the Turn may pro-
ceed.
2. Upkeep
Certain effects may be involuntary, or carry over from
Turn to Turn. Unless otherwise specified, all such ef-
fects are applied and resolved during the Upkeep
phase of the Turn.
3. Nominations
Choose one model to Nominate. This model may per-
form two Actions of your choice before the Turn is com-
plete and control is handed over to your opponent. Cer-
tain models have special abilities, such as Command or
the Lieutenant Skill, that allow you to Nominate addi-
tional models. Under no circumstances may a model be
Nominated more than once on the same Turn.
4. Actions
When a model is Nominated it must perform two Ac-
tions, executed in any order you choose. Each Nomi-
nated model must, however, complete its two Actions
consecutively before any other Nominated model is
permitted to take an Action. Permissible Actions are:
Change State, Charge, Move, Shoot or Other.
PRODUCT SA-2192